Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Chaviiia
Cernunnos
Level 166
God Stats
1W - 2L
1,725 SR
Queue Stats
117W - 106L
1,566 Elo+
Solo
Cthulhu
Cthulhu
Impellus
Cthulhu
Level 171
God Stats
12W - 9L
1,571 SR
Queue Stats
399W - 384L
1,557 Elo+
Solo
Maman Brigitte
Maman Brigitte
LordArcangel900
Maman Brigitte
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,542 Elo+
Solo
Hades
Hades
Mogar3140
Hades
Level 112
God Stats
10W - 7L
1,602 SR
Queue Stats
297W - 280L
1,505 Elo+
Solo
Team Averages
Level 126
1,580 SR
1,534 Elo+

VS

Team Averages
Level 151
1,559 SR
1,513 Elo+
King Arthur
King Arthur
Avefenixrdk
King Arthur
Level 142
God Stats
11W - 7L
1,559 SR
Queue Stats
99W - 98L
1,565 Elo+
Solo
Anhur
Anhur
II-GOAT-II1
Anhur
Level 158
God Stats
7W - 3L
1,778 SR
Queue Stats
189W - 159L
1,533 Elo+
Party 1
Vulcan
Vulcan
II-Mephiisto-II
Vulcan
Level 157
God Stats
4W - 2L
1,554 SR
Queue Stats
100W - 99L
1,467 Elo+
Party 1
Ares
Ares
JosueOrtega
Ares
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 100L
1,550 Elo+
Solo
Medusa
Medusa
WhiteeeWhaleee
Medusa
Level 152
God Stats
1W - 1L
1,403 SR
Queue Stats
20W - 27L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
0 / 0 / 4
7,687
480
4,804
7,582
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Chaviiia
Cernunnos
15
7 / 3 / 1
9,495
593
13,045
13,747
4,388
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Impellus
Cthulhu
13
1 / 5 / 0
7,803
488
6,877
16,303
9,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Maman Brigitte
LordArcangel900
Maman Brigitte
13
2 / 3 / 2
7,171
448
4,721
12,406
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
Mogar3140
Hades
12
2 / 4 / 3
7,281
455
6,343
14,237
9,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avefenixrdk
King Arthur
16
4 / 1 / 2
10,043
628
10,929
14,250
10,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

15
5 / 2 / 5
8,823
551
8,542
10,571
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 3
8,205
513
7,244
8,748
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 5
8,516
532
8,735
14,020
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 1 / 3
8,871
554
8,536
8,012
3,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
12
Kills
14
15
Deaths
12
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
4
2
W
King Arthur
Avefenixrdk
King Arthur
4
1
2
5
L
Cernunnos
Chaviiia
Cernunnos
7
3
1
2.5
W
5
2
5
3.75
W
0
4
3
0.38
L
Cthulhu
Impellus
Cthulhu
1
5
0
0.2
W
2
4
5
1.13
L
Maman Brigitte
LordArcangel900
Maman Brigitte
2
3
2
1
L
Hades
Mogar3140
Hades
2
4
3
0.88
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,790
Damage
43,986
64,275
Taken
55,601
29,378
Mitigated
33,338
19,600
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,804
2,910
0
1,868
7,582
2,162
0
2,022
5,560
0
49,085
W
King Arthur
Avefenixrdk
King Arthur
10,929
1,461
0
4,593
14,250
10,776
132
7,016
7,234
0
76,206
L
Cernunnos
Chaviiia
Cernunnos
13,045
5,864
0
4,490
13,747
4,388
1,147
4,897
8,850
0
92,026
W
8,542
4,062
0
1,667
10,571
3,603
0
3,955
6,616
0
58,052
W
7,244
369
0
666
8,748
2,994
260
1,255
7,493
62,547
0
L
Cthulhu
Impellus
Cthulhu
6,877
1,179
0
3,525
16,303
9,183
0
85
16,218
52,934
146
W
8,735
313
0
2,844
14,020
12,157
0
3,703
10,317
21,958
0
L
Maman Brigitte
LordArcangel900
Maman Brigitte
4,721
205
0
4,215
12,406
3,908
0
3,677
8,729
38,661
0
L
Hades
Mogar3140
Hades
6,343
727
469
5,033
14,237
9,737
0
5,939
8,298
36,110
535
W
8,536
2,836
0
3,429
8,012
3,808
0
1,791
6,221
0
79,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,437
Gold Earned
44,458
452
Minions Killed
476
0
Camps Cleared
0
1,548,642
Distance Traveled
1,540,738
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,687
480
75
5
0
320,441
2
W
King Arthur
10,043
628
122
8
0
275,127
4
L
Cernunnos
9,495
593
149
9
0
270,849
4
W
Anhur
8,823
551
93
6
0
295,324
0
W
Vulcan
8,205
513
111
7
0
323,877
1
L
Cthulhu
7,803
488
94
6
0
289,736
0
W
Ares
8,516
532
27
2
0
333,771
2
L
Maman Brigitte
7,171
448
67
4
0
364,757
0
L
Hades
7,281
455
67
4
0
302,859
0
W
Medusa
8,871
554
123
8
0
312,639
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role