Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
CostDAVASTATER
Zhong Kui
Level 144
God Stats
1W - 1L
1,318 SR
Queue Stats
141W - 113L
1,505 Elo+
Party 1
Skadi
Skadi
LadyKlutch
Skadi
Level 159
God Stats
4W - 2L
1,663 SR
Queue Stats
252W - 232L
1,543 Elo+
Party 2
Serqet
Serqet
LigmaKlutch
Serqet
Level 159
God Stats
10W - 4L
1,634 SR
Queue Stats
327W - 309L
1,485 Elo+
Party 2
Zeus
Zeus
LordArcangel900
Zeus
Level 93
God Stats
4W - 3L
1,843 SR
Queue Stats
41W - 34L
1,527 Elo+
Solo
Team Averages
Level 141
1,592 SR
1,512 Elo+

VS

Team Averages
Level 125
1,478 SR
1,511 Elo+
Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Kountd0wn
Fenrir
Level 155
God Stats
7W - 5L
1,500 SR
Queue Stats
166W - 88L
1,658 Elo+
Solo
Nu Wa
Nu Wa
Mogar3140
Nu Wa
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
258W - 242L
1,495 Elo+
Solo
Danzaburou
Danzaburou
XxNaeniaxX
Danzaburou
Level 154
God Stats
33W - 25L
1,576 SR
Queue Stats
152W - 178L
1,475 Elo+
Solo
Bacchus
Bacchus
steezlin
Bacchus
Level 62
God Stats
0W - 2L
1,312 SR
Queue Stats
55W - 66L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 2 / 0
5,129
466
1,550
10,065
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
CostDAVASTATER
Zhong Kui
11
5 / 0 / 2
7,030
639
6,914
5,078
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
12
3 / 4 / 8
6,641
604
6,321
7,180
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
11
3 / 3 / 0
5,942
540
3,963
9,515
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
7 / 1 / 3
7,150
650
6,975
5,244
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 6 / 1
6,140
558
3,767
9,102
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Kountd0wn
Fenrir
12
3 / 0 / 1
7,239
658
8,265
9,057
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Mogar3140
Nu Wa
10
0 / 4 / 3
5,670
515
4,121
5,517
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
XxNaeniaxX
Danzaburou
9
0 / 6 / 3
4,834
439
2,374
8,153
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
steezlin
Bacchus
10
2 / 3 / 2
6,306
573
4,098
8,936
8,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
18
Kills
10
10
Deaths
19
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
2
0
0
L
Loki
 
Loki
5
6
1
0.92
W
Zhong Kui
CostDAVASTATER
Zhong Kui
5
0
2
6
L
Fenrir
Kountd0wn
Fenrir
3
0
1
3.5
W
Skadi
3
4
8
1.75
W
Serqet
3
3
0
1
W
7
1
3
8.5
L
Nu Wa
Mogar3140
Nu Wa
0
4
3
0.38
L
Danzaburou
XxNaeniaxX
Danzaburou
0
6
3
0.25
L
Bacchus
steezlin
Bacchus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,723
Damage
22,625
37,082
Taken
40,765
15,453
Mitigated
19,110
12,316
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,550
1,195
0
5,390
10,065
4,698
0
351
9,186
0
10,363
L
Loki
 
Loki
3,767
821
0
2,504
9,102
2,665
0
2,611
6,361
0
34,157
W
Zhong Kui
CostDAVASTATER
Zhong Kui
6,914
1,432
0
2,078
5,078
3,832
0
1,180
3,855
32,166
1,320
L
Fenrir
Kountd0wn
Fenrir
8,265
3,007
0
3,834
9,057
4,117
0
951
7,712
0
47,797
W
Skadi
6,321
2,152
0
481
7,180
2,190
502
2,796
4,384
0
43,540
W
Serqet
3,963
1,436
0
3,472
9,515
3,204
0
1,483
7,918
0
42,166
W
6,975
1,289
0
895
5,244
1,529
537
2,204
3,040
41,549
1,038
L
Nu Wa
Mogar3140
Nu Wa
4,121
674
0
724
5,517
1,405
0
2,753
2,764
27,483
421
L
Danzaburou
XxNaeniaxX
Danzaburou
2,374
834
0
1,741
8,153
2,413
0
3,061
4,839
0
25,211
L
Bacchus
steezlin
Bacchus
4,098
483
0
1,844
8,936
8,510
0
3,514
5,194
18,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,892
Gold Earned
30,189
328
Minions Killed
258
0
Camps Cleared
0
1,068,776
Distance Traveled
1,109,373
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,129
466
45
4
0
204,970
0
L
Loki
6,140
558
49
4
0
243,560
2
W
Zhong Kui
7,030
639
69
6
0
215,319
0
L
Fenrir
7,239
658
87
8
0
246,472
1
W
Skadi
6,641
604
58
5
0
207,638
1
W
Serqet
5,942
540
80
7
0
228,175
0
W
Zeus
7,150
650
76
7
0
212,674
0
L
Nu Wa
5,670
515
49
4
0
202,454
0
L
Danzaburou
4,834
439
46
4
0
178,114
1
L
Bacchus
6,306
573
27
2
0
238,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role