Player Matchup

Xing Tian
Xing Tian
Bozoforhire
Xing Tian
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 36L
1,478 Elo+
Solo
Izanami
Izanami
Gromics
Izanami
Level 99
God Stats
4W - 0L
1,718 SR
Queue Stats
48W - 43L
1,500 Elo+
Solo
Tiamat
Tiamat
jcawnis19
Tiamat
Level 108
God Stats
28W - 22L
1,584 SR
Queue Stats
146W - 122L
1,500 Elo+
Solo
Hun Batz
Hun Batz
zarkroos
Hun Batz
Level 102
God Stats
3W - 1L
1,313 SR
Queue Stats
57W - 53L
1,494 Elo+
Solo
Anubis
Anubis
ztatic-
Anubis
Level 173
God Stats
10W - 5L
1,670 SR
Queue Stats
320W - 325L
1,497 Elo+
Solo
Team Averages
Level 122
1,557 SR
1,494 Elo+

VS

Team Averages
Level 85
1,494 SR
1,304 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bacaslayer
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,164 Elo+
Party 1
Arachne
Arachne
Blo0dEagle12
Arachne
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,164 Elo+
Party 1
Mulan
Mulan
Dreamsie
Mulan
Level 103
God Stats
0W - 1L
1,677 SR
Queue Stats
8W - 9L
1,527 Elo+
Party 1
Izanami
Izanami
PyriEsquite
Izanami
Level 77
God Stats
0W - 4L
1,293 SR
Queue Stats
15W - 18L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bozoforhire
Xing Tian
10
3 / 1 / 7
6,446
645
3,552
9,689
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Gromics
Izanami
11
5 / 1 / 7
7,221
722
6,457
4,167
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
jcawnis19
Tiamat
11
2 / 1 / 1
6,730
673
4,287
4,554
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hun Batz
zarkroos
Hun Batz
13
4 / 0 / 1
6,962
696
2,516
6,943
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anubis
ztatic-
Anubis
11
5 / 0 / 2
6,872
687
6,514
4,472
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 4 / 0
5,634
563
2,274
5,304
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Bacaslayer
Cthulhu
7
0 / 5 / 2
4,861
486
2,931
7,718
4,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Blo0dEagle12
Arachne
10
2 / 2 / 1
5,412
541
2,935
7,940
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Dreamsie
Mulan
9
0 / 3 / 1
5,187
519
2,053
7,672
4,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
PyriEsquite
Izanami
8
0 / 5 / 2
4,917
492
3,659
5,686
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
19
Kills
3
3
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
L
Cthulhu
Bacaslayer
Cthulhu
0
5
2
0.2
L
Arachne
Blo0dEagle12
Arachne
2
2
1
1.25
W
Xing Tian
Bozoforhire
Xing Tian
3
1
7
6.5
L
Mulan
Dreamsie
Mulan
0
3
1
0.17
W
Izanami
Gromics
Izanami
5
1
7
8.5
L
Izanami
PyriEsquite
Izanami
0
5
2
0.2
W
Tiamat
jcawnis19
Tiamat
2
1
1
2.5
W
Hun Batz
zarkroos
Hun Batz
4
0
1
4.5
W
Anubis
ztatic-
Anubis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,326
Damage
13,852
29,825
Taken
34,320
15,133
Mitigated
13,978
9,444
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,274
37
0
720
5,304
878
0
3,796
1,508
34,726
0
L
Cthulhu
Bacaslayer
Cthulhu
2,931
583
43
1,405
7,718
4,772
0
2,191
5,527
10,574
0
L
Arachne
Blo0dEagle12
Arachne
2,935
1,895
0
2,347
7,940
2,373
0
2,700
5,230
0
33,579
W
Xing Tian
Bozoforhire
Xing Tian
3,552
287
169
2,897
9,689
7,190
130
2,830
6,779
12,631
0
L
Mulan
Dreamsie
Mulan
2,053
205
0
355
7,672
4,599
0
3,573
3,302
0
23,918
W
Izanami
Gromics
Izanami
6,457
3,840
0
1,703
4,167
1,224
638
1,008
3,119
0
53,359
L
Izanami
PyriEsquite
Izanami
3,659
2,772
0
626
5,686
1,356
0
1,041
4,645
0
30,354
W
Tiamat
jcawnis19
Tiamat
4,287
560
0
2,284
4,554
2,374
32
0
4,554
27,978
2,560
W
Hun Batz
zarkroos
Hun Batz
2,516
463
0
200
6,943
2,653
83
468
6,435
0
57,391
W
Anubis
ztatic-
Anubis
6,514
252
0
2,191
4,472
1,692
688
599
3,733
46,057
1,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,231
Gold Earned
26,011
378
Minions Killed
277
0
Camps Cleared
0
1,082,685
Distance Traveled
1,074,070
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,634
563
89
9
0
207,299
4
L
Cthulhu
4,861
486
18
2
0
190,244
0
L
Arachne
5,412
541
57
6
0
246,616
0
W
Xing Tian
6,446
645
9
1
0
209,693
3
L
Mulan
5,187
519
52
5
0
231,338
0
W
Izanami
7,221
722
96
10
0
202,074
2
L
Izanami
4,917
492
61
6
0
198,573
0
W
Tiamat
6,730
673
82
8
0
195,773
2
W
Hun Batz
6,962
696
107
11
0
262,598
0
W
Anubis
6,872
687
84
8
0
212,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role