Player Matchup

Chronos
Chronos
B_Chris97
Chronos
Level 93
God Stats
1W - 2L
1,730 SR
Queue Stats
102W - 106L
1,450 Elo+
Party 3
Charon
Charon
JesterDeth
Charon
Level 8
God Stats
11W - 13L
1,567 SR
Queue Stats
77W - 78L
1,338 Elo+
Party 3
Bastet
Bastet
Tracy44
Bastet
Level 127
God Stats
6W - 5L
1,687 SR
Queue Stats
167W - 158L
1,562 Elo+
Party 4
Camazotz
Camazotz
WhiteBoii1921
Camazotz
Level 5
God Stats
1W - 1L
1,709 SR
Queue Stats
15W - 20L
1,644 Elo+
Party 4
Skadi
Skadi
deevurt
Skadi
Level 108
God Stats
27W - 15L
1,754 SR
Queue Stats
154W - 152L
1,533 Elo+
Party 4
Team Averages
Level 68
1,690 SR
1,505 Elo+

VS

Team Averages
Level 69
1,504 SR
1,521 Elo+
Awilix
Awilix
BLEROY45
Awilix
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,712 Elo+
Party 2
Artemis
Artemis
Coltarn
Artemis
Level 108
God Stats
1W - 1L
1,310 SR
Queue Stats
47W - 42L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
TaytoChipp
Kuzenbo
Level 37
God Stats
6W - 4L
1,697 SR
Queue Stats
45W - 46L
1,441 Elo+
Party 1
Nike
Nike
WAYNEIZSHORSEY
Nike
Level 149
God Stats
3W - 6L
1,398 SR
Queue Stats
832W - 782L
1,555 Elo+
Party 2
Sol
Sol
xSteph30x
Sol
Level 49
God Stats
11W - 4L
1,615 SR
Queue Stats
87W - 77L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
B_Chris97
Chronos
11
1 / 3 / 0
6,331
422
451
6,288
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
JesterDeth
Charon
12
2 / 4 / 8
7,782
519
5,235
10,628
8,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Tracy44
Bastet
14
5 / 5 / 4
7,980
532
9,223
14,668
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Camazotz
WhiteBoii1921
Camazotz
13
2 / 5 / 3
7,136
476
4,693
15,799
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
deevurt
Skadi
12
6 / 4 / 3
7,586
506
12,629
12,693
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BLEROY45
Awilix
16
10 / 5 / 2
9,486
632
10,331
12,093
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Artemis
Coltarn
Artemis
12
2 / 8 / 3
7,451
497
7,738
11,025
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
TaytoChipp
Kuzenbo
13
2 / 2 / 8
8,791
586
6,742
13,117
14,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

16
3 / 1 / 4
9,763
651
9,156
12,866
8,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 1 / 5
10,022
668
10,770
6,027
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
16
Kills
21
21
Deaths
17
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Awilix
BLEROY45
Awilix
10
5
2
2.2
L
Chronos
B_Chris97
Chronos
1
3
0
0.33
W
Artemis
Coltarn
Artemis
2
8
3
0.44
L
Charon
JesterDeth
Charon
2
4
8
1.5
W
Kuzenbo
TaytoChipp
Kuzenbo
2
2
8
3
L
Bastet
Tracy44
Bastet
5
5
4
1.4
W
3
1
4
5
L
Camazotz
WhiteBoii1921
Camazotz
2
5
3
0.7
L
Skadi
deevurt
Skadi
6
4
3
1.88
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,231
Damage
44,737
60,076
Taken
55,128
24,513
Mitigated
32,774
16,489
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BLEROY45
Awilix
10,331
3,339
0
742
12,093
4,709
0
814
11,240
0
71,335
L
Chronos
B_Chris97
Chronos
451
135
0
1,378
6,288
1,692
0
3,301
2,987
27,631
0
W
Artemis
Coltarn
Artemis
7,738
3,587
0
1,577
11,025
3,200
659
1,795
9,230
0
38,714
L
Charon
JesterDeth
Charon
5,235
1,457
0
1,183
10,628
8,168
112
4,640
5,988
18,019
0
W
Kuzenbo
TaytoChipp
Kuzenbo
6,742
2,457
0
2,008
13,117
14,684
388
2,756
10,285
22,883
0
L
Bastet
Tracy44
Bastet
9,223
2,618
0
5,546
14,668
4,238
0
3,288
11,380
0
45,600
W
9,156
1,379
0
3,692
12,866
8,576
818
266
12,166
0
79,017
L
Camazotz
WhiteBoii1921
Camazotz
4,693
1,490
0
5,522
15,799
6,386
0
1,213
14,586
0
45,022
L
Skadi
deevurt
Skadi
12,629
4,480
0
2,860
12,693
4,029
615
4,899
7,794
0
56,705
W
10,770
3,468
0
2,368
6,027
1,605
2,047
713
5,314
68,910
5,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,815
Gold Earned
45,513
294
Minions Killed
450
0
Camps Cleared
0
1,364,301
Distance Traveled
1,498,537
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,486
632
98
7
0
355,291
2
L
Chronos
6,331
422
52
3
0
196,734
2
W
Artemis
7,451
497
62
4
0
265,068
0
L
Charon
7,782
519
30
2
0
272,485
0
W
Kuzenbo
8,791
586
30
2
0
315,960
0
L
Bastet
7,980
532
70
5
0
332,091
0
W
Nike
9,763
651
128
9
0
294,123
0
L
Camazotz
7,136
476
68
5
0
290,675
0
L
Skadi
7,586
506
74
5
0
272,316
0
W
Sol
10,022
668
132
9
0
268,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role