Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Booykaaz
Ishtar
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
104W - 103L
1,780 Elo+
Party 1
Anhur
Anhur
Buscadoro
Anhur
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 184L
1,471 Elo+
Solo
Hades
Hades
ImHoudini
Hades
Level 139
God Stats
3W - 2L
1,768 SR
Queue Stats
303W - 228L
1,650 Elo+
Solo
Hera
Hera
Kingapple12
Hera
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,521 Elo+
Solo
Team Averages
Level 109
1,554 SR
1,584 Elo+

VS

Team Averages
Level 160
1,504 SR
1,574 Elo+
Thanatos
Thanatos
AuroraBandit
Thanatos
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 48L
1,585 Elo+
Party 2
Kuzenbo
Kuzenbo
ChadBroMan
Kuzenbo
Level 167
God Stats
4W - 2L
1,677 SR
Queue Stats
265W - 158L
1,672 Elo+
Solo
King Arthur
King Arthur
SweetIceTea7
King Arthur
Level 158
God Stats
9W - 6L
1,495 SR
Queue Stats
131W - 131L
1,542 Elo+
Party 2
Chronos
Chronos
TheRealRoasted
Chronos
Level 153
God Stats
5W - 6L
1,496 SR
Queue Stats
229W - 232L
1,516 Elo+
Solo
Rama
Rama
VillaFernando19
Rama
Level 163
God Stats
2W - 3L
1,354 SR
Queue Stats
276W - 280L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
2 / 2 / 17
10,499
750
6,037
15,437
21,225
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
Booykaaz
Ishtar
15
1 / 8 / 15
9,446
675
16,810
13,899
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
Buscadoro
Anhur
14
2 / 6 / 15
9,197
657
7,465
9,929
2,903
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
ImHoudini
Hades
20
12 / 2 / 12
13,478
963
15,134
13,618
9,513
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
9 / 6 / 11
11,859
847
23,596
11,822
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AuroraBandit
Thanatos
15
5 / 9 / 6
9,246
660
8,938
11,817
4,721
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
ChadBroMan
Kuzenbo
18
2 / 4 / 15
10,090
721
13,675
18,747
22,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
SweetIceTea7
King Arthur
18
6 / 6 / 13
11,125
795
10,960
19,187
20,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

18
1 / 2 / 11
10,015
715
9,820
12,259
5,456
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystical Earring

Mystical Earring

+15
Mp 5

19
10 / 5 / 7
12,426
888
13,389
13,084
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
76
26
Kills
24
24
Deaths
26
70
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
2
17
5.25
W
Thanatos
AuroraBandit
Thanatos
5
9
6
0.89
L
Ishtar
Booykaaz
Ishtar
1
8
15
1.06
L
Anhur
Buscadoro
Anhur
2
6
15
1.58
W
Kuzenbo
ChadBroMan
Kuzenbo
2
4
15
2.38
L
Hades
ImHoudini
Hades
12
2
12
9
L
9
6
11
2.42
W
King Arthur
SweetIceTea7
King Arthur
6
6
13
2.08
W
1
2
11
3.25
W
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,042
Damage
56,782
64,705
Taken
75,094
42,721
Mitigated
58,764
20,629
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,037
1,783
475
3,221
15,437
21,225
12
6,159
9,002
11,181
1,214
W
Thanatos
AuroraBandit
Thanatos
8,938
1,295
0
2,588
11,817
4,721
0
6,837
4,980
0
12,069
L
Ishtar
Booykaaz
Ishtar
16,810
7,682
317
1,464
13,899
4,476
966
5,230
8,313
0
30,991
L
Anhur
Buscadoro
Anhur
7,465
2,771
266
789
9,929
2,903
0
2,343
7,478
0
16,665
W
Kuzenbo
ChadBroMan
Kuzenbo
13,675
2,561
977
4,032
18,747
22,670
0
9,066
9,681
22,317
200
L
Hades
ImHoudini
Hades
15,134
557
2,428
7,975
13,618
9,513
304
3,333
9,965
42,811
1,641
L
23,596
5,485
2,042
1,652
11,822
4,604
154
4,589
6,979
44,844
774
W
King Arthur
SweetIceTea7
King Arthur
10,960
574
936
2,832
19,187
20,380
0
10,659
8,528
0
22,635
W
9,820
3,868
2,609
2,954
12,259
5,456
0
8,147
4,112
36,776
1,649
W
13,389
8,082
1,132
3,037
13,084
5,537
0
8,588
4,496
0
42,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,479
Gold Earned
52,902
208
Minions Killed
153
0
Camps Cleared
0
1,192,652
Distance Traveled
1,264,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,499
750
7
1
0
282,096
0
W
Thanatos
9,246
660
5
0
0
241,148
0
L
Ishtar
9,446
675
28
2
0
231,520
0
L
Anhur
9,197
657
22
2
0
187,781
0
W
Kuzenbo
10,090
721
22
2
0
269,350
0
L
Hades
13,478
963
96
7
0
240,090
0
L
Hera
11,859
847
55
4
0
251,165
0
W
King Arthur
11,125
795
11
1
0
253,977
0
W
Chronos
10,015
715
57
4
0
265,455
0
W
Rama
12,426
888
58
4
0
234,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role