Player Matchup

Nike
Nike
Juanchiin
Nike
Level 159
God Stats
8W - 5L
1,569 SR
Queue Stats
173W - 167L
1,518 Elo+
Solo
Sol
Sol
Juansoft
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,461 Elo+
Party 1
Bacchus
Bacchus
RamGal77
Bacchus
Level 128
God Stats
4W - 2L
1,527 SR
Queue Stats
93W - 90L
1,521 Elo+
Party 1
Awilix
Awilix
ShadosTCR
Awilix
Level 107
God Stats
4W - 8L
1,379 SR
Queue Stats
74W - 73L
1,523 Elo+
Party 1
Nox
Nox
SoldadodeDePaul
Nox
Level 159
God Stats
5W - 6L
1,331 SR
Queue Stats
116W - 132L
1,411 Elo+
Solo
Team Averages
Level 136
1,461 SR
1,487 Elo+

VS

Team Averages
Level 147
1,559 SR
1,505 Elo+
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Gpscity13
Achilles
Level 127
God Stats
3W - 6L
1,639 SR
Queue Stats
62W - 64L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
Thedemonred
Danzaburou
Level 147
God Stats
15W - 9L
1,657 SR
Queue Stats
262W - 238L
1,515 Elo+
Solo
Athena
Athena
callof123
Athena
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 139L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
7
0 / 0 / 1
3,958
792
1,814
4,688
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
5 / 1 / 0
4,658
932
2,939
1,975
377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
RamGal77
Bacchus
6
1 / 0 / 4
4,210
842
2,288
4,330
3,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
ShadosTCR
Awilix
7
1 / 1 / 2
3,833
767
753
3,074
930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
3,723
745
1,278
2,463
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 1 / 1
3,858
772
1,166
2,096
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Zhong Kui
 
Zhong Kui
7
0 / 1 / 0
3,745
749
2,473
3,623
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Gpscity13
Achilles
7
2 / 0 / 0
3,926
785
1,831
3,078
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Thedemonred
Danzaburou
5
0 / 3 / 0
3,048
610
1,309
3,239
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
callof123
Athena
3
0 / 2 / 0
2,958
592
737
3,192
1,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
3
3
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Achilles
Gpscity13
Achilles
2
0
0
2
W
Nike
0
0
1
0.5
W
5
1
0
5
W
Bacchus
RamGal77
Bacchus
1
0
4
3
W
Awilix
ShadosTCR
Awilix
1
1
2
2
W
0
1
0
0
L
Danzaburou
Thedemonred
Danzaburou
0
3
0
0
L
Athena
callof123
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,072
Damage
7,516
16,530
Taken
15,228
6,570
Mitigated
6,176
4,331
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,166
164
0
473
2,096
898
0
915
1,017
11,838
2,007
L
Zhong Kui
 
Zhong Kui
2,473
647
0
1,982
3,623
2,179
0
0
3,623
18,224
4,408
L
Achilles
Gpscity13
Achilles
1,831
466
0
2,177
3,078
879
0
788
2,250
0
15,015
W
Nike
1,814
116
0
1,233
4,688
1,544
0
2,068
2,620
0
21,454
W
2,939
1,658
0
897
1,975
377
951
320
1,655
21,368
5,231
W
Bacchus
RamGal77
Bacchus
2,288
545
0
1,356
4,330
3,022
0
417
3,913
8,404
0
W
Awilix
ShadosTCR
Awilix
753
374
0
209
3,074
930
0
421
2,625
0
19,441
W
1,278
141
0
636
2,463
697
0
825
1,576
17,242
0
L
Danzaburou
Thedemonred
Danzaburou
1,309
422
0
821
3,239
834
0
2,235
1,004
0
11,040
L
Athena
callof123
Athena
737
251
0
751
3,192
1,386
0
2,112
1,080
3,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,382
Gold Earned
17,535
178
Minions Killed
151
0
Camps Cleared
0
561,520
Distance Traveled
539,736
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,858
772
38
8
0
119,252
0
L
Zhong Kui
3,745
749
47
9
0
109,001
0
L
Achilles
3,926
785
38
8
0
132,831
0
W
Nike
3,958
792
47
9
0
101,564
0
W
Sol
4,658
932
50
10
0
102,908
1
W
Bacchus
4,210
842
6
1
0
117,087
1
W
Awilix
3,833
767
31
6
0
133,874
0
W
Nox
3,723
745
44
9
0
106,087
0
L
Danzaburou
3,048
610
22
4
0
113,612
0
L
Athena
2,958
592
6
1
0
65,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role