Player Matchup

Medusa
Medusa
DixxonUrFace
Medusa
Level 149
God Stats
7W - 9L
1,637 SR
Queue Stats
139W - 134L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
Ejetskiii
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,467 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GeminiMenace
Cu Chulainn
Level 148
God Stats
5W - 7L
1,343 SR
Queue Stats
47W - 53L
1,464 Elo+
Solo
Achilles
Achilles
JuSlimeto
Achilles
Level 60
God Stats
0W - 3L
1,270 SR
Queue Stats
161W - 152L
1,477 Elo+
Party 2
Maui
Maui
bigbabybibbs
Maui
Level 138
God Stats
1W - 10L
1,334 SR
Queue Stats
69W - 67L
1,516 Elo+
Party 2
Team Averages
Level 103
1,417 SR
1,486 Elo+

VS

Team Averages
Level 95
1,440 SR
1,464 Elo+
Nu Wa
Nu Wa
Captnpayload
Nu Wa
Level 80
God Stats
5W - 3L
1,651 SR
Queue Stats
151W - 113L
1,634 Elo+
Party 1
Bacchus
Bacchus
RRen545
Bacchus
Level 26
God Stats
9W - 6L
1,706 SR
Queue Stats
11W - 10L
1,509 Elo+
Party 3
Danzaburou
Danzaburou
Robart456
Danzaburou
Level 117
God Stats
1W - 1L
1,242 SR
Queue Stats
1W - 4L
1,096 Elo+
Party 3
Ne Zha
Ne Zha
brockliiii
Ne Zha
Level 129
God Stats
1W - 1L
1,272 SR
Queue Stats
54W - 50L
1,526 Elo+
Party 3
Bellona
Bellona
savashine
Bellona
Level 121
God Stats
1W - 2L
1,328 SR
Queue Stats
195W - 191L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 2 / 2
9,321
518
7,554
9,737
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
Ejetskiii
Nu Wa
15
1 / 4 / 4
8,678
482
11,045
9,881
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
GeminiMenace
Cu Chulainn
14
2 / 6 / 1
8,811
490
11,265
19,874
12,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Achilles
JuSlimeto
Achilles
15
4 / 4 / 3
8,369
465
6,605
15,466
6,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 6
7,722
429
3,971
16,965
11,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 8
11,734
652
21,739
7,648
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
RRen545
Bacchus
15
4 / 5 / 7
9,546
530
7,750
14,684
13,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Robart456
Danzaburou
16
0 / 3 / 3
8,945
497
4,128
9,338
3,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ne Zha
brockliiii
Ne Zha
17
4 / 2 / 6
9,505
528
9,781
15,670
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
savashine
Bellona
16
3 / 3 / 4
9,861
548
9,793
17,344
15,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
13
Kills
21
21
Deaths
13
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
0
8
14
L
Medusa
5
2
2
3
L
Nu Wa
Ejetskiii
Nu Wa
1
4
4
0.75
L
Cu Chulainn
GeminiMenace
Cu Chulainn
2
6
1
0.42
L
Achilles
JuSlimeto
Achilles
4
4
3
1.38
W
Bacchus
RRen545
Bacchus
4
5
7
1.5
W
Danzaburou
Robart456
Danzaburou
0
3
3
0.5
L
1
5
6
0.8
W
Ne Zha
brockliiii
Ne Zha
4
2
6
3.5
W
Bellona
savashine
Bellona
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,440
Damage
53,191
71,923
Taken
64,684
36,911
Mitigated
42,222
12,165
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,739
3,577
0
3,012
7,648
2,424
224
2,970
4,678
89,491
811
L
Medusa
7,554
2,271
0
2,852
9,737
3,392
804
3,161
6,406
0
78,596
L
Nu Wa
Ejetskiii
Nu Wa
11,045
1,372
0
1,842
9,881
1,901
0
6,203
3,263
68,077
0
L
Cu Chulainn
GeminiMenace
Cu Chulainn
11,265
2,334
0
2,408
19,874
12,763
0
4,986
13,801
3,182
64,505
L
Achilles
JuSlimeto
Achilles
6,605
1,523
0
1,470
15,466
6,994
0
7,079
7,875
0
60,154
W
Bacchus
RRen545
Bacchus
7,750
658
0
2,613
14,684
13,943
0
4,730
9,954
25,431
0
W
Danzaburou
Robart456
Danzaburou
4,128
1,720
0
4,048
9,338
3,359
0
3,321
6,017
0
76,264
L
3,971
865
0
3,593
16,965
11,861
0
6,396
10,290
21,749
982
W
Ne Zha
brockliiii
Ne Zha
9,781
2,423
0
2,564
15,670
6,778
0
2,482
13,188
0
100,045
W
Bellona
savashine
Bellona
9,793
4,414
0
3,802
17,344
15,718
0
2,706
14,638
300
66,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,901
Gold Earned
49,591
499
Minions Killed
564
0
Camps Cleared
0
1,666,418
Distance Traveled
1,806,749
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,734
652
161
9
0
359,800
6
L
Medusa
9,321
518
141
8
0
340,861
4
L
Nu Wa
8,678
482
123
7
0
310,242
4
L
Cu Chulainn
8,811
490
114
6
0
315,559
7
L
Achilles
8,369
465
87
5
0
376,422
0
W
Bacchus
9,546
530
14
1
0
359,515
0
W
Danzaburou
8,945
497
149
8
0
350,722
0
L
Maui
7,722
429
34
2
0
323,334
6
W
Ne Zha
9,505
528
118
7
0
388,277
0
W
Bellona
9,861
548
122
7
0
348,435
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role