Player Matchup

Terra
Terra
HalfBlood
Terra
Level 36
God Stats
3W - 4L
1,743 SR
Queue Stats
78W - 67L
1,552 Elo+
Party 1
Bellona
Bellona
NFSerious-_-
Bellona
Level 143
God Stats
0W - 1L
1,741 SR
Queue Stats
70W - 53L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
iRonin4
Danzaburou
Level 104
God Stats
5W - 2L
1,625 SR
Queue Stats
267W - 251L
1,529 Elo+
Party 1
Fenrir
Fenrir
masterchief1917
Fenrir
Level 98
God Stats
0W - 1L
1,704 SR
Queue Stats
3W - 3L
1,602 Elo+
Solo
Hades
Hades
xL3GiT
Hades
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 108L
1,612 Elo+
Party 2
Team Averages
Level 92
1,662 SR
1,572 Elo+

VS

Team Averages
Level 114
1,530 SR
1,470 Elo+
King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Brotato32507
Chiron
Level 114
God Stats
11W - 4L
1,669 SR
Queue Stats
72W - 83L
1,461 Elo+
Party 3
Serqet
Serqet
Elphebah
Serqet
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
292W - 246L
1,500 Elo+
Solo
Jormungandr
Jormungandr
beanmilk1
Jormungandr
Level 69
God Stats
5W - 0L
1,706 SR
Queue Stats
84W - 99L
1,430 Elo+
Party 3
Ra
Ra
bkook
Ra
Level 123
God Stats
3W - 5L
1,276 SR
Queue Stats
62W - 72L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
HalfBlood
Terra
10
1 / 5 / 1
6,269
448
3,908
13,085
7,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
NFSerious-_-
Bellona
14
1 / 0 / 0
8,128
581
5,816
11,007
11,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
iRonin4
Danzaburou
11
1 / 5 / 1
6,844
489
6,636
12,144
4,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 1
6,156
440
3,948
9,091
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hades
xL3GiT
Hades
14
1 / 2 / 0
7,644
546
6,886
9,016
3,635
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 1 / 0
7,195
514
7,228
12,363
9,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
13
7 / 1 / 3
8,058
576
8,668
9,233
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Elphebah
Serqet
14
6 / 0 / 3
7,833
560
5,785
7,967
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
beanmilk1
Jormungandr
11
1 / 1 / 9
7,143
510
9,741
9,529
7,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
14
2 / 2 / 3
8,190
585
5,157
7,089
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
16
16
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
0
0
W
Chiron
7
1
3
8.5
W
Serqet
Elphebah
Serqet
6
0
3
7.5
L
Terra
HalfBlood
Terra
1
5
1
0.3
L
Bellona
NFSerious-_-
Bellona
1
0
0
1
W
Jormungandr
beanmilk1
Jormungandr
1
1
9
5.5
W
Ra
2
2
3
1.75
L
Danzaburou
iRonin4
Danzaburou
1
5
1
0.3
L
1
4
1
0.38
L
Hades
xL3GiT
Hades
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,194
Damage
36,579
54,343
Taken
46,181
30,043
Mitigated
25,651
18,762
Healing
14,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,228
169
0
3,445
12,363
9,243
0
0
12,363
0
51,561
W
Chiron
8,668
2,506
406
3,773
9,233
3,075
0
1,411
7,790
0
48,182
W
Serqet
Elphebah
Serqet
5,785
2,058
0
1,165
7,967
3,211
0
1,481
6,486
0
59,443
L
Terra
HalfBlood
Terra
3,908
741
2,165
2,191
13,085
7,124
0
4,939
7,900
12,284
0
L
Bellona
NFSerious-_-
Bellona
5,816
2,101
0
5,104
11,007
11,509
0
0
11,007
0
60,776
W
Jormungandr
beanmilk1
Jormungandr
9,741
3,102
0
2,322
9,529
7,648
456
3,057
6,472
36,145
0
W
Ra
5,157
935
504
2,946
7,089
2,474
129
4,548
2,541
60,292
897
L
Danzaburou
iRonin4
Danzaburou
6,636
2,864
0
3,589
12,144
4,334
0
2,693
9,377
0
58,112
L
3,948
488
0
580
9,091
3,441
0
2,626
6,465
0
33,724
L
Hades
xL3GiT
Hades
6,886
761
145
4,988
9,016
3,635
0
4,572
4,444
59,861
833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
38,419
419
Minions Killed
420
0
Camps Cleared
0
1,346,129
Distance Traveled
1,425,033
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,195
514
92
7
0
285,903
0
W
Chiron
8,058
576
79
6
0
262,065
6
W
Serqet
7,833
560
95
7
0
341,475
1
L
Terra
6,269
448
8
1
0
274,908
3
L
Bellona
8,128
581
130
9
0
255,073
0
W
Jormungandr
7,143
510
45
3
0
273,878
2
W
Ra
8,190
585
109
8
0
261,712
6
L
Danzaburou
6,844
489
97
7
0
264,860
2
L
Fenrir
6,156
440
55
4
0
303,095
6
L
Hades
7,644
546
129
9
0
248,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role