Player Matchup

Khepri
Khepri
Desdii
Khepri
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 100L
1,500 Elo+
Party 1
Loki
Loki
Howdy Clover
Loki
Level 27
God Stats
0W - 3L
1,361 SR
Queue Stats
19W - 20L
1,159 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MajorAlcatraz
Cu Chulainn
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,159 Elo+
Party 3
Chronos
Chronos
PretaxMarker804
Chronos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,159 Elo+
Party 3
Izanami
Izanami
blackyellow4951
Izanami
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
111W - 110L
1,500 Elo+
Party 1
Team Averages
Level 46
1,472 SR
1,295 Elo+

VS

Team Averages
Level 52
1,478 SR
1,399 Elo+
Ravana
Ravana
ASpeedBoat
Ravana
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,535 Elo+
Party 2
Izanami
Izanami
BuddahJr
Izanami
Level 69
God Stats
18W - 6L
1,619 SR
Queue Stats
81W - 61L
1,521 Elo+
Party 2
Ymir
Ymir
Dedrosity
Ymir
Level 54
God Stats
14W - 15L
1,469 SR
Queue Stats
64W - 59L
1,431 Elo+
Party 2
Amaterasu
Amaterasu
DensetsuTaco
Amaterasu
Level 22
God Stats
2W - 5L
1,205 SR
Queue Stats
22W - 25L
1,055 Elo+
Party 2
Janus
Janus
f0ns1--
Janus
Level 48
God Stats
17W - 10L
1,595 SR
Queue Stats
80W - 83L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Desdii
Khepri
12
1 / 5 / 2
8,527
406
2,908
15,557
11,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 8 / 2
8,491
404
5,260
14,837
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
MajorAlcatraz
Cu Chulainn
12
1 / 3 / 2
8,597
409
6,980
13,386
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 9 / 1
8,712
415
6,365
14,286
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 10 / 2
8,871
422
6,539
18,670
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ASpeedBoat
Ravana
20
13 / 1 / 15
12,537
597
22,746
13,053
7,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
BuddahJr
Izanami
19
13 / 2 / 11
12,292
585
22,363
9,696
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
6 / 1 / 17
11,086
528
7,033
19,290
23,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
DensetsuTaco
Amaterasu
15
0 / 3 / 3
9,430
449
2,811
14,120
10,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Janus
f0ns1--
Janus
16
3 / 1 / 9
10,659
508
4,119
6,688
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
7
Kills
35
35
Deaths
8
9
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ravana
ASpeedBoat
Ravana
13
1
15
20.5
W
Izanami
BuddahJr
Izanami
13
2
11
9.25
W
Ymir
6
1
17
14.5
W
Amaterasu
DensetsuTaco
Amaterasu
0
3
3
0.5
L
Khepri
Desdii
Khepri
1
5
2
0.4
L
2
8
2
0.38
L
Cu Chulainn
MajorAlcatraz
Cu Chulainn
1
3
2
0.67
L
2
9
1
0.28
L
1
10
2
0.2
W
Janus
f0ns1--
Janus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,052
Damage
59,072
76,736
Taken
62,847
35,111
Mitigated
47,729
11,175
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ASpeedBoat
Ravana
22,746
7,203
0
3,193
13,053
7,204
1,919
1,779
11,274
0
119,562
W
Izanami
BuddahJr
Izanami
22,363
17,205
0
2,951
9,696
3,873
3,382
2,287
7,366
0
95,621
W
Ymir
7,033
797
0
1,891
19,290
23,461
77
3,427
15,749
25,200
355
W
Amaterasu
DensetsuTaco
Amaterasu
2,811
1,147
0
6,228
14,120
10,621
2,134
0
13,674
0
33,163
L
Khepri
Desdii
Khepri
2,908
513
466
2,771
15,557
11,887
0
2,451
13,026
12,440
139
L
5,260
182
0
1,459
14,837
4,191
0
1,803
12,988
0
49,919
L
Cu Chulainn
MajorAlcatraz
Cu Chulainn
6,980
1,117
0
1,935
13,386
8,915
0
1,699
11,673
0
45,056
L
6,365
945
0
1,451
14,286
4,458
0
2,865
11,279
47,445
1,265
L
6,539
4,721
0
3,093
18,670
5,660
2,247
1,840
16,750
0
68,421
W
Janus
f0ns1--
Janus
4,119
262
0
2,121
6,688
2,570
2,882
1,765
4,889
73,383
1,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
56,004
362
Minions Killed
536
0
Camps Cleared
0
1,750,685
Distance Traveled
2,014,370
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,537
597
142
7
0
469,487
0
W
Izanami
12,292
585
136
6
0
396,735
0
W
Ymir
11,086
528
39
2
0
389,917
0
W
Amaterasu
9,430
449
64
3
0
349,572
0
L
Khepri
8,527
406
20
1
0
421,965
6
L
Loki
8,491
404
79
4
0
368,597
0
L
Cu Chulainn
8,597
409
75
4
0
255,838
2
L
Chronos
8,712
415
66
3
0
369,601
0
L
Izanami
8,871
422
122
6
0
334,684
0
W
Janus
10,659
508
155
7
0
408,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role