Player Matchup

Cerberus
Cerberus
GLAD EEE ATOR
Cerberus
Level 125
God Stats
1W - 2L
1,161 SR
Queue Stats
230W - 193L
1,556 Elo+
Solo
Artemis
Artemis
KingGillz
Artemis
Level 64
God Stats
28W - 9L
1,729 SR
Queue Stats
47W - 37L
1,508 Elo+
Party 1
Mulan
Mulan
Kittyskulls3
Mulan
Level 118
God Stats
17W - 10L
1,586 SR
Queue Stats
75W - 74L
1,509 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ProvenChamp
Cu Chulainn
Level 106
God Stats
31W - 11L
1,769 SR
Queue Stats
138W - 114L
1,558 Elo+
Party 1
Chronos
Chronos
StepDogIII
Chronos
Level 102
God Stats
12W - 5L
1,601 SR
Queue Stats
111W - 104L
1,546 Elo+
Solo
Team Averages
Level 103
1,569 SR
1,535 Elo+

VS

Team Averages
Level 127
1,543 SR
1,486 Elo+
Bake Kujira
Bake Kujira
AWESOMEKILLZZ12
Bake Kujira
Level 154
God Stats
3W - 4L
1,488 SR
Queue Stats
23W - 27L
1,434 Elo+
Solo
Lancelot
Lancelot
InfestissumamV
Lancelot
Level 82
God Stats
13W - 9L
1,662 SR
Queue Stats
189W - 170L
1,500 Elo+
Solo
Xbalanque
Xbalanque
KoRn97-_-
Xbalanque
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 47L
1,498 Elo+
Party 2
Ix Chel
Ix Chel
Nilneris
Ix Chel
Level 106
God Stats
12W - 14L
1,493 SR
Queue Stats
121W - 115L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
ShenCastle
Sun Wukong
Level 144
God Stats
6W - 5L
1,571 SR
Queue Stats
28W - 32L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GLAD EEE ATOR
Cerberus
12
4 / 1 / 8
7,751
517
9,118
16,241
12,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
KingGillz
Artemis
14
6 / 2 / 5
8,512
567
8,422
6,926
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 2 / 2
8,191
546
9,936
13,618
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
ProvenChamp
Cu Chulainn
16
1 / 1 / 3
9,255
617
11,345
12,226
10,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
StepDogIII
Chronos
14
0 / 3 / 5
8,219
548
9,162
8,990
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AWESOMEKILLZZ12
Bake Kujira
9
0 / 6 / 2
6,217
414
3,988
13,731
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
15
3 / 0 / 0
8,612
574
9,470
15,751
10,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xbalanque
KoRn97-_-
Xbalanque
12
0 / 6 / 1
7,363
491
6,987
12,156
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Nilneris
Ix Chel
13
0 / 2 / 4
7,366
491
6,617
11,773
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
ShenCastle
Sun Wukong
13
6 / 3 / 2
7,977
532
12,930
12,957
6,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
9
9
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
AWESOMEKILLZZ12
Bake Kujira
0
6
2
0.17
W
Cerberus
GLAD EEE ATOR
Cerberus
4
1
8
8
L
Lancelot
3
0
0
3
W
Artemis
KingGillz
Artemis
6
2
5
4.25
W
6
2
2
3.5
L
Xbalanque
KoRn97-_-
Xbalanque
0
6
1
0.08
L
Ix Chel
Nilneris
Ix Chel
0
2
4
1
W
Cu Chulainn
ProvenChamp
Cu Chulainn
1
1
3
2.5
L
Sun Wukong
ShenCastle
Sun Wukong
6
3
2
2.33
W
Chronos
StepDogIII
Chronos
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,983
Damage
39,992
58,001
Taken
66,368
36,163
Mitigated
33,238
13,409
Healing
18,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
AWESOMEKILLZZ12
Bake Kujira
3,988
1,603
0
1,497
13,731
7,361
0
6,973
6,597
20,307
729
W
Cerberus
GLAD EEE ATOR
Cerberus
9,118
1,060
0
4,524
16,241
12,490
0
4,516
11,725
28,572
553
L
Lancelot
9,470
897
0
4,388
15,751
10,216
0
3,268
12,429
0
65,103
W
Artemis
KingGillz
Artemis
8,422
3,533
0
1,544
6,926
2,843
596
541
6,385
0
44,446
W
9,936
1,089
0
3,210
13,618
6,657
0
2,333
11,285
0
63,844
L
Xbalanque
KoRn97-_-
Xbalanque
6,987
3,695
0
3,303
12,156
3,773
180
2,011
10,145
0
55,997
L
Ix Chel
Nilneris
Ix Chel
6,617
1,457
935
4,840
11,773
5,219
0
4,494
6,934
51,563
0
W
Cu Chulainn
ProvenChamp
Cu Chulainn
11,345
1,628
0
2,772
12,226
10,862
0
147
12,079
10,723
73,352
L
Sun Wukong
ShenCastle
Sun Wukong
12,930
3,797
0
3,832
12,957
6,669
0
2,626
10,233
0
50,026
W
Chronos
StepDogIII
Chronos
9,162
1,744
161
1,198
8,990
3,311
32
2,693
6,297
62,009
270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,928
Gold Earned
37,535
478
Minions Killed
422
0
Camps Cleared
0
1,566,368
Distance Traveled
1,547,914
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
6,217
414
30
2
0
305,069
6
W
Cerberus
7,751
517
45
3
0
313,156
4
L
Lancelot
8,612
574
110
7
0
352,939
6
W
Artemis
8,512
567
74
5
0
303,049
3
W
Mulan
8,191
546
88
6
0
342,817
4
L
Xbalanque
7,363
491
99
7
0
272,206
0
L
Ix Chel
7,366
491
111
7
0
292,642
4
W
Cu Chulainn
9,255
617
151
10
0
292,907
2
L
Sun Wukong
7,977
532
72
5
0
325,058
0
W
Chronos
8,219
548
120
8
0
314,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role