Player Matchup

Freya
Freya
Gold V
 
Freya
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold V
 
Fafnir
Gold V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
DatBackGuy
Hercules
Gold V
Level 127
God Stats
9W - 14L
1,214 SR
Queue Stats
269W - 283L
1,213 MMR
Party 1
Tiamat
Tiamat
Silver IV
HeyeLash
Tiamat
Silver IV
Level 145
God Stats
2W - 1L
1,546 SR
Queue Stats
14W - 19L
1,310 MMR
Solo
Ne Zha
Ne Zha
Gold IV
J2T0X1C
Ne Zha
Gold IV
Level 124
God Stats
14W - 21L
1,365 SR
Queue Stats
298W - 304L
1,384 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,425 SR
1,381 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,507 SR
1,341 MMR
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver III
J_ortiiiz
Ares
Silver III
Level 75
God Stats
1W - 0L
1,492 SR
Queue Stats
6W - 12L
1,270 MMR
Solo
Thoth
Thoth
Bronze III
SICAR10JR95
Thoth
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,366 MMR
Party 2
Cupid
Cupid
Bronze III
fer_304
Cupid
Bronze III
Level 118
God Stats
3W - 4L
1,462 SR
Queue Stats
8W - 17L
1,274 MMR
Party 2
Loki
Loki
Gold V
potholes240
Loki
Gold V
Level 91
God Stats
17W - 9L
1,584 SR
Queue Stats
158W - 164L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
1 / 0 / 0
3,506
701
2,581
2,482
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fafnir
 
Fafnir
5
0 / 0 / 1
3,424
685
1,055
2,592
1,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
DatBackGuy
Hercules
6
0 / 3 / 0
3,346
669
1,678
4,047
2,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
HeyeLash
Tiamat
1
0 / 0 / 0
2,425
485
0
0
0
Ne Zha
J2T0X1C
Ne Zha
6
0 / 0 / 1
3,262
652
1,425
3,624
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SusanoAthenaAo KuangCu Chulainn

VS

Bans
ThanatosBastetJanusAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
3 / 0 / 0
4,512
902
2,607
3,089
1,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
5
0 / 0 / 0
3,227
645
648
2,917
1,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 0 / 0
3,444
689
426
1,484
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
fer_304
Cupid
6
0 / 0 / 0
3,098
620
1,432
2,727
710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 0
3,178
636
1,082
3,146
734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
3
3
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
0
0
1
L
Fafnir
 
Fafnir
0
0
1
0.5
W
Amaterasu
 
Amaterasu
3
0
0
3
L
Hercules
DatBackGuy
Hercules
0
3
0
0
L
Tiamat
HeyeLash
Tiamat
0
0
0
0
L
Ne Zha
J2T0X1C
Ne Zha
0
0
1
0.5
W
Ares
0
0
0
0
W
0
0
0
0
W
Cupid
fer_304
Cupid
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,739
Damage
6,195
12,745
Taken
13,363
5,656
Mitigated
4,473
5,384
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,581
907
0
1,229
2,482
630
0
225
2,257
17,660
0
L
Fafnir
 
Fafnir
1,055
305
0
1,566
2,592
1,584
0
465
2,127
6,278
0
W
Amaterasu
 
Amaterasu
2,607
1,246
0
2,243
3,089
1,280
0
0
2,948
0
23,540
L
Hercules
DatBackGuy
Hercules
1,678
542
0
1,299
4,047
2,337
0
0
3,849
0
14,975
L
Tiamat
HeyeLash
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
J2T0X1C
Ne Zha
1,425
412
0
1,290
3,624
1,105
0
384
3,240
0
14,025
W
Ares
648
151
0
1,134
2,917
1,409
0
1,339
1,308
6,797
978
W
426
61
0
500
1,484
340
0
499
985
17,374
0
W
Cupid
fer_304
Cupid
1,432
1,007
0
1,175
2,727
710
0
924
1,647
0
15,269
W
1,082
212
0
1,771
3,146
734
0
412
2,698
0
15,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,963
Gold Earned
17,459
104
Minions Killed
153
0
Camps Cleared
0
426,308
Distance Traveled
496,292
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,506
701
32
6
0
103,302
0
L
Fafnir
3,424
685
8
2
0
127,322
1
W
Amaterasu
4,512
902
45
9
0
102,395
0
L
Hercules
3,346
669
32
6
0
84,908
0
L
Tiamat
2,425
485
0
0
0
0
0
L
Ne Zha
3,262
652
32
6
0
110,776
0
W
Ares
3,227
645
14
3
0
106,988
2
W
Thoth
3,444
689
30
6
0
85,091
0
W
Cupid
3,098
620
28
6
0
92,152
0
W
Loki
3,178
636
36
7
0
109,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role