Player Matchup

Cerberus
Cerberus
AcertijoSagrad0
Cerberus
Level 144
God Stats
1W - 2L
1,594 SR
Queue Stats
87W - 66L
1,577 Elo+
Solo
Charybdis
Charybdis
Hooey98
Charybdis
Level 157
God Stats
3W - 2L
1,574 SR
Queue Stats
281W - 253L
1,544 Elo+
Solo
Ymir
Ymir
Nickotine5
Ymir
Level 48
God Stats
3W - 3L
1,580 SR
Queue Stats
22W - 24L
1,457 Elo+
Party 1
Thoth
Thoth
PineappleIsLazy
Thoth
Level 151
God Stats
19W - 12L
1,646 SR
Queue Stats
319W - 334L
1,504 Elo+
Solo
Serqet
Serqet
icespicebuss
Serqet
Level 81
God Stats
0W - 2L
1,533 SR
Queue Stats
115W - 129L
1,480 Elo+
Party 1
Team Averages
Level 116
1,585 SR
1,512 Elo+

VS

Team Averages
Level 77
1,439 SR
1,544 Elo+
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
RosaCrips
Charybdis
Level 68
God Stats
5W - 8L
1,377 SR
Queue Stats
159W - 131L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
TheStoney156
Zhong Kui
Level 94
God Stats
7W - 2L
1,574 SR
Queue Stats
107W - 87L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
crogol
Nu Wa
Level 107
God Stats
2W - 1L
1,541 SR
Queue Stats
43W - 24L
1,648 Elo+
Solo
Mulan
Mulan
lameasgame
Mulan
Level 29
God Stats
2W - 2L
1,202 SR
Queue Stats
27W - 20L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 3 / 2
4,939
617
1,947
7,025
3,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
Hooey98
Charybdis
7
0 / 4 / 0
3,865
483
2,291
6,809
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

4
0 / 3 / 0
3,495
437
621
4,646
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 0
5,037
630
3,098
2,467
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
9
2 / 2 / 1
4,909
614
1,142
5,966
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 0 / 6
5,097
637
4,144
3,553
1,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
RosaCrips
Charybdis
10
4 / 0 / 3
5,414
677
4,427
3,485
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
TheStoney156
Zhong Kui
9
3 / 0 / 2
5,268
659
1,041
3,598
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
crogol
Nu Wa
10
1 / 1 / 1
5,497
687
2,764
3,509
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
10
3 / 2 / 0
5,853
732
4,774
5,600
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
6
5
L
Cerberus
0
3
2
0.33
L
Charybdis
Hooey98
Charybdis
0
4
0
0
L
0
3
0
0
L
1
1
0
1
W
Charybdis
RosaCrips
Charybdis
4
0
3
5.5
W
Zhong Kui
TheStoney156
Zhong Kui
3
0
2
4
W
Nu Wa
crogol
Nu Wa
1
1
1
1.5
L
Serqet
2
2
1
1.25
W
Mulan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,099
Damage
17,150
26,913
Taken
19,745
9,196
Mitigated
7,252
6,791
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,144
273
0
2,244
3,553
1,252
0
374
3,179
28,070
0
L
Cerberus
1,947
143
0
1,852
7,025
3,994
0
77
6,912
26,442
350
L
Charybdis
Hooey98
Charybdis
2,291
969
0
1,577
6,809
1,102
0
2,079
4,694
0
22,117
L
621
33
0
280
4,646
2,037
0
2,184
2,426
4,144
0
L
3,098
82
0
506
2,467
565
0
1,575
724
37,594
0
W
Charybdis
RosaCrips
Charybdis
4,427
2,052
0
2,811
3,485
942
0
247
3,238
0
32,611
W
Zhong Kui
TheStoney156
Zhong Kui
1,041
359
0
2,039
3,598
2,262
0
913
2,685
23,818
10,255
W
Nu Wa
crogol
Nu Wa
2,764
842
0
1,156
3,509
639
0
2,185
1,324
28,654
362
L
Serqet
1,142
193
0
2,576
5,966
1,498
0
1,584
4,283
0
25,448
W
Mulan
4,774
977
0
1,336
5,600
2,157
0
1,897
3,703
0
31,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,245
Gold Earned
27,129
252
Minions Killed
284
0
Camps Cleared
0
768,554
Distance Traveled
787,391
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,097
637
37
5
0
156,805
6
L
Cerberus
4,939
617
77
10
0
165,990
0
L
Charybdis
3,865
483
38
5
0
138,509
0
L
Ymir
3,495
437
3
0
0
113,090
2
L
Thoth
5,037
630
78
10
0
162,080
0
W
Charybdis
5,414
677
62
8
0
143,259
0
W
Zhong Kui
5,268
659
59
7
0
175,663
0
W
Nu Wa
5,497
687
74
9
0
144,689
1
L
Serqet
4,909
614
56
7
0
188,885
0
W
Mulan
5,853
732
52
7
0
166,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role