Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Djavan9
Ne Zha
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 43L
1,383 Elo+
Solo
Kukulkan
Kukulkan
KillerMercinary
Kukulkan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,688 Elo+
Solo
Cerberus
Cerberus
YoungSavvy1718
Cerberus
Level 142
God Stats
1W - 3L
1,187 SR
Queue Stats
842W - 774L
1,536 Elo+
Solo
Fafnir
Fafnir
ZiggyBean
Fafnir
Level 119
God Stats
1W - 3L
1,125 SR
Queue Stats
24W - 38L
1,427 Elo+
Solo
Team Averages
Level 138
1,362 SR
1,507 Elo+

VS

Team Averages
Level 114
1,456 SR
1,557 Elo+
Neith
Neith
Blak Lghtning
Neith
Level 148
God Stats
1W - 3L
1,534 SR
Queue Stats
76W - 77L
1,473 Elo+
Solo
Zeus
Zeus
CoolTieGuy
Zeus
Level 193
God Stats
5W - 6L
1,509 SR
Queue Stats
777W - 798L
1,549 Elo+
Solo
Hun Batz
Hun Batz
Cyvy004
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,579 Elo+
Party 1
Bellona
Bellona
TheWindigo
Bellona
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,631 Elo+
Party 1
Bacchus
Bacchus
o I RG I o
Bacchus
Level 145
God Stats
2W - 4L
1,237 SR
Queue Stats
247W - 266L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 3 / 8
8,082
808
11,830
6,604
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Djavan9
Ne Zha
14
7 / 5 / 8
8,944
894
7,941
9,264
4,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
18
9 / 0 / 9
10,558
1,056
13,208
5,397
2,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
16
4 / 2 / 14
9,708
971
10,479
14,220
16,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Fafnir
ZiggyBean
Fafnir
15
3 / 4 / 13
9,677
968
5,773
14,207
16,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 8
6,590
659
5,275
7,574
2,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
2 / 1 / 5
8,136
814
10,081
5,328
1,745
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hun Batz
Cyvy004
Hun Batz
12
5 / 7 / 5
7,686
769
8,131
10,331
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
TheWindigo
Bellona
13
3 / 5 / 9
7,594
759
8,792
12,606
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
o I RG I o
Bacchus
15
4 / 6 / 6
8,936
894
9,263
16,683
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
47
24
Kills
14
14
Deaths
24
52
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
3
8
1.67
L
0
5
8
0.8
L
2
1
5
4.5
L
Hun Batz
Cyvy004
Hun Batz
5
7
5
1.07
W
Ne Zha
Djavan9
Ne Zha
7
5
8
2.2
W
Kukulkan
9
0
9
13.5
L
Bellona
TheWindigo
Bellona
3
5
9
1.5
W
Cerberus
4
2
14
5.5
W
Fafnir
ZiggyBean
Fafnir
3
4
13
2.38
L
Bacchus
o I RG I o
Bacchus
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,231
Damage
41,542
49,692
Taken
52,522
42,807
Mitigated
33,462
15,886
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,830
257
903
869
6,604
2,959
76
2,865
3,655
21,203
0
L
5,275
1,381
143
895
7,574
2,193
0
5,360
2,214
0
9,104
L
10,081
442
131
1,967
5,328
1,745
0
4,091
1,237
34,171
537
L
Hun Batz
Cyvy004
Hun Batz
8,131
2,039
0
6
10,331
3,926
0
7,275
3,056
0
16,161
W
Ne Zha
Djavan9
Ne Zha
7,941
1,516
494
917
9,264
4,682
0
3,323
5,859
0
18,865
W
Kukulkan
13,208
2,337
1,085
404
5,397
2,889
678
2,621
2,582
28,957
1,402
L
Bellona
TheWindigo
Bellona
8,792
2,537
173
1,422
12,606
11,828
0
10,198
2,408
0
10,708
W
Cerberus
10,479
571
1,611
4,239
14,220
16,208
112
4,286
9,782
19,553
967
W
Fafnir
ZiggyBean
Fafnir
5,773
1,829
2,470
2,894
14,207
16,069
329
6,157
7,927
10,397
801
L
Bacchus
o I RG I o
Bacchus
9,263
1,069
194
1,849
16,683
13,770
0
12,938
3,745
18,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,969
Gold Earned
38,942
142
Minions Killed
100
0
Camps Cleared
0
1,032,094
Distance Traveled
833,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,082
808
24
2
0
203,557
0
L
Neith
6,590
659
9
1
0
155,599
0
L
Zeus
8,136
814
48
5
0
199,419
0
L
Hun Batz
7,686
769
17
2
0
145,767
0
W
Ne Zha
8,944
894
9
1
0
205,297
0
W
Kukulkan
10,558
1,056
60
6
0
229,409
0
L
Bellona
7,594
759
7
1
0
163,276
0
W
Cerberus
9,708
971
30
3
0
196,937
0
W
Fafnir
9,677
968
19
2
0
196,894
0
L
Bacchus
8,936
894
19
2
0
169,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role