Player Matchup

Tyr
Tyr
Caleb Umbra
Tyr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,706 Elo+
Party 1
Baron Samedi
Baron Samedi
Moncher Of Bred
Baron Samedi
Level 149
God Stats
2W - 1L
1,762 SR
Queue Stats
17W - 8L
1,674 Elo+
Party 1
Kuzenbo
Kuzenbo
Skeko_19
Kuzenbo
Level 88
God Stats
4W - 5L
1,485 SR
Queue Stats
79W - 72L
1,480 Elo+
Solo
Team Averages
Level 119
1,582 SR
1,620 Elo+

VS

Team Averages
Level 103
1,402 SR
1,490 Elo+
Ra
Ra
Okapiajohnstoni
Ra
Level 124
God Stats
4W - 3L
1,379 SR
Queue Stats
87W - 75L
1,454 Elo+
Party 2
Maui
Maui
Pixlley
Maui
Level 100
God Stats
8W - 17L
1,367 SR
Queue Stats
328W - 331L
1,547 Elo+
Solo
Achilles
Achilles
eljwilliams
Achilles
Level 84
God Stats
1W - 2L
1,458 SR
Queue Stats
51W - 52L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
8,388
699
5,492
14,944
11,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Moncher Of Bred
Baron Samedi
13
1 / 5 / 2
8,386
699
7,864
9,541
5,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Skeko_19
Kuzenbo
11
1 / 1 / 1
7,326
611
2,843
4,680
2,896
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
10,775
898
9,482
7,656
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Pixlley
Maui
16
3 / 0 / 7
9,786
816
7,212
11,656
13,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Achilles
eljwilliams
Achilles
14
4 / 3 / 6
9,551
796
6,112
10,889
5,265
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
10
10
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Baron Samedi
Moncher Of Bred
Baron Samedi
1
5
2
0.4
W
3
1
7
6.5
W
Maui
Pixlley
Maui
3
0
7
6.5
L
Kuzenbo
Skeko_19
Kuzenbo
1
1
1
1.5
W
Achilles
eljwilliams
Achilles
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,199
Damage
22,806
29,165
Taken
30,201
19,986
Mitigated
21,991
5,656
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,492
926
0
2,793
14,944
11,641
0
7,771
6,750
0
18,654
L
Baron Samedi
Moncher Of Bred
Baron Samedi
7,864
872
782
1,841
9,541
5,449
0
5,321
4,025
31,822
0
W
9,482
1,119
2,748
4,144
7,656
3,466
1,320
2,786
4,870
68,542
749
W
Maui
Pixlley
Maui
7,212
833
0
880
11,656
13,260
652
4,264
7,329
14,483
693
L
Kuzenbo
Skeko_19
Kuzenbo
2,843
927
0
240
4,680
2,896
0
2,503
2,084
5,964
1,487
W
Achilles
eljwilliams
Achilles
6,112
1,480
0
861
10,889
5,265
295
3,389
7,500
76
19,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,100
Gold Earned
30,112
79
Minions Killed
173
0
Camps Cleared
0
543,208
Distance Traveled
684,836
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,388
699
28
2
0
214,528
0
L
Baron Samedi
8,386
699
43
4
0
181,988
0
W
Ra
10,775
898
116
10
0
228,943
2
W
Maui
9,786
816
29
2
0
235,056
0
L
Kuzenbo
7,326
611
8
1
0
146,692
0
W
Achilles
9,551
796
28
2
0
220,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role