Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
Chronic_Smoke210
Ares
Gold IV
Level 158
God Stats
3W - 5L
1,485 SR
Queue Stats
167W - 175L
1,467 MMR
Solo
Chang'e
Chang'e
Gold III
antnater
Chang'e
Gold III
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 76L
1,515 MMR
Party 2
Ymir
Ymir
Silver I
dmjen72477
Ymir
Silver I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,399 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,497 SR
1,476 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,614 SR
1,468 MMR
Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
HERM2930
Tsukuyomi
Gold II
Level 108
God Stats
7W - 5L
1,672 SR
Queue Stats
310W - 313L
1,540 MMR
Party 1
Medusa
Medusa
Gold III
SterMiester
Medusa
Gold III
Level 154
God Stats
46W - 37L
1,600 SR
Queue Stats
221W - 229L
1,454 MMR
Solo
Sylvanus
Sylvanus
Gold I
boppist
Sylvanus
Gold I
Level 136
God Stats
3W - 1L
1,766 SR
Queue Stats
218W - 220L
1,381 MMR
Party 1
Eset
Eset
Gold IV
foxysniper77
Eset
Gold IV
Level 202
God Stats
59W - 66L
1,531 SR
Queue Stats
542W - 568L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 3 / 0
4,536
504
2,093
6,434
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
 
Apollo
7
0 / 4 / 0
4,369
485
2,476
5,234
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 0
4,738
526
2,163
7,722
6,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
antnater
Chang'e
8
0 / 3 / 0
4,486
498
3,810
4,552
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 5 / 0
4,404
489
2,050
9,423
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThanatosIx ChelErlang ShenAnhurFreya

VS

Bans
AmaterasuAthenaBake KujiraThorDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 0 / 0
6,923
769
2,983
5,780
3,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
HERM2930
Tsukuyomi
11
5 / 0 / 2
6,229
692
3,746
7,553
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
11
6 / 0 / 2
6,612
735
5,916
5,108
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
boppist
Sylvanus
9
1 / 0 / 9
5,775
642
3,258
5,455
2,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 0 / 3
5,797
644
3,754
2,265
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
16
16
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
0
0
L
Apollo
 
Apollo
0
4
0
0
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
L
0
1
0
0
W
Tsukuyomi
HERM2930
Tsukuyomi
5
0
2
6
W
Medusa
6
0
2
7
L
Chang'e
antnater
Chang'e
0
3
0
0
W
Sylvanus
boppist
Sylvanus
1
0
9
5.5
L
0
5
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,592
Damage
19,657
33,365
Taken
26,161
14,362
Mitigated
9,911
8,079
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,093
1,547
0
1,995
6,434
1,671
0
1,400
5,034
0
25,595
L
Apollo
 
Apollo
2,476
1,181
0
1,265
5,234
1,211
0
663
4,571
0
25,297
W
Cu Chulainn
 
Cu Chulainn
2,983
215
0
2,215
5,780
3,021
0
2,082
3,698
2,452
52,170
L
2,163
48
0
2,149
7,722
6,085
0
255
7,467
28,249
676
W
Tsukuyomi
HERM2930
Tsukuyomi
3,746
977
0
4,616
7,553
2,128
0
1,723
5,650
0
44,640
W
Medusa
5,916
2,297
0
1,412
5,108
1,494
611
1,533
3,445
0
46,461
L
Chang'e
antnater
Chang'e
3,810
348
233
997
4,552
984
0
1,330
3,222
23,253
0
W
Sylvanus
boppist
Sylvanus
3,258
1,583
1,725
2,936
5,455
2,550
0
1,712
3,563
14,082
1,303
L
2,050
720
0
1,440
9,423
4,411
0
3,446
5,977
11,216
0
W
3,754
528
201
741
2,265
718
0
346
1,863
32,026
826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,533
Gold Earned
31,336
215
Minions Killed
362
0
Camps Cleared
0
890,081
Distance Traveled
961,814
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,536
504
59
7
0
184,236
0
L
Apollo
4,369
485
46
5
0
160,848
1
W
Cu Chulainn
6,923
769
96
11
0
198,752
0
L
Ares
4,738
526
48
5
0
166,351
0
W
Tsukuyomi
6,229
692
83
9
0
215,761
0
W
Medusa
6,612
735
79
9
0
184,946
2
L
Chang'e
4,486
498
52
6
0
186,920
2
W
Sylvanus
5,775
642
29
3
0
174,194
3
L
Ymir
4,404
489
10
1
0
191,726
0
W
Eset
5,797
644
75
8
0
188,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role