Player Matchup

Ra
Ra
 
Ra
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ConsumePollo
Rama
Level 215
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 103L
1,588 Elo+
Party 2
King Arthur
King Arthur
DeanTheChief
King Arthur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 77L
1,588 Elo+
Party 2
Xing Tian
Xing Tian
ToxiicBayoune
Xing Tian
Level 166
God Stats
0W - 4L
1,321 SR
Queue Stats
415W - 409L
1,536 Elo+
Solo
Awilix
Awilix
xhushx
Awilix
Level 87
God Stats
20W - 9L
1,747 SR
Queue Stats
333W - 313L
1,571 Elo+
Solo
Team Averages
Level 164
1,514 SR
1,557 Elo+

VS

Team Averages
Level 151
1,537 SR
1,526 Elo+
Neith
Neith
Duhjayy_
Neith
Level 167
God Stats
46W - 20L
1,740 SR
Queue Stats
1,199W - 1,094L
1,580 Elo+
Solo
Chang'e
Chang'e
Mαmmoth
Chang'e
Level 158
God Stats
2W - 1L
1,580 SR
Queue Stats
96W - 77L
1,556 Elo+
Party 1
Cerberus
Cerberus
RulerOfMen
Cerberus
Level 149
God Stats
1W - 1L
1,359 SR
Queue Stats
55W - 58L
1,515 Elo+
Party 1
Mulan
Mulan
ZTantalus
Mulan
Level 179
God Stats
7W - 10L
1,507 SR
Queue Stats
75W - 104L
1,518 Elo+
Party 1
Nike
Nike
contraßand
Nike
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 62L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 3 / 0
5,937
594
2,300
5,783
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 0
6,307
631
4,018
5,343
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
DeanTheChief
King Arthur
10
0 / 4 / 0
5,639
564
4,479
12,706
7,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
ToxiicBayoune
Xing Tian
8
0 / 1 / 0
5,200
520
3,048
8,251
3,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
xhushx
Awilix
9
0 / 5 / 0
4,831
483
1,555
7,900
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Duhjayy_
Neith
11
0 / 1 / 1
6,049
605
3,973
4,528
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Mαmmoth
Chang'e
12
1 / 0 / 4
6,721
672
5,427
4,380
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
RulerOfMen
Cerberus
11
1 / 0 / 2
5,959
596
3,964
7,617
4,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mulan
ZTantalus
Mulan
11
6 / 0 / 4
6,877
688
5,214
7,568
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
5 / 0 / 1
7,374
737
7,796
8,489
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
L
1
0
0
1
L
King Arthur
DeanTheChief
King Arthur
0
4
0
0
W
Neith
Duhjayy_
Neith
0
1
1
0.5
W
Chang'e
Mαmmoth
Chang'e
1
0
4
3
W
Cerberus
RulerOfMen
Cerberus
1
0
2
2
L
Xing Tian
ToxiicBayoune
Xing Tian
0
1
0
0
W
Mulan
ZTantalus
Mulan
6
0
4
8
W
5
0
1
5.5
L
Awilix
xhushx
Awilix
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,400
Damage
26,374
39,983
Taken
32,582
16,333
Mitigated
14,615
9,282
Healing
15,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,300
158
482
967
5,783
1,442
0
3,021
2,592
49,970
1,000
L
4,018
3,437
0
1,749
5,343
1,519
0
1,179
4,164
0
56,445
L
King Arthur
DeanTheChief
King Arthur
4,479
482
0
1,720
12,706
7,765
0
0
12,706
0
41,570
W
Neith
Duhjayy_
Neith
3,973
1,953
0
1,488
4,528
1,340
0
1,213
3,315
0
45,696
W
Chang'e
Mαmmoth
Chang'e
5,427
445
556
3,097
4,380
1,310
0
1,815
2,351
50,987
1,053
W
Cerberus
RulerOfMen
Cerberus
3,964
291
0
3,335
7,617
4,166
0
1,888
5,621
25,160
0
L
Xing Tian
ToxiicBayoune
Xing Tian
3,048
348
1,524
1,822
8,251
3,466
0
3,239
4,875
14,614
0
W
Mulan
ZTantalus
Mulan
5,214
355
0
4,896
7,568
3,135
0
88
7,440
0
41,641
W
7,796
1,213
0
1,973
8,489
4,664
0
123
8,366
0
54,574
L
Awilix
xhushx
Awilix
1,555
451
0
1,018
7,900
2,141
0
1,333
6,409
0
30,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
32,980
387
Minions Killed
427
0
Camps Cleared
0
1,087,705
Distance Traveled
1,159,170
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,937
594
127
13
0
209,440
0
L
Rama
6,307
631
120
12
0
205,403
0
L
King Arthur
5,639
564
75
8
0
203,558
0
W
Neith
6,049
605
98
10
0
189,776
3
W
Chang'e
6,721
672
105
11
0
240,966
0
W
Cerberus
5,959
596
48
5
0
252,466
1
L
Xing Tian
5,200
520
12
1
0
217,018
7
W
Mulan
6,877
688
74
7
0
243,468
0
W
Nike
7,374
737
102
10
0
232,494
0
L
Awilix
4,831
483
53
5
0
252,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role