Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cookk1994
Sol
Level 143
God Stats
4W - 8L
1,403 SR
Queue Stats
216W - 200L
1,492 Elo+
Party 1
Geb
Geb
ProphetSooner
Geb
Level 121
God Stats
18W - 19L
1,504 SR
Queue Stats
258W - 243L
1,484 Elo+
Party 1
Anhur
Anhur
SS Flippy
Anhur
Level 143
God Stats
1W - 4L
1,229 SR
Queue Stats
110W - 100L
1,527 Elo+
Solo
Team Averages
Level 144
1,427 SR
1,501 Elo+

VS

Team Averages
Level 143
1,637 SR
1,483 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Juanca5126l
Achilles
Level 128
God Stats
4W - 1L
1,736 SR
Queue Stats
305W - 297L
1,470 Elo+
Solo
Poseidon
Poseidon
Psycho_-_Ken
Poseidon
Level 158
God Stats
4W - 1L
1,556 SR
Queue Stats
38W - 43L
1,453 Elo+
Solo
Hades
Hades
lxxGHOST
Hades
Level 140
God Stats
4W - 1L
1,895 SR
Queue Stats
168W - 151L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 3 / 0
5,063
506
4,455
10,510
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Susano
 
Susano
9
0 / 3 / 2
4,798
480
2,222
7,435
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 4 / 0
6,457
646
5,787
6,323
1,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 5
5,147
515
3,413
5,497
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
SS Flippy
Anhur
8
0 / 4 / 0
4,345
435
1,502
5,473
1,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
4 / 1 / 1
6,101
610
5,542
7,791
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
 
Charybdis
10
1 / 2 / 5
6,077
608
3,636
5,148
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Juanca5126l
Achilles
10
4 / 3 / 5
5,695
570
3,234
9,310
6,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Psycho_-_Ken
Poseidon
11
2 / 1 / 2
6,616
662
3,391
4,068
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
lxxGHOST
Hades
12
4 / 0 / 0
7,064
706
7,304
7,267
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
15
15
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
L
Susano
 
Susano
0
3
2
0.33
W
Hun Batz
 
Hun Batz
4
1
1
4.5
W
Charybdis
 
Charybdis
1
2
5
1.75
L
6
4
0
1.5
W
Achilles
Juanca5126l
Achilles
4
3
5
2.17
L
0
1
5
2.5
W
Poseidon
Psycho_-_Ken
Poseidon
2
1
2
3
L
Anhur
SS Flippy
Anhur
0
4
0
0
W
Hades
lxxGHOST
Hades
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,379
Damage
23,107
35,238
Taken
33,584
13,568
Mitigated
15,127
9,150
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,455
1,134
0
1,590
10,510
5,478
0
5,241
4,727
0
36,164
L
Susano
 
Susano
2,222
616
0
2,178
7,435
2,026
0
1,385
5,866
0
26,169
W
Hun Batz
 
Hun Batz
5,542
2,135
0
1,537
7,791
2,728
520
1,187
6,604
0
49,311
W
Charybdis
 
Charybdis
3,636
2,017
0
2,550
5,148
1,374
615
2,179
2,969
0
39,071
L
5,787
2,296
0
1,874
6,323
1,563
0
2,153
3,936
36,887
3,486
W
Achilles
Juanca5126l
Achilles
3,234
944
98
1,897
9,310
6,909
36
3,390
5,920
0
12,615
L
3,413
535
0
2,033
5,497
3,252
0
489
4,924
11,353
1,548
W
Poseidon
Psycho_-_Ken
Poseidon
3,391
667
0
1,090
4,068
1,162
0
2,165
1,903
39,413
1,289
L
Anhur
SS Flippy
Anhur
1,502
753
0
1,475
5,473
1,249
0
217
5,216
0
23,485
W
Hades
lxxGHOST
Hades
7,304
704
0
5,423
7,267
2,954
0
0
7,267
43,993
1,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,810
Gold Earned
31,553
228
Minions Killed
373
0
Camps Cleared
0
973,033
Distance Traveled
998,000
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,063
506
56
6
0
199,048
0
L
Susano
4,798
480
43
4
0
221,203
7
W
Hun Batz
6,101
610
87
9
0
242,057
0
W
Charybdis
6,077
608
75
8
0
178,686
2
L
Sol
6,457
646
72
7
0
179,039
1
W
Achilles
5,695
570
19
2
0
186,626
0
L
Geb
5,147
515
14
1
0
204,927
4
W
Poseidon
6,616
662
91
9
0
220,591
4
L
Anhur
4,345
435
43
4
0
168,816
0
W
Hades
7,064
706
101
10
0
170,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role