Player Matchup

Surtr
Surtr
Gold II
DumbsterBabies
Surtr
Gold II
Level 125
God Stats
18W - 12L
1,546 SR
Queue Stats
185W - 192L
1,565 MMR
Solo
Hercules
Hercules
Gold I
ITYB x BEBO
Hercules
Gold I
Level 173
God Stats
1W - 0L
1,253 SR
Queue Stats
151W - 147L
1,551 MMR
Solo
Thoth
Thoth
Gold I
JamaicanMayo
Thoth
Gold I
Level 159
God Stats
82W - 86L
1,555 SR
Queue Stats
208W - 205L
1,573 MMR
Solo
Jormungandr
Jormungandr
Silver I
quito39
Jormungandr
Silver I
Level 135
God Stats
1W - 1L
1,319 SR
Queue Stats
23W - 23L
1,549 MMR
Party 1
Skadi
Skadi
Gold V
spartanhalo102
Skadi
Gold V
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
32W - 35L
1,596 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,434 SR
1,567 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 178
1,586 SR
1,559 MMR
Thor
Thor
Silver I
 
Thor
Silver I
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xbalanque
Xbalanque
Gold V
B1gAlaric
Xbalanque
Gold V
Level 145
God Stats
0W - 2L
1,604 SR
Queue Stats
7W - 4L
1,584 MMR
Party 3
Charybdis
Charybdis
Gold III
FullTimeFailure
Charybdis
Gold III
Level 214
God Stats
3W - 7L
1,558 SR
Queue Stats
56W - 58L
1,548 MMR
Party 2
Nu Wa
Nu Wa
Gold I
GΑMBLE
Nu Wa
Gold I
Level 231
God Stats
1W - 1L
1,730 SR
Queue Stats
551W - 555L
1,549 MMR
Solo
Mulan
Mulan
Gold II
LazyBacks
Mulan
Gold II
Level 191
God Stats
20W - 12L
1,538 SR
Queue Stats
75W - 75L
1,611 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,745
791
2,993
5,210
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hercules
ITYB x BEBO
Hercules
7
1 / 0 / 2
3,897
650
2,055
2,973
1,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
4,600
767
1,534
1,309
296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
quito39
Jormungandr
7
2 / 0 / 0
4,399
733
2,701
3,347
1,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 2
3,741
624
1,375
3,343
962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
MedusaArtemisSusanoFreya

VS

Bans
LancelotNikeGebChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 0 / 1
3,461
577
1,267
4,117
1,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
B1gAlaric
Xbalanque
6
0 / 2 / 0
3,520
587
2,640
4,741
1,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
FullTimeFailure
Charybdis
7
1 / 0 / 0
3,571
595
2,809
3,339
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
GΑMBLE
Nu Wa
6
0 / 1 / 0
3,204
534
736
1,740
324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
LazyBacks
Mulan
5
0 / 3 / 0
3,511
585
1,428
4,661
2,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
1
0.5
L
Xbalanque
B1gAlaric
Xbalanque
0
2
0
0
W
2
0
0
2
L
Charybdis
FullTimeFailure
Charybdis
1
0
0
1
L
Nu Wa
GΑMBLE
Nu Wa
0
1
0
0
W
Hercules
ITYB x BEBO
Hercules
1
0
2
2
W
1
0
0
1
L
Mulan
LazyBacks
Mulan
0
3
0
0
W
Jormungandr
quito39
Jormungandr
2
0
0
2
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,658
Damage
8,880
16,182
Taken
18,598
5,917
Mitigated
6,173
5,932
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,267
303
0
2,208
4,117
1,001
0
502
3,571
0
14,486
L
Xbalanque
B1gAlaric
Xbalanque
2,640
346
0
1,991
4,741
1,601
0
102
4,639
0
21,487
W
2,993
577
0
2,136
5,210
1,782
0
94
4,770
442
28,912
L
Charybdis
FullTimeFailure
Charybdis
2,809
1,733
0
1,883
3,339
832
0
1,081
2,258
0
21,459
L
Nu Wa
GΑMBLE
Nu Wa
736
109
0
500
1,740
324
0
677
981
12,655
0
W
Hercules
ITYB x BEBO
Hercules
2,055
657
0
755
2,973
1,111
0
94
2,848
0
19,427
W
1,534
62
0
750
1,309
296
0
378
931
26,108
0
L
Mulan
LazyBacks
Mulan
1,428
135
0
1,209
4,661
2,415
0
1,611
2,978
0
9,232
W
Jormungandr
quito39
Jormungandr
2,701
1,015
0
1,645
3,347
1,766
0
80
3,267
13,240
1,000
W
1,375
568
0
646
3,343
962
0
90
3,253
0
24,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,382
Gold Earned
17,267
222
Minions Killed
162
0
Camps Cleared
0
628,913
Distance Traveled
586,426
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,461
577
33
6
0
138,275
0
L
Xbalanque
3,520
587
43
7
0
108,512
1
W
Surtr
4,745
791
58
10
0
123,430
0
L
Charybdis
3,571
595
47
8
0
119,314
2
L
Nu Wa
3,204
534
26
4
0
81,439
0
W
Hercules
3,897
650
34
6
0
145,228
0
W
Thoth
4,600
767
56
9
0
122,542
2
L
Mulan
3,511
585
13
2
0
138,886
0
W
Jormungandr
4,399
733
20
3
0
127,795
0
W
Skadi
3,741
624
54
9
0
109,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role