Player Matchup

Pele
Pele
LDGFish
Pele
Level 149
God Stats
4W - 3L
1,593 SR
Queue Stats
168W - 138L
1,661 Elo+
Party 1
Ra
Ra
Madilynne
Ra
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,740 Elo+
Party 1
King Arthur
King Arthur
Zemgosl
King Arthur
Level 148
God Stats
2W - 0L
1,219 SR
Queue Stats
22W - 11L
1,731 Elo+
Party 1
Ymir
Ymir
iLukatiel
Ymir
Level 177
God Stats
1W - 0L
1,618 SR
Queue Stats
18W - 13L
1,617 Elo+
Party 1
Apollo
Apollo
Αstrophage
Apollo
Level 14
God Stats
1W - 1L
1,234 SR
Queue Stats
7W - 3L
1,509 Elo+
Party 1
Team Averages
Level 120
1,433 SR
1,652 Elo+

VS

Team Averages
Level 149
1,507 SR
1,511 Elo+
Poseidon
Poseidon
JoeyStax_
Poseidon
Level 157
God Stats
0W - 1L
1,325 SR
Queue Stats
133W - 127L
1,573 Elo+
Solo
Horus
Horus
RulerOfMen
Horus
Level 149
God Stats
10W - 12L
1,541 SR
Queue Stats
55W - 58L
1,522 Elo+
Party 2
Mulan
Mulan
ZTantalus
Mulan
Level 179
God Stats
7W - 10L
1,528 SR
Queue Stats
75W - 104L
1,525 Elo+
Party 2
Sol
Sol
contraßand
Sol
Level 100
God Stats
0W - 2L
1,662 SR
Queue Stats
43W - 62L
1,467 Elo+
Party 2
Charybdis
Charybdis
obi_one_Shenobi
Charybdis
Level 160
God Stats
23W - 32L
1,477 SR
Queue Stats
589W - 586L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
LDGFish
Pele
14
14 / 2 / 3
8,056
806
11,096
8,310
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 2 / 3
7,423
742
6,581
4,864
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Zemgosl
King Arthur
13
1 / 0 / 3
7,245
725
6,607
10,679
6,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ymir
9
0 / 3 / 4
5,428
543
2,457
9,137
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
12
2 / 0 / 3
6,438
644
7,144
7,394
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JoeyStax_
Poseidon
11
3 / 6 / 0
6,251
625
3,500
7,257
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
10
1 / 3 / 5
5,985
599
4,787
9,577
4,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mulan
ZTantalus
Mulan
11
1 / 7 / 3
6,165
617
4,384
11,974
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 3 / 3
6,121
612
8,761
7,728
1,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
obi_one_Shenobi
Charybdis
11
0 / 2 / 0
5,958
596
5,138
8,861
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
21
Kills
7
7
Deaths
21
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
JoeyStax_
Poseidon
3
6
0
0.5
W
Pele
LDGFish
Pele
14
2
3
7.75
W
4
2
3
2.75
L
Horus
1
3
5
1.17
L
Mulan
ZTantalus
Mulan
1
7
3
0.36
W
King Arthur
Zemgosl
King Arthur
1
0
3
2.5
L
2
3
3
1.17
W
Ymir
0
3
4
0.67
L
Charybdis
obi_one_Shenobi
Charybdis
0
2
0
0
W
Apollo
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,885
Damage
26,570
40,384
Taken
45,397
16,918
Mitigated
14,815
15,449
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
JoeyStax_
Poseidon
3,500
535
0
729
7,257
966
0
3,180
4,077
30,682
0
W
Pele
LDGFish
Pele
11,096
3,384
0
3,425
8,310
2,255
0
1,332
6,978
0
52,363
W
6,581
412
1,056
1,703
4,864
1,045
0
2,901
1,963
48,420
0
L
Horus
4,787
1,462
881
3,121
9,577
4,917
0
2,732
6,845
0
13,700
L
Mulan
ZTantalus
Mulan
4,384
582
0
3,351
11,974
3,950
0
1,902
10,016
0
32,368
W
King Arthur
Zemgosl
King Arthur
6,607
206
0
2,649
10,679
6,352
0
0
10,679
0
54,290
L
8,761
4,237
0
3,495
7,728
1,490
0
914
6,814
43,181
0
W
Ymir
2,457
611
0
1,789
9,137
4,773
0
4,110
5,027
12,002
1,660
L
Charybdis
obi_one_Shenobi
Charybdis
5,138
2,367
0
4,099
8,861
3,492
0
0
8,861
0
40,455
W
Apollo
7,144
4,412
0
4,827
7,394
2,493
0
4,149
3,245
0
51,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,590
Gold Earned
30,480
392
Minions Killed
308
0
Camps Cleared
0
1,141,132
Distance Traveled
1,039,210
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,251
625
73
7
0
200,795
1
W
Pele
8,056
806
88
9
0
259,825
0
W
Ra
7,423
742
91
9
0
223,495
3
L
Horus
5,985
599
14
1
0
251,716
2
L
Mulan
6,165
617
60
6
0
214,335
0
W
King Arthur
7,245
725
105
11
0
234,128
3
L
Sol
6,121
612
79
8
0
198,062
3
W
Ymir
5,428
543
14
1
0
208,701
4
L
Charybdis
5,958
596
82
8
0
174,302
0
W
Apollo
6,438
644
94
9
0
214,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role