Player Matchup

Ares
Ares
BislikeDlacks
Ares
Level 12
God Stats
1W - 1L
1,329 SR
Queue Stats
17W - 15L
1,506 Elo+
Party 1
Anhur
Anhur
Busterdgmn
Anhur
Level 154
God Stats
17W - 17L
1,479 SR
Queue Stats
308W - 298L
1,504 Elo+
Solo
Nu Wa
Nu Wa
Chefchelle24
Nu Wa
Level 110
God Stats
404W - 397L
1,544 SR
Queue Stats
414W - 420L
1,470 Elo+
Party 1
Shiva
Shiva
DOA RH Saint
Shiva
Level 16
God Stats
22W - 18L
1,619 SR
Queue Stats
22W - 20L
1,506 Elo+
Party 1
Thanatos
Thanatos
SammyHotSoxx
Thanatos
Level 108
God Stats
34W - 32L
1,524 SR
Queue Stats
474W - 512L
1,472 Elo+
Party 1
Team Averages
Level 80
1,499 SR
1,492 Elo+

VS

Team Averages
Level 100
1,665 SR
1,530 Elo+
Amaterasu
Amaterasu
Kv Laka
Amaterasu
Level 119
God Stats
5W - 3L
1,868 SR
Queue Stats
62W - 49L
1,589 Elo+
Solo
Janus
Janus
PsiconicEquil
Janus
Level 66
God Stats
2W - 6L
1,327 SR
Queue Stats
233W - 211L
1,474 Elo+
Solo
Mercury
Mercury
Santii2704
Mercury
Level 48
God Stats
1W - 2L
1,602 SR
Queue Stats
33W - 37L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
TheLipsThatGrip
Kuzenbo
Level 125
God Stats
2W - 1L
1,920 SR
Queue Stats
206W - 176L
1,531 Elo+
Party 2
Skadi
Skadi
gspider
Skadi
Level 143
God Stats
11W - 9L
1,609 SR
Queue Stats
206W - 176L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 9
9,654
568
9,968
15,920
15,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
17
3 / 1 / 3
9,780
575
5,115
10,272
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 2 / 9
10,395
611
9,603
5,355
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 10
9,470
557
22,381
23,671
19,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
SammyHotSoxx
Thanatos
15
4 / 5 / 5
8,435
496
7,754
14,188
6,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kv Laka
Amaterasu
15
1 / 4 / 5
8,811
518
10,113
23,004
20,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 4 / 3
8,912
524
10,063
8,714
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Santii2704
Mercury
15
6 / 5 / 2
8,858
521
9,388
15,725
6,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 7
7,530
443
5,065
15,537
15,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Skadi
gspider
Skadi
14
1 / 4 / 1
8,007
471
10,272
7,634
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
22
Kills
13
13
Deaths
22
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
W
Anhur
3
1
3
4.5
W
5
2
9
4.75
W
4
3
10
3
L
Amaterasu
Kv Laka
Amaterasu
1
4
5
0.88
L
5
4
3
1.63
W
Thanatos
SammyHotSoxx
Thanatos
4
5
5
1.3
L
Mercury
Santii2704
Mercury
6
5
2
1.4
L
0
5
7
0.7
L
Skadi
gspider
Skadi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,821
Damage
44,901
69,406
Taken
70,614
47,218
Mitigated
47,460
24,542
Healing
15,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,968
1,127
0
2,000
15,920
15,772
42
4,252
11,474
22,614
0
W
Anhur
5,115
2,375
0
4,955
10,272
4,670
154
1,037
9,235
0
88,145
W
9,603
2,162
0
1,459
5,355
1,557
2,793
2,647
2,472
68,168
893
W
22,381
3,386
96
8,353
23,671
19,181
357
2,797
20,696
0
66,971
L
Amaterasu
Kv Laka
Amaterasu
10,113
3,802
0
11,098
23,004
20,017
0
3,168
18,996
874
59,415
L
10,063
230
0
892
8,714
2,970
0
3,535
5,092
78,848
784
W
Thanatos
SammyHotSoxx
Thanatos
7,754
2,922
0
7,679
14,188
6,038
1,024
4,295
9,602
0
58,703
L
Mercury
Santii2704
Mercury
9,388
4,690
0
1,984
15,725
6,391
0
4,014
11,464
0
63,165
L
5,065
1,754
0
1,533
15,537
15,718
0
6,557
8,854
15,125
841
L
Skadi
gspider
Skadi
10,272
4,318
0
0
7,634
2,364
0
2,274
5,360
0
65,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,734
Gold Earned
42,118
496
Minions Killed
482
0
Camps Cleared
0
1,595,765
Distance Traveled
1,664,584
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,654
568
26
2
0
344,897
3
W
Anhur
9,780
575
168
10
0
304,470
3
W
Nu Wa
10,395
611
142
8
0
313,871
4
W
Shiva
9,470
557
79
5
0
326,315
4
L
Amaterasu
8,811
518
105
6
0
353,564
3
L
Janus
8,912
524
163
10
0
322,360
2
W
Thanatos
8,435
496
81
5
0
306,212
0
L
Mercury
8,858
521
86
5
0
349,818
1
L
Kuzenbo
7,530
443
13
1
0
341,040
1
L
Skadi
8,007
471
115
7
0
297,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role