Player Matchup

Zeus
Zeus
Crimsonshift1
Zeus
Level 118
God Stats
3W - 2L
1,718 SR
Queue Stats
27W - 31L
1,384 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Team_Crank
Tsukuyomi
Level 177
God Stats
15W - 7L
1,617 SR
Queue Stats
335W - 336L
1,424 Elo+
Solo
Chaac
Chaac
urlilsisesbf
Chaac
Level 102
God Stats
12W - 11L
1,498 SR
Queue Stats
36W - 36L
1,427 Elo+
Party 1
Team Averages
Level 132
1,611 SR
1,411 Elo+

VS

Team Averages
Level 156
1,521 SR
1,465 Elo+
Eset
Eset
CupONoodles21
Eset
Level 158
God Stats
40W - 24L
1,598 SR
Queue Stats
660W - 664L
1,503 Elo+
Solo
Charon
Charon
WoodLmiche
Charon
Level 162
God Stats
10W - 11L
1,507 SR
Queue Stats
21W - 30L
1,475 Elo+
Solo
Nut
Nut
nobodgee
Nut
Level 147
God Stats
11W - 13L
1,456 SR
Queue Stats
142W - 171L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
9,411
941
11,737
3,715
1,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Team_Crank
Tsukuyomi
16
10 / 3 / 4
9,922
992
11,399
8,173
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

14
0 / 1 / 10
8,111
811
5,001
7,719
5,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,396
740
5,175
7,481
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
WoodLmiche
Charon
11
0 / 4 / 3
6,969
697
3,152
15,093
10,204
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 1
7,742
774
4,038
9,856
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
3
4
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
1
4
1
0.38
W
Tsukuyomi
Team_Crank
Tsukuyomi
10
3
4
4
L
Charon
WoodLmiche
Charon
0
4
3
0.38
L
2
6
1
0.42
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,137
Damage
12,365
19,607
Taken
32,430
9,146
Mitigated
15,556
2,598
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,737
676
0
250
3,715
1,143
1,294
1,705
2,010
38,751
0
L
5,175
103
0
1,647
7,481
2,217
0
2,103
5,370
17,908
564
W
Tsukuyomi
Team_Crank
Tsukuyomi
11,399
3,187
0
954
8,173
2,839
655
3,271
4,902
0
31,119
L
Charon
WoodLmiche
Charon
3,152
647
0
1,279
15,093
10,204
0
5,309
9,750
13,247
0
L
4,038
2,233
0
698
9,856
3,135
0
4,357
5,459
0
16,254
W
5,001
385
0
1,394
7,719
5,164
380
3,103
4,616
0
12,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,444
Gold Earned
22,107
116
Minions Killed
72
0
Camps Cleared
0
596,840
Distance Traveled
474,055
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,411
941
67
7
0
187,274
0
L
Eset
7,396
740
31
3
0
170,705
1
W
Tsukuyomi
9,922
992
28
3
0
206,585
0
L
Charon
6,969
697
14
1
0
156,171
0
L
Nut
7,742
774
27
3
0
147,179
0
W
Chaac
8,111
811
21
2
0
202,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role