Player Matchup

Gilgamesh
Gilgamesh
Dalkom
Gilgamesh
Level 196
God Stats
4W - 1L
1,784 SR
Queue Stats
234W - 138L
1,651 Elo+
Solo
Apollo
Apollo
Devinito
Apollo
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 89L
1,614 Elo+
Party 1
Ao Kuang
Ao Kuang
ZotakuSenpai
Ao Kuang
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,520 Elo+
Party 1
Terra
Terra
xProjectMyst
Terra
Level 128
God Stats
5W - 1L
1,662 SR
Queue Stats
51W - 28L
1,694 Elo+
Party 1
Sun Wukong
Sun Wukong
xtokolosh
Sun Wukong
Level 82
God Stats
3W - 1L
1,840 SR
Queue Stats
17W - 9L
1,608 Elo+
Party 1
Team Averages
Level 127
1,657 SR
1,618 Elo+

VS

Team Averages
Level 125
1,594 SR
1,573 Elo+
Mulan
Mulan
AGMAN80
Mulan
Level 127
God Stats
58W - 36L
1,643 SR
Queue Stats
247W - 220L
1,545 Elo+
Party 2
Poseidon
Poseidon
Barkolai
Poseidon
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 97L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IdleIncantation
Morgan Le Fay
Level 121
God Stats
76W - 50L
1,630 SR
Queue Stats
136W - 88L
1,600 Elo+
Solo
Loki
Loki
coralitoxx
Loki
Level 127
God Stats
7W - 10L
1,519 SR
Queue Stats
125W - 126L
1,545 Elo+
Solo
Xing Tian
Xing Tian
namechanged8544
Xing Tian
Level 94
God Stats
0W - 3L
1,680 SR
Queue Stats
293W - 272L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dalkom
Gilgamesh
17
8 / 1 / 7
10,054
628
16,745
18,571
7,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Devinito
Apollo
17
8 / 2 / 6
10,371
648
8,393
10,596
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
ZotakuSenpai
Ao Kuang
15
7 / 4 / 7
8,887
555
7,987
14,305
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 3 / 18
10,003
625
13,219
16,725
12,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
xtokolosh
Sun Wukong
16
2 / 1 / 5
10,036
627
5,885
10,790
8,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AGMAN80
Mulan
14
4 / 6 / 5
8,645
540
13,274
17,232
8,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
Barkolai
Poseidon
14
0 / 6 / 2
7,918
495
3,931
7,545
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
IdleIncantation
Morgan Le Fay
12
2 / 9 / 3
7,723
483
10,916
13,183
4,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 0
9,084
568
4,440
10,730
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
namechanged8544
Xing Tian
14
2 / 4 / 4
9,141
571
8,593
18,618
15,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
27
Kills
11
11
Deaths
28
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
AGMAN80
Mulan
4
6
5
1.08
L
Poseidon
Barkolai
Poseidon
0
6
2
0.17
W
Gilgamesh
Dalkom
Gilgamesh
8
1
7
11.5
W
Apollo
Devinito
Apollo
8
2
6
5.5
L
Morgan Le Fay
IdleIncantation
Morgan Le Fay
2
9
3
0.39
W
Ao Kuang
ZotakuSenpai
Ao Kuang
7
4
7
2.63
L
3
3
0
1
L
Xing Tian
namechanged8544
Xing Tian
2
4
4
1
W
2
3
18
3.67
W
Sun Wukong
xtokolosh
Sun Wukong
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,229
Damage
41,154
70,987
Taken
67,308
37,831
Mitigated
33,818
27,362
Healing
16,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AGMAN80
Mulan
13,274
2,246
0
3,492
17,232
8,553
0
6,279
10,953
0
62,675
L
Poseidon
Barkolai
Poseidon
3,931
1,226
0
1,422
7,545
2,097
0
2,010
5,535
55,310
6,698
W
Gilgamesh
Dalkom
Gilgamesh
16,745
5,171
0
3,118
18,571
7,555
0
6,309
11,822
0
93,004
W
Apollo
Devinito
Apollo
8,393
5,128
0
4,623
10,596
4,553
1,730
4,003
6,563
0
79,183
L
Morgan Le Fay
IdleIncantation
Morgan Le Fay
10,916
1,071
0
1,134
13,183
4,687
0
4,662
8,521
48,838
1,388
W
Ao Kuang
ZotakuSenpai
Ao Kuang
7,987
2,592
0
5,810
14,305
4,647
100
4,607
9,420
38,181
10,047
L
4,440
788
0
3,739
10,730
3,335
0
1,654
9,076
0
57,605
L
Xing Tian
namechanged8544
Xing Tian
8,593
779
2,642
4,211
18,618
15,146
0
5,689
12,929
30,839
1,122
W
13,219
2,164
2,049
7,606
16,725
12,832
0
6,374
10,164
55,609
1,894
W
Sun Wukong
xtokolosh
Sun Wukong
5,885
730
0
4,156
10,790
8,244
175
618
10,172
0
70,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,351
Gold Earned
42,511
533
Minions Killed
455
0
Camps Cleared
0
1,704,598
Distance Traveled
1,544,886
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,645
540
89
6
0
311,156
0
L
Poseidon
7,918
495
98
6
0
316,926
5
W
Gilgamesh
10,054
628
128
8
0
352,290
1
W
Apollo
10,371
648
124
8
0
348,245
5
L
Morgan Le Fay
7,723
483
100
6
0
295,119
2
W
Ao Kuang
8,887
555
71
4
0
333,486
2
L
Loki
9,084
568
124
8
0
315,242
6
L
Xing Tian
9,141
571
44
3
0
306,443
0
W
Terra
10,003
625
72
5
0
351,685
2
W
Sun Wukong
10,036
627
138
9
0
318,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role