Player Matchup

Osiris
Osiris
 
Osiris
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
SenpaiEagle
Cupid
Level 109
God Stats
2W - 1L
1,517 SR
Queue Stats
31W - 38L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WKJ720
Tsukuyomi
Level 117
God Stats
3W - 2L
1,473 SR
Queue Stats
6W - 8L
1,311 Elo+
Party 1
Janus
Janus
annahbanana3
Janus
Level 15
God Stats
2W - 1L
1,621 SR
Queue Stats
12W - 13L
1,344 Elo+
Party 1
Yemoja
Yemoja
twistedmoon245
Yemoja
Level 67
God Stats
2W - 0L
1,727 SR
Queue Stats
8W - 6L
1,470 Elo+
Party 1
Team Averages
Level 83
1,568 SR
1,406 Elo+

VS

Team Averages
Level 95
1,542 SR
1,502 Elo+
Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
JoSynister
Fafnir
Level 124
God Stats
2W - 3L
1,638 SR
Queue Stats
153W - 136L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
McAnkles98
Sun Wukong
Level 99
God Stats
1W - 1L
1,414 SR
Queue Stats
194W - 186L
1,458 Elo+
Solo
Poseidon
Poseidon
StallingQc
Poseidon
Level 79
God Stats
1W - 1L
1,658 SR
Queue Stats
115W - 101L
1,477 Elo+
Party 2
Camazotz
Camazotz
magredanomar
Camazotz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
4 / 0 / 1
7,476
680
7,533
8,459
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
2 / 1 / 1
6,556
596
4,596
6,709
2,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
WKJ720
Tsukuyomi
11
2 / 1 / 2
6,232
567
4,776
8,527
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 1 / 0
6,152
559
4,880
3,653
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 2
5,914
538
3,849
5,540
2,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 3 / 1
4,781
435
2,211
4,649
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
JoSynister
Fafnir
7
0 / 1 / 0
5,127
466
1,618
6,434
4,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
McAnkles98
Sun Wukong
9
0 / 5 / 0
5,508
501
3,707
10,026
7,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
StallingQc
Poseidon
11
2 / 2 / 0
5,778
525
5,205
5,158
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
magredanomar
Camazotz
10
1 / 2 / 2
5,442
495
4,672
10,715
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
13
Kills
3
3
Deaths
13
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
1
4.5
L
Izanami
 
Izanami
0
3
1
0.17
L
Fafnir
JoSynister
Fafnir
0
1
0
0
L
Sun Wukong
McAnkles98
Sun Wukong
0
5
0
0
W
2
1
1
2.5
L
Poseidon
StallingQc
Poseidon
2
2
0
1
W
Tsukuyomi
WKJ720
Tsukuyomi
2
1
2
3
W
3
1
0
3
L
Camazotz
magredanomar
Camazotz
1
2
2
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,634
Damage
17,413
32,888
Taken
36,982
13,957
Mitigated
18,222
14,557
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,533
2,878
0
2,724
8,459
5,774
0
0
8,459
0
46,826
L
Izanami
 
Izanami
2,211
1,358
0
375
4,649
1,102
0
1,238
3,371
0
26,683
L
Fafnir
JoSynister
Fafnir
1,618
207
0
2,182
6,434
4,851
0
1,506
4,928
5,278
0
L
Sun Wukong
McAnkles98
Sun Wukong
3,707
769
0
2,610
10,026
7,795
0
252
9,766
0
37,259
W
4,596
2,869
877
2,438
6,709
2,046
844
830
5,839
0
57,339
L
Poseidon
StallingQc
Poseidon
5,205
1,021
0
992
5,158
1,187
0
1,630
3,414
30,998
0
W
Tsukuyomi
WKJ720
Tsukuyomi
4,776
1,426
0
4,107
8,527
2,548
0
2,198
6,147
0
43,142
W
4,880
253
0
601
3,653
884
0
1,523
1,832
35,266
0
L
Camazotz
magredanomar
Camazotz
4,672
1,304
0
3,137
10,715
3,287
0
3,687
6,774
0
31,334
W
3,849
1,234
2,187
1,623
5,540
2,705
0
1,630
3,788
15,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,330
Gold Earned
26,636
365
Minions Killed
277
0
Camps Cleared
0
1,077,387
Distance Traveled
1,133,519
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,476
680
82
7
0
194,168
0
L
Izanami
4,781
435
56
5
0
202,926
0
L
Fafnir
5,127
466
11
1
0
221,425
0
L
Sun Wukong
5,508
501
79
7
0
217,773
0
W
Cupid
6,556
596
103
9
0
186,388
0
L
Poseidon
5,778
525
79
7
0
242,078
2
W
Tsukuyomi
6,232
567
94
9
0
240,811
0
W
Janus
6,152
559
59
5
0
244,860
0
L
Camazotz
5,442
495
52
5
0
249,317
2
W
Yemoja
5,914
538
27
2
0
211,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role