Player Matchup

Rama
Rama
 
Rama
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Chief Michelin
Apollo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 333L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
MrFruffers
Sylvanus
Level 121
God Stats
10W - 4L
1,863 SR
Queue Stats
207W - 195L
1,569 Elo+
Party 1
Kuzenbo
Kuzenbo
coronelmati2000
Kuzenbo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,463 Elo+
Solo
Discordia
Discordia
nghtmrewolf
Discordia
Level 148
God Stats
5W - 4L
1,573 SR
Queue Stats
97W - 83L
1,568 Elo+
Party 1
Team Averages
Level 145
1,587 SR
1,535 Elo+

VS

Team Averages
Level 125
1,502 SR
1,520 Elo+
Arachne
Arachne
CUNKEDBUNKER
Arachne
Level 74
God Stats
2W - 5L
1,322 SR
Queue Stats
140W - 162L
1,429 Elo+
Solo
Athena
Athena
HELL0191
Athena
Level 138
God Stats
2W - 4L
1,583 SR
Queue Stats
173W - 165L
1,542 Elo+
Solo
Chang'e
Chang'e
SebasXD0710
Chang'e
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 193L
1,532 Elo+
Party 2
Loki
Loki
SweetMec
Loki
Level 127
God Stats
143W - 103L
1,625 SR
Queue Stats
158W - 135L
1,533 Elo+
Party 2
Anhur
Anhur
kesalexx
Anhur
Level 157
God Stats
7W - 5L
1,479 SR
Queue Stats
218W - 221L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 0 / 0
3,272
654
4,382
3,910
801
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 0 / 0
3,879
776
2,363
3,352
1,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
MrFruffers
Sylvanus
6
0 / 1 / 0
3,523
705
1,777
5,571
1,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 1 / 0
2,860
572
503
2,254
1,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
nghtmrewolf
Discordia
6
0 / 2 / 0
3,450
690
940
1,751
358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CUNKEDBUNKER
Arachne
6
1 / 1 / 2
3,480
696
1,395
2,994
724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
HELL0191
Athena
6
0 / 0 / 1
3,535
707
2,283
5,655
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
SebasXD0710
Chang'e
7
2 / 0 / 0
3,957
791
879
2,008
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
6
0 / 1 / 0
3,396
679
1,276
3,774
653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
kesalexx
Anhur
6
1 / 0 / 0
3,613
723
3,506
2,844
682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
W
Arachne
CUNKEDBUNKER
Arachne
1
1
2
2
L
1
0
0
1
W
Athena
HELL0191
Athena
0
0
1
0.5
L
Sylvanus
MrFruffers
Sylvanus
0
1
0
0
W
Chang'e
SebasXD0710
Chang'e
2
0
0
2
W
Loki
0
1
0
0
L
0
1
0
0
W
Anhur
kesalexx
Anhur
1
0
0
1
L
Discordia
nghtmrewolf
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,965
Damage
9,339
16,838
Taken
17,275
5,185
Mitigated
6,350
8,109
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,382
3,995
0
1,314
3,910
801
0
1,109
2,801
0
20,820
W
Arachne
CUNKEDBUNKER
Arachne
1,395
847
0
1,427
2,994
724
0
487
2,467
0
14,475
L
2,363
1,219
0
1,709
3,352
1,183
0
0
3,352
0
19,950
W
Athena
HELL0191
Athena
2,283
1,275
0
2,870
5,655
3,787
0
982
4,673
11,410
0
L
Sylvanus
MrFruffers
Sylvanus
1,777
620
1,630
2,573
5,571
1,680
0
1,174
4,397
9,060
0
W
Chang'e
SebasXD0710
Chang'e
879
140
80
952
2,008
504
0
744
1,092
20,931
0
W
Loki
1,276
236
0
1,594
3,774
653
0
0
3,483
0
14,584
L
503
243
0
573
2,254
1,163
0
479
1,775
7,735
0
W
Anhur
kesalexx
Anhur
3,506
2,068
0
1,119
2,844
682
0
795
2,049
0
19,402
L
Discordia
nghtmrewolf
Discordia
940
0
0
310
1,751
358
0
400
1,351
13,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,984
Gold Earned
17,981
145
Minions Killed
140
0
Camps Cleared
0
482,662
Distance Traveled
564,835
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,272
654
37
7
0
106,450
0
W
Arachne
3,480
696
29
6
0
139,450
0
L
Apollo
3,879
776
35
7
0
86,984
0
W
Athena
3,535
707
12
2
0
111,050
0
L
Sylvanus
3,523
705
17
3
0
121,541
1
W
Chang'e
3,957
791
41
8
0
108,194
0
W
Loki
3,396
679
22
4
0
112,393
0
L
Kuzenbo
2,860
572
20
4
0
64,809
0
W
Anhur
3,613
723
36
7
0
93,748
1
L
Discordia
3,450
690
36
7
0
102,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role