Player Matchup

Khepri
Khepri
ZythaarI
Khepri
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,485 Elo+
Party 1
Chaac
Chaac
nuno2592
Chaac
Level 159
God Stats
7W - 5L
1,674 SR
Queue Stats
228W - 226L
1,557 Elo+
Solo
Medusa
Medusa
struncis
Medusa
Level 128
God Stats
4W - 5L
1,446 SR
Queue Stats
203W - 220L
1,517 Elo+
Solo
Skadi
Skadi
wiertek96
Skadi
Level 151
God Stats
4W - 2L
1,495 SR
Queue Stats
242W - 232L
1,579 Elo+
Party 1
Sylvanus
Sylvanus
willow696
Sylvanus
Level 62
God Stats
1W - 2L
1,303 SR
Queue Stats
184W - 186L
1,479 Elo+
Solo
Team Averages
Level 133
1,484 SR
1,523 Elo+

VS

Team Averages
Level 138
1,384 SR
1,484 Elo+
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Narde
Terra
Level 157
God Stats
1W - 7L
1,292 SR
Queue Stats
396W - 390L
1,472 Elo+
Party 2
Bastet
Bastet
ViolonPlume02
Bastet
Level 69
God Stats
0W - 4L
1,130 SR
Queue Stats
254W - 241L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ZythaarI
Khepri
11
1 / 0 / 5
6,839
977
4,068
5,265
5,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
nuno2592
Chaac
12
0 / 0 / 6
6,109
873
8,147
10,537
12,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
struncis
Medusa
11
2 / 2 / 4
6,379
911
9,316
6,526
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
wiertek96
Skadi
12
2 / 1 / 3
6,615
945
8,518
5,692
3,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
willow696
Sylvanus
11
1 / 0 / 5
6,893
985
8,114
7,403
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 0 / 2
6,336
905
10,635
4,134
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
 
Ares
11
2 / 2 / 1
6,320
903
6,568
13,765
15,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
 
Thanatos
10
0 / 3 / 2
5,445
778
9,254
10,626
10,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
Narde
Terra
13
0 / 1 / 3
6,348
907
4,930
12,680
9,227
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

5
0 / 0 / 0
4,748
678
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
6
Kills
3
3
Deaths
6
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
0
2
2
L
Ares
 
Ares
2
2
1
1.25
L
Thanatos
 
Thanatos
0
3
2
0.33
L
Terra
Narde
Terra
0
1
3
1.5
L
0
0
0
0
W
Khepri
ZythaarI
Khepri
1
0
5
3.5
W
Chaac
nuno2592
Chaac
0
0
6
3
W
Medusa
struncis
Medusa
2
2
4
2
W
Skadi
wiertek96
Skadi
2
1
3
3.5
W
Sylvanus
willow696
Sylvanus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,163
Damage
31,387
35,423
Taken
41,205
31,749
Mitigated
37,129
22,437
Healing
22,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,635
1,044
917
363
4,134
2,366
0
433
3,701
26,469
0
L
Ares
 
Ares
6,568
288
1,972
1,843
13,765
15,109
0
4,578
9,187
10,700
0
L
Thanatos
 
Thanatos
9,254
625
38
3,162
10,626
10,427
0
3,131
7,495
5,888
7,731
L
Terra
Narde
Terra
4,930
281
7,755
6,115
12,680
9,227
0
3,529
9,151
8,891
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
ZythaarI
Khepri
4,068
227
722
921
5,265
5,605
0
3,399
1,722
5,224
1,002
W
Chaac
nuno2592
Chaac
8,147
991
888
5,687
10,537
12,667
0
6,697
3,630
0
15,245
W
Medusa
struncis
Medusa
9,316
2,640
0
122
6,526
4,007
0
5,330
1,196
0
20,337
W
Skadi
wiertek96
Skadi
8,518
2,216
0
582
5,692
3,122
0
4,413
1,119
0
21,190
W
Sylvanus
willow696
Sylvanus
8,114
2,386
8,415
5,100
7,403
6,348
108
5,507
1,717
11,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,835
Gold Earned
29,197
79
Minions Killed
74
0
Camps Cleared
0
745,268
Distance Traveled
535,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,336
905
45
6
0
134,930
0
L
Ares
6,320
903
11
2
0
133,100
0
L
Thanatos
5,445
778
7
1
0
123,966
0
L
Terra
6,348
907
11
2
0
143,129
0
L
Bastet
4,748
678
0
0
0
0
0
W
Khepri
6,839
977
5
1
0
166,450
0
W
Chaac
6,109
873
12
2
0
173,947
0
W
Medusa
6,379
911
30
4
0
135,520
0
W
Skadi
6,615
945
31
4
0
134,632
0
W
Sylvanus
6,893
985
1
0
0
134,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role