Player Matchup

Persephone
Persephone
GhotsBeyond
Persephone
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,503 Elo+
Solo
Sobek
Sobek
OGFeeder0069
Sobek
Level 154
God Stats
4W - 4L
1,427 SR
Queue Stats
280W - 275L
1,488 Elo+
Party 1
Hun Batz
Hun Batz
Tiffins26
Hun Batz
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
575W - 616L
1,362 Elo+
Solo
Medusa
Medusa
rosyreed0
Medusa
Level 83
God Stats
9W - 7L
1,573 SR
Queue Stats
294W - 294L
1,484 Elo+
Party 1
Scylla
Scylla
the_palace_cat
Scylla
Level 102
God Stats
1W - 2L
1,595 SR
Queue Stats
63W - 72L
1,475 Elo+
Solo
Team Averages
Level 97
1,476 SR
1,463 Elo+

VS

Team Averages
Level 94
1,388 SR
1,492 Elo+
Athena
Athena
TrueWizard11
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 106L
1,447 Elo+
Party 2
Surtr
Surtr
UltraBeastzz
Surtr
Level 141
God Stats
1W - 0L
1,305 SR
Queue Stats
14W - 3L
1,610 Elo+
Solo
Scylla
Scylla
bandit2785
Scylla
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 125L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
fffjapan4
Kukulkan
Level 105
God Stats
3W - 6L
1,372 SR
Queue Stats
237W - 218L
1,477 Elo+
Solo
Merlin
Merlin
xi SubtleCoin
Merlin
Level 129
God Stats
1W - 1L
1,263 SR
Queue Stats
156W - 156L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GhotsBeyond
Persephone
5
0 / 0 / 0
5,464
607
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 3
8,712
968
8,997
17,752
16,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
Tiffins26
Hun Batz
10
0 / 6 / 2
6,351
706
6,279
9,375
5,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Medusa
rosyreed0
Medusa
14
3 / 4 / 5
7,488
832
8,879
7,868
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 6 / 3
7,982
887
7,659
8,807
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 4 / 14
8,733
970
7,073
15,125
16,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 2 / 8
9,482
1,054
7,312
12,116
13,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
bandit2785
Scylla
13
1 / 3 / 9
7,846
872
2,715
4,727
1,512
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
fffjapan4
Kukulkan
16
10 / 4 / 6
9,954
1,106
12,600
6,554
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 1 / 11
9,121
1,013
5,739
5,408
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
12
Kills
19
21
Deaths
14
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Persephone
GhotsBeyond
Persephone
0
0
0
0
L
6
5
3
1.5
L
Hun Batz
Tiffins26
Hun Batz
0
6
2
0.17
W
Athena
0
4
14
1.75
W
6
2
8
5
W
Scylla
bandit2785
Scylla
1
3
9
1.83
W
Kukulkan
fffjapan4
Kukulkan
10
4
6
3.25
L
Medusa
rosyreed0
Medusa
3
4
5
1.38
L
3
6
3
0.75
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,814
Damage
35,439
43,802
Taken
43,930
28,952
Mitigated
36,661
8,902
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
GhotsBeyond
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
8,997
428
462
6,547
17,752
16,468
0
11,501
6,251
22,257
388
L
Hun Batz
Tiffins26
Hun Batz
6,279
883
414
847
9,375
5,977
191
5,189
4,186
0
10,525
W
Athena
7,073
1,822
2,873
2,086
15,125
16,929
430
5,401
9,452
12,338
30
W
7,312
2,380
599
2,894
12,116
13,570
552
3,797
8,071
1,175
12,502
W
Scylla
bandit2785
Scylla
2,715
979
73
256
4,727
1,512
1,833
2,596
2,050
4,816
0
W
Kukulkan
fffjapan4
Kukulkan
12,600
1,459
439
544
6,554
2,657
1,415
2,186
4,295
22,010
0
L
Medusa
rosyreed0
Medusa
8,879
1,964
19
340
7,868
3,334
544
5,931
1,937
0
21,608
L
7,659
551
0
273
8,807
3,173
340
6,029
2,778
20,035
56
W
5,739
296
1,318
1,783
5,408
1,993
786
1,460
3,850
29,382
1,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,997
Gold Earned
45,136
97
Minions Killed
112
0
Camps Cleared
0
663,698
Distance Traveled
875,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,464
607
0
0
0
0
0
L
Sobek
8,712
968
25
3
0
155,832
0
L
Hun Batz
6,351
706
14
2
0
173,739
0
W
Athena
8,733
970
6
1
0
172,964
0
W
Surtr
9,482
1,054
10
1
0
176,961
0
W
Scylla
7,846
872
6
1
0
161,411
0
W
Kukulkan
9,954
1,106
27
3
0
174,769
0
L
Medusa
7,488
832
22
2
0
162,657
0
L
Scylla
7,982
887
36
4
0
171,470
0
W
Merlin
9,121
1,013
63
7
0
188,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role