Player Matchup

Fafnir
Fafnir
MikeSplat
Fafnir
Level 157
God Stats
12W - 12L
1,464 SR
Queue Stats
41W - 42L
1,429 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TriPls
Cu Chulainn
Level 109
God Stats
0W - 1L
1,761 SR
Queue Stats
141W - 91L
1,630 Elo+
Solo
Jing Wei
Jing Wei
davidatoro10
Jing Wei
Level 171
God Stats
2W - 1L
1,619 SR
Queue Stats
38W - 26L
1,600 Elo+
Party 1
Scylla
Scylla
rodentsleader
Scylla
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
ºBeauty
Cliodhna
Level 169
God Stats
1W - 3L
1,482 SR
Queue Stats
64W - 74L
1,541 Elo+
Party 1
Team Averages
Level 149
1,565 SR
1,540 Elo+

VS

Team Averages
Level 131
1,744 SR
1,561 Elo+
Mulan
Mulan
Acoggg__
Mulan
Level 101
God Stats
25W - 18L
1,585 SR
Queue Stats
286W - 255L
1,573 Elo+
Solo
Raijin
Raijin
Bigp209
Raijin
Level 155
God Stats
12W - 8L
1,790 SR
Queue Stats
84W - 95L
1,620 Elo+
Party 2
Medusa
Medusa
CrazyyBoyJ
Medusa
Level 127
God Stats
8W - 4L
1,744 SR
Queue Stats
104W - 89L
1,606 Elo+
Solo
Geb
Geb
PotroSalvaje
Geb
Level 144
God Stats
1W - 0L
1,995 SR
Queue Stats
28W - 21L
1,448 Elo+
Solo
Loki
Loki
RlVERS
Loki
Level 128
God Stats
9W - 4L
1,608 SR
Queue Stats
281W - 258L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MikeSplat
Fafnir
8
0 / 0 / 2
6,059
466
3,448
7,256
6,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cu Chulainn
TriPls
Cu Chulainn
13
0 / 1 / 0
7,376
567
9,305
12,488
12,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
davidatoro10
Jing Wei
13
0 / 2 / 0
7,145
550
2,854
6,084
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 1
6,839
526
1,113
5,047
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
ºBeauty
Cliodhna
12
2 / 4 / 1
6,461
497
7,137
9,769
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Acoggg__
Mulan
14
1 / 0 / 1
8,237
634
8,078
14,192
11,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Bigp209
Raijin
13
3 / 1 / 0
8,032
618
4,430
4,977
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
CrazyyBoyJ
Medusa
15
2 / 0 / 0
8,618
663
7,746
6,335
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 0 / 5
7,377
567
4,113
11,047
6,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
RlVERS
Loki
13
2 / 2 / 3
7,316
563
5,585
9,544
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
8
8
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
Acoggg__
Mulan
1
0
1
1.5
W
Raijin
Bigp209
Raijin
3
1
0
3
W
Medusa
CrazyyBoyJ
Medusa
2
0
0
2
L
Fafnir
MikeSplat
Fafnir
0
0
2
1
W
0
0
5
2.5
W
Loki
RlVERS
Loki
2
2
3
1.75
L
Cu Chulainn
TriPls
Cu Chulainn
0
1
0
0
L
Jing Wei
davidatoro10
Jing Wei
0
2
0
0
L
1
1
1
1.5
L
Cliodhna
ºBeauty
Cliodhna
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,857
Damage
29,952
40,644
Taken
46,095
23,956
Mitigated
24,447
12,896
Healing
20,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Acoggg__
Mulan
8,078
752
0
5,379
14,192
11,488
0
650
13,542
0
61,856
W
Raijin
Bigp209
Raijin
4,430
240
0
574
4,977
1,563
0
727
4,250
56,676
0
W
Medusa
CrazyyBoyJ
Medusa
7,746
3,285
0
2,204
6,335
2,129
0
647
5,688
0
79,759
L
Fafnir
MikeSplat
Fafnir
3,448
454
0
1,538
7,256
6,196
0
2,108
4,994
6,690
1,711
W
4,113
863
2,658
3,997
11,047
6,416
0
1,262
9,785
14,484
371
W
Loki
RlVERS
Loki
5,585
1,369
0
5,417
9,544
2,851
0
814
8,730
0
57,293
L
Cu Chulainn
TriPls
Cu Chulainn
9,305
1,664
0
5,603
12,488
12,169
0
573
11,905
342
63,180
L
Jing Wei
davidatoro10
Jing Wei
2,854
1,669
0
1,348
6,084
1,714
0
674
5,410
0
63,951
L
1,113
417
0
970
5,047
1,140
0
2,778
1,987
45,199
0
L
Cliodhna
ºBeauty
Cliodhna
7,137
1,529
0
3,437
9,769
2,737
0
1,725
7,936
0
43,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,880
Gold Earned
39,580
413
Minions Killed
509
0
Camps Cleared
0
1,439,893
Distance Traveled
1,392,052
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,237
634
125
10
0
240,316
5
W
Raijin
8,032
618
132
10
0
285,751
2
W
Medusa
8,618
663
140
11
0
260,914
4
L
Fafnir
6,059
466
14
1
0
299,385
2
W
Geb
7,377
567
14
1
0
283,343
4
W
Loki
7,316
563
98
8
0
321,728
1
L
Cu Chulainn
7,376
567
110
8
0
259,759
0
L
Jing Wei
7,145
550
114
9
0
306,685
4
L
Scylla
6,839
526
106
8
0
271,654
4
L
Cliodhna
6,461
497
69
5
0
302,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role