Player Matchup

Janus
Janus
CajuNxRagezZ
Janus
Level 126
God Stats
3W - 3L
1,680 SR
Queue Stats
109W - 100L
1,526 Elo+
Party 1
Raijin
Raijin
Chadiffer
Raijin
Level 69
God Stats
3W - 5L
1,577 SR
Queue Stats
95W - 88L
1,546 Elo+
Party 1
Tyr
Tyr
DemonLordKyojin
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 101L
1,523 Elo+
Party 4
Thor
Thor
FueledByWrath
Thor
Level 91
God Stats
9W - 13L
1,570 SR
Queue Stats
172W - 164L
1,519 Elo+
Party 1
Jing Wei
Jing Wei
hraicore
Jing Wei
Level 125
God Stats
61W - 48L
1,556 SR
Queue Stats
89W - 80L
1,521 Elo+
Party 4
Team Averages
Level 88
1,577 SR
1,527 Elo+

VS

Team Averages
Level 82
1,734 SR
1,570 Elo+
Atlas
Atlas
BabaYagaOOG
Atlas
Level 101
God Stats
49W - 26L
1,678 SR
Queue Stats
239W - 200L
1,562 Elo+
Party 2
Charybdis
Charybdis
DarkElBaneadoZun
Charybdis
Level 15
God Stats
4W - 0L
1,783 SR
Queue Stats
24W - 15L
1,653 Elo+
Party 3
Baba Yaga
Baba Yaga
Humdawg
Baba Yaga
Level 119
God Stats
5W - 1L
1,823 SR
Queue Stats
134W - 115L
1,570 Elo+
Party 2
Fenrir
Fenrir
TANATOSMX23
Fenrir
Level 115
God Stats
4W - 1L
1,892 SR
Queue Stats
258W - 228L
1,544 Elo+
Party 3
Chernobog
Chernobog
bonesplitter5
Chernobog
Level 60
God Stats
3W - 5L
1,496 SR
Queue Stats
116W - 123L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,284
449
1,683
5,030
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
Chadiffer
Raijin
9
0 / 4 / 1
6,020
430
3,366
8,353
4,356
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 3 / 1
6,348
453
2,343
11,428
7,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 6 / 0
6,636
474
5,703
11,454
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
hraicore
Jing Wei
11
1 / 3 / 1
6,313
451
4,707
9,932
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
7,645
546
5,328
8,001
6,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
15
3 / 1 / 3
8,609
615
8,861
8,571
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baba Yaga
Humdawg
Baba Yaga
13
2 / 1 / 2
7,973
570
6,267
6,979
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
16
8 / 0 / 2
8,997
643
5,699
10,806
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Chernobog
bonesplitter5
Chernobog
15
3 / 0 / 8
8,965
640
6,564
6,724
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
17
18
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
0
2
0
0
L
Raijin
Chadiffer
Raijin
0
4
1
0.13
W
Charybdis
3
1
3
4.5
L
0
3
1
0.17
L
2
6
0
0.33
W
Baba Yaga
Humdawg
Baba Yaga
2
1
2
3
W
Fenrir
8
0
2
9
W
Chernobog
bonesplitter5
Chernobog
3
0
8
7
L
Jing Wei
hraicore
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,802
Damage
32,719
46,197
Taken
41,081
19,060
Mitigated
19,334
12,079
Healing
18,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,328
1,406
0
1,750
8,001
6,236
40
1,318
6,643
17,257
948
L
1,683
0
0
290
5,030
1,110
0
269
4,761
39,519
0
L
Raijin
Chadiffer
Raijin
3,366
400
432
2,364
8,353
4,356
0
2,111
6,242
16,036
0
W
Charybdis
8,861
4,627
0
5,409
8,571
3,004
2,131
536
8,035
0
75,567
L
2,343
477
0
3,184
11,428
7,717
0
5,126
6,302
0
31,675
L
5,703
874
0
3,624
11,454
3,354
0
2,448
9,006
0
49,756
W
Baba Yaga
Humdawg
Baba Yaga
6,267
723
0
2,638
6,979
3,664
0
100
6,879
47,663
1,426
W
Fenrir
5,699
1,397
0
7,321
10,806
4,243
0
1,332
9,434
0
76,065
W
Chernobog
bonesplitter5
Chernobog
6,564
2,943
0
1,840
6,724
2,187
206
1,541
5,041
0
64,675
L
Jing Wei
hraicore
Jing Wei
4,707
3,674
0
2,185
9,932
2,523
0
1,621
8,311
0
39,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,601
Gold Earned
42,189
341
Minions Killed
466
0
Camps Cleared
0
1,324,613
Distance Traveled
1,440,834
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,645
546
17
1
0
297,910
4
L
Janus
6,284
449
87
6
0
253,288
0
L
Raijin
6,020
430
29
2
0
247,565
2
W
Charybdis
8,609
615
136
10
0
257,295
4
L
Tyr
6,348
453
58
4
0
257,705
0
L
Thor
6,636
474
94
7
0
280,465
0
W
Baba Yaga
7,973
570
73
5
0
282,056
1
W
Fenrir
8,997
643
125
9
0
326,231
0
W
Chernobog
8,965
640
115
8
0
277,342
0
L
Jing Wei
6,313
451
73
5
0
285,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role