Player Matchup

Hera
Hera
Masters
AstolfoUndies
Hera
Masters
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 83L
2,683 MMR
Solo
Kuzenbo
Kuzenbo
Masters
BennyQ
Kuzenbo
Masters
Level 259
God Stats
0W - 2L
1,508 SR
Queue Stats
514W - 426L
2,886 MMR
Party 1
Artemis
Artemis
Masters
Exilerence
Artemis
Masters
Level 103
God Stats
148W - 118L
1,680 SR
Queue Stats
247W - 228L
2,540 MMR
Solo
Ne Zha
Ne Zha
Grandmaster
Tubahh
Ne Zha
Grandmaster
Level 234
God Stats
3W - 3L
1,736 SR
Queue Stats
110W - 98L
3,056 MMR
Party 1
Xing Tian
Xing Tian
Masters
maнev
Xing Tian
Masters
Level 239
God Stats
2W - 1L
1,897 SR
Queue Stats
198W - 161L
2,543 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 195
1,664 SR
2,741 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 210
1,700 SR
2,175 MMR
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Grandmaster
 
Bastet
Grandmaster
Level 286
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
Cαtalyst
Danzaburou
Masters
Level 178
God Stats
1W - 0L
1,997 SR
Queue Stats
104W - 67L
2,495 MMR
Solo
Ra
Ra
Masters
DrunkDiplomat
Ra
Masters
Level 250
God Stats
27W - 25L
1,772 SR
Queue Stats
455W - 402L
2,772 MMR
Solo
Cabrakan
Cabrakan
Masters
ShwaaVT
Cabrakan
Masters
Level 176
God Stats
5W - 3L
1,732 SR
Queue Stats
93W - 51L
2,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,663
533
118
98
21
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
BennyQ
Kuzenbo
6
0 / 1 / 0
3,359
672
1,366
2,741
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Exilerence
Artemis
6
0 / 0 / 0
3,198
640
1,786
1,053
239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Tubahh
Ne Zha
6
0 / 0 / 0
3,322
664
1,443
3,317
768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
maнev
Xing Tian
5
0 / 1 / 0
3,317
663
1,195
4,431
2,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Chang'eArtioFreya

VS

Bans
BacchusLokiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
1 / 0 / 0
3,923
785
1,950
4,099
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bastet
 
Bastet
7
0 / 0 / 0
3,350
670
211
2,098
529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Cαtalyst
Danzaburou
6
1 / 0 / 0
3,367
673
2,182
1,491
391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 0 / 0
3,530
706
209
1,018
302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
ShwaaVT
Cabrakan
6
0 / 0 / 1
3,544
709
1,443
3,095
1,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Bastet
 
Bastet
0
0
0
0
L
0
0
0
0
L
Kuzenbo
BennyQ
Kuzenbo
0
1
0
0
W
Danzaburou
Cαtalyst
Danzaburou
1
0
0
1
W
0
0
0
0
L
Artemis
Exilerence
Artemis
0
0
0
0
W
Cabrakan
ShwaaVT
Cabrakan
0
0
1
0.5
L
Ne Zha
Tubahh
Ne Zha
0
0
0
0
L
Xing Tian
maнev
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,908
Damage
5,995
11,640
Taken
11,801
5,271
Mitigated
4,932
4,570
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,950
328
0
910
4,099
1,803
0
1,154
2,733
0
20,328
W
Bastet
 
Bastet
211
38
0
1,393
2,098
529
0
0
2,098
0
15,984
L
118
0
0
0
98
21
0
67
31
3,077
0
L
Kuzenbo
BennyQ
Kuzenbo
1,366
388
0
479
2,741
1,584
0
0
2,741
12,078
0
W
Danzaburou
Cαtalyst
Danzaburou
2,182
1,474
0
778
1,491
391
0
382
1,109
0
18,925
W
209
42
292
439
1,018
302
0
112
900
25,537
0
L
Artemis
Exilerence
Artemis
1,786
909
0
773
1,053
239
0
195
858
0
18,238
W
Cabrakan
ShwaaVT
Cabrakan
1,443
275
0
1,476
3,095
1,907
0
813
2,282
5,272
2,491
L
Ne Zha
Tubahh
Ne Zha
1,443
411
0
1,881
3,317
768
0
142
3,175
0
16,473
L
Xing Tian
maнev
Xing Tian
1,195
71
0
1,437
4,431
2,659
0
1,028
3,403
7,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,859
Gold Earned
17,714
143
Minions Killed
186
0
Camps Cleared
0
459,654
Distance Traveled
550,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,923
785
45
9
0
107,474
0
W
Bastet
3,350
670
45
9
0
125,503
0
L
Hera
2,663
533
12
2
0
32,397
0
L
Kuzenbo
3,359
672
34
7
0
118,533
0
W
Danzaburou
3,367
673
43
9
0
87,547
0
W
Ra
3,530
706
46
9
0
131,574
0
L
Artemis
3,198
640
42
8
0
85,886
0
W
Cabrakan
3,544
709
7
1
0
98,224
0
L
Ne Zha
3,322
664
40
8
0
118,699
0
L
Xing Tian
3,317
663
15
3
0
104,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role