Player Matchup

Geb
Geb
Bronze III
GigglyBones
Geb
Bronze III
Level 128
God Stats
3W - 2L
1,590 SR
Queue Stats
22W - 28L
1,478 MMR
Solo
Jormungandr
Jormungandr
Bronze III
infernal-darks
Jormungandr
Bronze III
Level 104
God Stats
43W - 87L
1,362 SR
Queue Stats
104W - 279L
421 MMR
Solo
Persephone
Persephone
Gold I
thtboijoe
Persephone
Gold I
Level 161
God Stats
17W - 23L
1,629 SR
Queue Stats
356W - 433L
1,642 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,527 SR
1,180 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,722 SR
1,670 MMR
Bacchus
Bacchus
Gold III
ActiveSlaking
Bacchus
Gold III
Level 159
God Stats
3W - 4L
1,537 SR
Queue Stats
18W - 12L
1,693 MMR
Party 1
Cliodhna
Cliodhna
Silver I
Saraxyia
Cliodhna
Silver I
Level 159
God Stats
8W - 4L
1,704 SR
Queue Stats
12W - 9L
1,619 MMR
Party 1
Medusa
Medusa
Gold V
ShyBoyJakeyTTV
Medusa
Gold V
Level 100
God Stats
3W - 1L
1,925 SR
Queue Stats
6W - 2L
1,697 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,491
653
10,824
13,408
14,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
infernal-darks
Jormungandr
13
0 / 7 / 1
8,276
637
4,256
12,073
12,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
thtboijoe
Persephone
15
0 / 2 / 1
9,300
715
9,609
6,206
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
CthulhuAresSerqetAchillesBastet

VS

Bans
KuzenboVulcanDanzaburouIx ChelAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
1 / 0 / 9
10,201
785
6,082
10,949
15,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Saraxyia
Cliodhna
17
5 / 1 / 5
11,424
879
10,517
12,665
11,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

19
5 / 0 / 5
11,937
918
11,722
10,311
4,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
0
9
5.5
L
1
2
0
0.5
W
Cliodhna
Saraxyia
Cliodhna
5
1
5
7.5
W
5
0
5
7.5
L
Jormungandr
infernal-darks
Jormungandr
0
7
1
0.07
L
Persephone
thtboijoe
Persephone
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,689
Damage
28,321
31,687
Taken
33,925
28,804
Mitigated
31,910
3,903
Healing
15,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
6,082
522
0
4,260
10,949
15,775
290
8,229
2,292
13,940
1,109
L
10,824
438
0
1,197
13,408
14,332
0
2,886
9,604
23,460
1,224
W
Cliodhna
Saraxyia
Cliodhna
10,517
1,352
0
6,889
12,665
11,809
483
7,710
4,587
0
37,323
W
11,722
5,932
0
4,477
10,311
4,326
2,885
6,487
3,682
0
78,178
L
Jormungandr
infernal-darks
Jormungandr
4,256
606
0
956
12,073
12,239
0
1,995
9,427
15,931
460
L
Persephone
thtboijoe
Persephone
9,609
395
0
1,750
6,206
2,233
0
211
5,840
32,405
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,067
Gold Earned
33,562
111
Minions Killed
190
0
Camps Cleared
0
673,696
Distance Traveled
748,255
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,201
785
23
2
0
236,572
0
L
Geb
8,491
653
13
1
0
254,771
0
W
Cliodhna
11,424
879
52
4
0
260,196
4
W
Medusa
11,937
918
115
9
0
251,487
0
L
Jormungandr
8,276
637
28
2
0
207,881
0
L
Persephone
9,300
715
70
5
0
211,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role