Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
GOFASTO
Susano
Level 55
God Stats
3W - 1L
1,845 SR
Queue Stats
50W - 30L
1,663 Elo+
Party 3
Hou Yi
Hou Yi
ProDiluc
Hou Yi
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,696 Elo+
Party 3
Scylla
Scylla
TUTANPOCK
Scylla
Level 65
God Stats
14W - 6L
1,649 SR
Queue Stats
48W - 33L
1,660 Elo+
Party 3
Nu Wa
Nu Wa
zTreze
Nu Wa
Level 184
God Stats
217W - 202L
1,592 SR
Queue Stats
340W - 348L
1,543 Elo+
Solo
Team Averages
Level 102
1,617 SR
1,612 Elo+

VS

Team Averages
Level 144
1,501 SR
1,527 Elo+
Hun Batz
Hun Batz
ChangedNameAdj2
Hun Batz
Level 149
God Stats
0W - 2L
1,293 SR
Queue Stats
192W - 177L
1,539 Elo+
Party 2
Medusa
Medusa
TheBluePrince20
Medusa
Level 137
God Stats
2W - 2L
1,827 SR
Queue Stats
45W - 40L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
WellDovahk
Cthulhu
Level 153
God Stats
4W - 5L
1,478 SR
Queue Stats
241W - 227L
1,475 Elo+
Solo
Olorun
Olorun
javier_RK
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,585 Elo+
Party 1
Achilles
Achilles
ιмναяιєту
Achilles
Level 155
God Stats
1W - 1L
1,408 SR
Queue Stats
122W - 109L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 1 / 8
5,736
637
3,990
6,593
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
GOFASTO
Susano
11
4 / 2 / 3
5,878
653
3,984
6,341
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
ProDiluc
Hou Yi
11
2 / 3 / 2
5,662
629
4,050
7,029
2,178
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Scylla
TUTANPOCK
Scylla
12
5 / 0 / 1
6,500
722
4,283
3,685
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
zTreze
Nu Wa
11
1 / 2 / 3
5,854
650
5,339
5,119
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
2 / 3 / 1
5,369
597
3,811
7,278
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 3 / 1
6,074
675
5,201
7,698
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cthulhu
WellDovahk
Cthulhu
7
0 / 2 / 3
4,704
523
2,965
5,139
2,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Olorun
javier_RK
Olorun
9
0 / 3 / 1
5,486
610
2,175
6,045
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 2 / 0
5,766
641
4,035
8,939
4,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
13
Kills
8
8
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
8
5
L
Hun Batz
2
3
1
0.83
W
Susano
GOFASTO
Susano
4
2
3
2.75
W
Hou Yi
ProDiluc
Hou Yi
2
3
2
1
W
Scylla
TUTANPOCK
Scylla
5
0
1
5.5
L
4
3
1
1.5
L
Cthulhu
WellDovahk
Cthulhu
0
2
3
0.75
L
Olorun
javier_RK
Olorun
0
3
1
0.17
W
Nu Wa
zTreze
Nu Wa
1
2
3
1.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,646
Damage
18,187
28,767
Taken
35,099
10,081
Mitigated
12,230
11,994
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,990
1,637
650
2,981
6,593
4,159
0
1,764
4,829
0
12,919
L
Hun Batz
3,811
915
0
2,523
7,278
2,094
0
983
6,261
0
36,017
W
Susano
GOFASTO
Susano
3,984
873
0
2,934
6,341
1,762
0
561
5,780
0
32,572
W
Hou Yi
ProDiluc
Hou Yi
4,050
1,506
0
2,301
7,029
2,178
0
998
6,031
0
35,312
W
Scylla
TUTANPOCK
Scylla
4,283
301
0
1,227
3,685
858
0
1,822
1,863
49,547
537
L
5,201
1,739
0
2,676
7,698
2,124
0
93
7,591
0
37,864
L
Cthulhu
WellDovahk
Cthulhu
2,965
609
47
926
5,139
2,014
0
1,117
3,950
16,538
352
L
Olorun
javier_RK
Olorun
2,175
1,292
20
1,343
6,045
1,612
0
2,650
3,375
36,340
2,106
W
Nu Wa
zTreze
Nu Wa
5,339
2,286
0
1,901
5,119
1,124
0
104
5,015
32,130
0
L
4,035
577
0
3,258
8,939
4,386
0
4,187
4,417
0
36,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
27,399
311
Minions Killed
287
0
Camps Cleared
0
1,008,888
Distance Traveled
909,308
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,736
637
19
2
0
213,172
0
L
Hun Batz
5,369
597
68
8
0
217,377
0
W
Susano
5,878
653
58
6
0
224,597
0
W
Hou Yi
5,662
629
66
7
0
179,407
0
W
Scylla
6,500
722
105
12
0
206,340
1
L
Medusa
6,074
675
54
6
0
185,935
2
L
Cthulhu
4,704
523
36
4
0
179,801
1
L
Olorun
5,486
610
70
8
0
163,649
0
W
Nu Wa
5,854
650
63
7
0
185,372
0
L
Achilles
5,766
641
59
7
0
162,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role