Player Matchup

Nut
Nut
Aairad
Nut
Level 124
God Stats
14W - 14L
1,491 SR
Queue Stats
165W - 145L
1,484 Elo+
Party 2
Awilix
Awilix
Crefe903
Awilix
Level 155
God Stats
2W - 1L
1,690 SR
Queue Stats
172W - 166L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
Fraanjor13
Kukulkan
Level 39
God Stats
3W - 1L
1,683 SR
Queue Stats
25W - 19L
1,508 Elo+
Party 1
Mulan
Mulan
ImperiledGem72
Mulan
Level 45
God Stats
3W - 1L
1,775 SR
Queue Stats
101W - 99L
1,487 Elo+
Solo
Scylla
Scylla
XiSc0z
Scylla
Level 58
God Stats
1W - 0L
1,376 SR
Queue Stats
37W - 38L
1,466 Elo+
Party 1
Team Averages
Level 84
1,603 SR
1,484 Elo+

VS

Team Averages
Level 72
1,494 SR
1,401 Elo+
Medusa
Medusa
KnavelyAgenda
Medusa
Level 144
God Stats
7W - 10L
1,532 SR
Queue Stats
26W - 44L
1,377 Elo+
Party 3
Cabrakan
Cabrakan
Sandr0Malandr0
Cabrakan
Level 67
God Stats
0W - 1L
1,551 SR
Queue Stats
32W - 30L
1,575 Elo+
Solo
Nemesis
Nemesis
StrOngeR_Burn
Nemesis
Level 36
God Stats
10W - 19L
1,233 SR
Queue Stats
56W - 68L
1,250 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tremiec
Kumbhakarna
Level 47
God Stats
4W - 2L
1,856 SR
Queue Stats
20W - 40L
1,346 Elo+
Party 3
Merlin
Merlin
mandontcare145
Merlin
Level 67
God Stats
1W - 3L
1,298 SR
Queue Stats
52W - 53L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Aairad
Nut
16
3 / 1 / 7
9,042
532
8,292
10,212
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Awilix
Crefe903
Awilix
19
15 / 0 / 3
11,386
670
11,211
9,491
4,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
Fraanjor13
Kukulkan
14
1 / 4 / 6
9,249
544
12,173
11,627
6,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 7
8,442
497
5,561
13,206
11,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Scylla
XiSc0z
Scylla
16
3 / 3 / 2
9,632
567
5,120
11,282
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,813
460
11,382
10,148
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
13
2 / 5 / 2
8,760
515
8,406
19,173
17,137
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
15
4 / 5 / 0
8,612
507
6,865
14,096
5,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Tremiec
Kumbhakarna
13
2 / 3 / 1
8,353
491
2,697
10,828
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 5 / 1
8,991
529
6,695
8,975
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
23
Kills
10
10
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nut
Aairad
Nut
3
1
7
6.5
W
Awilix
Crefe903
Awilix
15
0
3
16.5
W
Kukulkan
Fraanjor13
Kukulkan
1
4
6
1
W
1
2
7
2.25
L
1
5
2
0.4
L
Cabrakan
2
5
2
0.6
L
Nemesis
4
5
0
0.8
L
Kumbhakarna
Tremiec
Kumbhakarna
2
3
1
0.83
W
Scylla
XiSc0z
Scylla
3
3
2
1.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,357
Damage
36,045
55,818
Taken
63,220
29,369
Mitigated
38,146
18,899
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
Aairad
Nut
8,292
3,774
0
4,071
10,212
4,022
1,649
763
9,449
0
74,369
W
Awilix
Crefe903
Awilix
11,211
4,132
0
2,620
9,491
4,590
567
1,223
8,268
0
100,679
W
Kukulkan
Fraanjor13
Kukulkan
12,173
2,344
0
4,555
11,627
6,557
148
7,411
4,216
61,083
2,731
W
5,561
1,021
0
3,740
13,206
11,297
276
2,092
11,114
84
30,463
L
11,382
2,869
0
1,154
10,148
3,308
325
0
10,148
0
76,079
L
Cabrakan
8,406
1,150
0
5,963
19,173
17,137
0
10,226
8,947
58,527
0
L
Nemesis
6,865
2,119
0
1,974
14,096
5,730
0
2,818
11,278
0
68,895
L
Kumbhakarna
Tremiec
Kumbhakarna
2,697
300
0
1,590
10,828
8,916
0
0
10,828
24,186
725
W
Scylla
XiSc0z
Scylla
5,120
340
0
3,913
11,282
2,903
540
6,779
4,503
64,347
2,041
L
6,695
0
0
1,480
8,975
3,055
0
3,939
5,036
67,350
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,751
Gold Earned
42,529
547
Minions Killed
494
0
Camps Cleared
0
1,704,951
Distance Traveled
1,532,736
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,042
532
145
9
0
326,712
2
W
Awilix
11,386
670
131
8
0
443,270
3
W
Kukulkan
9,249
544
111
7
0
292,184
0
W
Mulan
8,442
497
38
2
0
341,546
8
L
Medusa
7,813
460
125
7
0
279,573
4
L
Cabrakan
8,760
515
106
6
0
269,420
0
L
Nemesis
8,612
507
97
6
0
355,399
0
L
Kumbhakarna
8,353
491
42
2
0
311,589
8
W
Scylla
9,632
567
122
7
0
301,239
0
L
Merlin
8,991
529
124
7
0
316,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role