Player Matchup

Atlas
Atlas
 
Atlas
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CF Raven
Ishtar
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,437 Elo+
Solo
Medusa
Medusa
JuggaloFrenzy69
Medusa
Level 112
God Stats
19W - 18L
1,534 SR
Queue Stats
74W - 81L
1,448 Elo+
Solo
Pele
Pele
Peisastros
Pele
Level 158
God Stats
3W - 5L
1,902 SR
Queue Stats
97W - 80L
1,556 Elo+
Solo
Vulcan
Vulcan
x x Domina
Vulcan
Level 128
God Stats
51W - 37L
1,544 SR
Queue Stats
251W - 275L
1,541 Elo+
Solo
Team Averages
Level 112
1,596 SR
1,496 Elo+

VS

Team Averages
Level 70
1,562 SR
1,372 Elo+
Kukulkan
Kukulkan
Kingtero09
Kukulkan
Level 69
God Stats
2W - 1L
1,681 SR
Queue Stats
5W - 4L
1,356 Elo+
Solo
Fenrir
Fenrir
SoSaTMFA
Fenrir
Level 69
God Stats
11W - 4L
1,491 SR
Queue Stats
114W - 145L
1,488 Elo+
Party 2
Medusa
Medusa
djZbalaa
Medusa
Level 26
God Stats
31W - 35L
1,461 SR
Queue Stats
47W - 75L
1,342 Elo+
Party 1
Hera
Hera
eccerex
Hera
Level 157
God Stats
5W - 15L
1,412 SR
Queue Stats
49W - 76L
1,341 Elo+
Party 1
Terra
Terra
noodlesbland
Terra
Level 28
God Stats
4W - 3L
1,763 SR
Queue Stats
23W - 45L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 3 / 2
6,178
1,236
3,958
8,788
6,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
CF Raven
Ishtar
9
0 / 1 / 0
5,429
1,086
507
930
242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 2
5,713
1,143
744
1,123
271
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
2 / 2 / 0
6,622
1,324
3,928
5,229
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
x x Domina
Vulcan
11
1 / 1 / 2
6,247
1,249
3,836
2,881
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

318

VS

Team 2 Tickets

416

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kingtero09
Kukulkan
11
0 / 0 / 5
6,095
1,219
3,154
1,821
559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
SoSaTMFA
Fenrir
11
6 / 0 / 2
7,619
1,524
7,643
4,752
3,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
djZbalaa
Medusa
11
1 / 1 / 5
6,443
1,289
2,391
2,628
759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
eccerex
Hera
11
0 / 1 / 6
5,979
1,196
2,163
2,407
806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 5
6,154
1,231
1,414
4,352
3,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
8
8
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
2
0.33
L
Ishtar
CF Raven
Ishtar
0
1
0
0
L
0
1
2
1
W
Kukulkan
Kingtero09
Kukulkan
0
0
5
2.5
L
2
2
0
1
W
Fenrir
SoSaTMFA
Fenrir
6
0
2
7
W
Medusa
djZbalaa
Medusa
1
1
5
3.5
W
Hera
eccerex
Hera
0
1
6
3
W
1
1
5
3.5
L
Vulcan
x x Domina
Vulcan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,973
Damage
16,765
18,951
Taken
15,960
9,160
Mitigated
9,302
632
Healing
2,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,958
1,701
0
254
8,788
6,230
0
3,330
5,234
9,804
0
L
Ishtar
CF Raven
Ishtar
507
312
0
0
930
242
0
283
616
0
2,142
L
744
248
0
21
1,123
271
0
313
730
0
2,569
W
Kukulkan
Kingtero09
Kukulkan
3,154
588
0
0
1,821
559
0
809
1,012
17,227
0
L
3,928
644
0
270
5,229
1,672
0
1,746
3,405
0
17,493
W
Fenrir
SoSaTMFA
Fenrir
7,643
1,488
0
624
4,752
3,567
0
1,957
2,795
433
10,748
W
Medusa
djZbalaa
Medusa
2,391
1,083
0
187
2,628
759
0
1,294
1,334
0
15,892
W
Hera
eccerex
Hera
2,163
651
176
85
2,407
806
0
1,445
962
8,304
0
W
1,414
218
631
1,075
4,352
3,611
0
2,289
2,063
6,200
0
L
Vulcan
x x Domina
Vulcan
3,836
183
0
87
2,881
745
0
1,492
1,358
11,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
32,290
60
Minions Killed
95
4
Camps Cleared
3
313,930
Distance Traveled
552,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,178
1,236
9
2
0
85,873
0
L
Ishtar
5,429
1,086
2
0
1
17,676
0
L
Medusa
5,713
1,143
0
0
0
33,608
0
W
Kukulkan
6,095
1,219
39
8
1
103,100
0
L
Pele
6,622
1,324
34
7
3
94,293
0
W
Fenrir
7,619
1,524
6
1
1
124,135
0
W
Medusa
6,443
1,289
33
7
1
107,855
0
W
Hera
5,979
1,196
10
2
0
110,974
0
W
Terra
6,154
1,231
7
1
0
106,124
0
L
Vulcan
6,247
1,249
15
3
0
82,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role