Player Matchup

He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
BazoOk
Bastet
Level 154
God Stats
1W - 2L
1,149 SR
Queue Stats
178W - 190L
1,516 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Capxmon
Cu Chulainn
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 39L
1,539 Elo+
Solo
Nox
Nox
Dmetrius
Nox
Level 104
God Stats
5W - 7L
1,167 SR
Queue Stats
251W - 240L
1,444 Elo+
Solo
Xbalanque
Xbalanque
MoonManXXV
Xbalanque
Level 108
God Stats
5W - 2L
1,841 SR
Queue Stats
226W - 234L
1,471 Elo+
Solo
Team Averages
Level 116
1,431 SR
1,494 Elo+

VS

Team Averages
Level 112
1,381 SR
1,447 Elo+
Maui
Maui
MrGlockP
Maui
Level 112
God Stats
0W - 4L
1,204 SR
Queue Stats
187W - 218L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Oldfingergunz
Cthulhu
Level 148
God Stats
6W - 3L
1,694 SR
Queue Stats
299W - 295L
1,482 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zhurok
Ah Muzen Cab
Level 84
God Stats
0W - 3L
1,218 SR
Queue Stats
104W - 93L
1,489 Elo+
Party 1
He Bo
He Bo
cantaim73
He Bo
Level 67
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 4L
1,286 Elo+
Solo
Yu Huang
Yu Huang
quitupao01
Yu Huang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
8 / 3 / 12
10,650
819
10,483
7,483
2,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
BazoOk
Bastet
19
10 / 1 / 16
11,839
911
13,619
14,297
4,889
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Capxmon
Cu Chulainn
17
6 / 1 / 15
10,923
840
8,997
15,399
14,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 3 / 16
10,391
799
10,707
8,278
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
MoonManXXV
Xbalanque
16
2 / 4 / 13
9,816
755
6,272
9,931
3,062
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
1
0 / 1 / 0
3,480
268
0
595
178
Cthulhu
19
2 / 7 / 5
10,413
801
13,193
20,558
18,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Zhurok
Ah Muzen Cab
17
3 / 5 / 3
9,368
721
8,887
14,128
6,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

He Bo
cantaim73
He Bo
16
3 / 8 / 4
9,419
725
10,236
11,556
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
quitupao01
Yu Huang
18
4 / 8 / 2
10,036
772
10,005
12,444
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
26
29
Kills
12
12
Deaths
29
72
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
3
12
4.67
W
Bastet
BazoOk
Bastet
10
1
16
18
W
Cu Chulainn
Capxmon
Cu Chulainn
6
1
15
13.5
W
3
3
16
3.67
W
Xbalanque
MoonManXXV
Xbalanque
2
4
13
2.13
L
Maui
0
1
0
0
L
Cthulhu
2
7
5
0.64
L
Ah Muzen Cab
Zhurok
Ah Muzen Cab
3
5
3
0.9
L
He Bo
cantaim73
He Bo
3
8
4
0.63
L
Yu Huang
quitupao01
Yu Huang
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,078
Damage
42,321
55,388
Taken
59,281
27,671
Mitigated
33,633
22,669
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,483
295
2,114
1,210
7,483
2,491
807
3,775
3,512
19,776
0
W
Bastet
BazoOk
Bastet
13,619
2,551
2,583
5,483
14,297
4,889
1,223
8,075
5,778
0
26,198
W
Cu Chulainn
Capxmon
Cu Chulainn
8,997
1,087
1,324
4,321
15,399
14,216
65
6,227
8,508
0
16,909
W
10,707
341
1,496
548
8,278
3,013
1,695
4,988
2,962
33,053
931
W
Xbalanque
MoonManXXV
Xbalanque
6,272
3,149
1,423
2,167
9,931
3,062
3,118
6,730
2,808
0
16,884
L
Maui
0
0
0
0
595
178
0
574
21
0
0
L
Cthulhu
13,193
100
454
674
20,558
18,385
0
6,084
14,212
32,485
1,444
L
Ah Muzen Cab
Zhurok
Ah Muzen Cab
8,887
2,813
282
1,941
14,128
6,125
412
5,086
8,954
0
19,182
L
He Bo
cantaim73
He Bo
10,236
69
393
1,250
11,556
3,822
66
4,254
7,180
14,478
0
L
Yu Huang
quitupao01
Yu Huang
10,005
619
45
814
12,444
5,123
221
5,042
7,236
25,137
264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,619
Gold Earned
42,716
155
Minions Killed
135
0
Camps Cleared
0
1,363,296
Distance Traveled
863,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,650
819
17
1
0
266,709
0
W
Bastet
11,839
911
32
2
0
331,860
0
W
Cu Chulainn
10,923
840
23
2
0
264,122
0
W
Nox
10,391
799
49
4
0
236,784
0
W
Xbalanque
9,816
755
34
3
0
263,821
0
L
Maui
3,480
268
0
0
0
0
0
L
Cthulhu
10,413
801
36
3
0
229,021
0
L
Ah Muzen Cab
9,368
721
41
3
0
226,731
0
L
He Bo
9,419
725
22
2
0
220,242
0
L
Yu Huang
10,036
772
36
3
0
187,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role