Player Matchup

Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
VIVAVIAZUS
Nu Wa
Gold III
Level 208
God Stats
51W - 44L
1,542 SR
Queue Stats
423W - 414L
1,506 MMR
Solo
Susano
Susano
Gold III
XmaraimaKiller
Susano
Gold III
Level 107
God Stats
2W - 1L
1,414 SR
Queue Stats
77W - 73L
1,522 MMR
Solo
Hachiman
Hachiman
Gold IV
hattaka23
Hachiman
Gold IV
Level 87
God Stats
6W - 15L
1,540 SR
Queue Stats
531W - 555L
1,494 MMR
Solo
Sylvanus
Sylvanus
Gold IV
mrbluehaze
Sylvanus
Gold IV
Level 182
God Stats
47W - 52L
1,651 SR
Queue Stats
296W - 315L
1,518 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,529 SR
1,508 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,502 SR
1,513 MMR
Ishtar
Ishtar
Gold IV
DarrkkGandalf
Ishtar
Gold IV
Level 65
God Stats
2W - 1L
1,495 SR
Queue Stats
19W - 20L
1,523 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
ImBeingTrolled
Cu Chulainn
Bronze IV
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 14L
1,539 MMR
Solo
Bacchus
Bacchus
Gold II
JustStrong
Bacchus
Gold II
Level 144
God Stats
5W - 9L
1,669 SR
Queue Stats
325W - 313L
1,500 MMR
Solo
Thor
Thor
Platinum V
NBDxBoone2323
Thor
Platinum V
Level 82
God Stats
5W - 8L
1,576 SR
Queue Stats
160W - 151L
1,488 MMR
Solo
Tiamat
Tiamat
Gold IV
rollhogs
Tiamat
Gold IV
Level 161
God Stats
1W - 2L
1,270 SR
Queue Stats
60W - 62L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 4 / 2
7,621
544
9,741
10,300
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
13
0 / 3 / 1
6,546
468
7,478
9,074
6,959
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 0
5,999
429
5,227
9,085
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
hattaka23
Hachiman
13
1 / 3 / 0
7,450
532
6,746
11,560
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
mrbluehaze
Sylvanus
11
1 / 2 / 3
6,811
487
5,313
10,851
8,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ao KuangMedusaJanus

VS

Bans
ScyllaMulanFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,454
604
7,995
11,502
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
ImBeingTrolled
Cu Chulainn
15
4 / 0 / 0
9,345
668
6,277
11,130
6,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
JustStrong
Bacchus
12
2 / 2 / 3
7,613
544
7,220
12,573
10,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 0 / 4
8,949
639
9,300
11,713
7,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
rollhogs
Tiamat
12
1 / 5 / 2
7,240
517
5,160
8,903
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
14
14
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
4
2
1.5
W
2
2
4
2
W
Cu Chulainn
ImBeingTrolled
Cu Chulainn
4
0
0
4
W
Bacchus
JustStrong
Bacchus
2
2
3
1.75
W
5
0
4
7
L
Nu Wa
0
3
1
0.17
L
2
2
0
1
L
Hachiman
hattaka23
Hachiman
1
3
0
0.33
L
Sylvanus
mrbluehaze
Sylvanus
1
2
3
1.25
W
Tiamat
rollhogs
Tiamat
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,505
Damage
35,952
50,870
Taken
55,821
26,705
Mitigated
32,764
16,525
Healing
16,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,741
1,716
0
425
10,300
4,084
49
4,950
5,156
58,407
934
W
7,995
5,117
0
7,105
11,502
3,624
378
1,617
9,885
0
57,153
W
Cu Chulainn
ImBeingTrolled
Cu Chulainn
6,277
712
0
2,385
11,130
6,994
0
5,887
5,243
0
75,283
W
Bacchus
JustStrong
Bacchus
7,220
953
0
4,060
12,573
10,156
0
6,732
5,673
24,231
2,433
W
9,300
2,316
0
1,453
11,713
7,208
0
2,689
8,990
0
84,132
L
Nu Wa
7,478
3,756
0
1,018
9,074
6,959
0
0
9,074
50,345
0
L
5,227
1,264
0
3,962
9,085
3,004
0
1,713
7,325
0
35,684
L
Hachiman
hattaka23
Hachiman
6,746
3,491
0
3,793
11,560
4,205
0
2,032
9,528
0
63,644
L
Sylvanus
mrbluehaze
Sylvanus
5,313
1,066
3,773
3,554
10,851
8,453
88
2,707
8,049
19,296
0
W
Tiamat
rollhogs
Tiamat
5,160
932
0
1,240
8,903
4,782
0
5,904
2,804
35,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,427
Gold Earned
41,601
394
Minions Killed
475
0
Camps Cleared
0
1,162,643
Distance Traveled
1,315,355
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,621
544
118
8
0
229,402
2
W
Ishtar
8,454
604
105
8
0
243,271
3
W
Cu Chulainn
9,345
668
147
11
0
265,462
3
W
Bacchus
7,613
544
23
2
0
273,381
1
W
Thor
8,949
639
127
9
0
289,611
3
L
Nu Wa
6,546
468
74
5
0
228,313
0
L
Susano
5,999
429
60
4
0
213,540
0
L
Hachiman
7,450
532
103
7
0
231,813
0
L
Sylvanus
6,811
487
39
3
0
259,575
0
W
Tiamat
7,240
517
73
5
0
243,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role