Player Matchup

Lancelot
Lancelot
BlackFruitloop_
Lancelot
Level 63
God Stats
6W - 4L
1,644 SR
Queue Stats
242W - 266L
1,525 Elo+
Solo
Shiva
Shiva
CrustySock8889
Shiva
Level 61
God Stats
0W - 2L
1,306 SR
Queue Stats
219W - 204L
1,502 Elo+
Solo
Nox
Nox
Mellirix
Nox
Level 58
God Stats
2W - 4L
1,517 SR
Queue Stats
79W - 105L
1,521 Elo+
Solo
Jormungandr
Jormungandr
der3984
Jormungandr
Level 149
God Stats
3W - 7L
1,520 SR
Queue Stats
274W - 242L
1,513 Elo+
Solo
Charybdis
Charybdis
obi_one_Shenobi
Charybdis
Level 160
God Stats
23W - 31L
1,445 SR
Queue Stats
452W - 441L
1,463 Elo+
Solo
Team Averages
Level 98
1,486 SR
1,505 Elo+

VS

Team Averages
Level 122
1,590 SR
1,520 Elo+
Discordia
Discordia
BlaringMsPiggy
Discordia
Level 154
God Stats
4W - 3L
1,350 SR
Queue Stats
297W - 300L
1,535 Elo+
Party 2
Sun Wukong
Sun Wukong
Jahlajafi
Sun Wukong
Level 102
God Stats
58W - 34L
1,644 SR
Queue Stats
164W - 153L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
NotSoloDoubleJ
Hou Yi
Level 29
God Stats
9W - 5L
1,591 SR
Queue Stats
129W - 135L
1,505 Elo+
Party 2
Ganesha
Ganesha
TheCoolGhost15
Ganesha
Level 146
God Stats
1W - 0L
1,736 SR
Queue Stats
96W - 79L
1,536 Elo+
Solo
Hercules
Hercules
Xorgxter
Hercules
Level 181
God Stats
12W - 7L
1,627 SR
Queue Stats
557W - 508L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
1 / 4 / 0
4,717
472
3,776
8,242
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
2 / 2 / 0
5,308
531
3,727
8,971
4,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 2 / 1
5,821
582
1,734
4,891
1,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
der3984
Jormungandr
10
0 / 3 / 0
5,774
577
7,120
10,836
10,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
obi_one_Shenobi
Charybdis
10
0 / 3 / 2
5,085
509
4,962
6,939
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlaringMsPiggy
Discordia
12
3 / 0 / 1
6,467
647
4,261
3,590
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Jahlajafi
Sun Wukong
10
3 / 1 / 6
5,768
577
4,070
7,251
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 1 / 2
5,916
592
7,136
6,456
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 4
6,116
612
4,071
7,384
4,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hercules
Xorgxter
Hercules
12
5 / 0 / 0
6,677
668
9,382
11,673
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
4
0
0.25
W
Discordia
BlaringMsPiggy
Discordia
3
0
1
3.5
L
2
2
0
1
W
Sun Wukong
Jahlajafi
Sun Wukong
3
1
6
6
L
0
2
1
0.25
W
3
1
2
4
W
0
1
4
2
W
Hercules
Xorgxter
Hercules
5
0
0
5
L
Jormungandr
der3984
Jormungandr
0
3
0
0
L
Charybdis
obi_one_Shenobi
Charybdis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,319
Damage
28,920
39,879
Taken
36,354
20,308
Mitigated
16,337
9,957
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
3,776
567
0
2,696
8,242
2,448
0
963
7,099
0
24,482
W
Discordia
BlaringMsPiggy
Discordia
4,261
163
0
1,449
3,590
924
0
1,151
2,439
38,522
850
L
3,727
843
0
1,208
8,971
4,512
0
2,073
6,898
0
16,317
W
Sun Wukong
Jahlajafi
Sun Wukong
4,070
1,338
0
3,079
7,251
3,260
33
567
6,684
0
33,442
L
1,734
518
0
1,169
4,891
1,199
0
2,406
2,165
40,127
979
W
7,136
3,244
0
3,600
6,456
1,948
464
0
6,456
0
46,232
W
4,071
558
0
2,439
7,384
4,681
0
0
7,384
24,727
0
W
Hercules
Xorgxter
Hercules
9,382
4,621
0
5,315
11,673
5,524
0
7,073
4,600
1,145
44,196
L
Jormungandr
der3984
Jormungandr
7,120
2,133
0
2,521
10,836
10,491
0
253
10,583
38,535
1,848
L
Charybdis
obi_one_Shenobi
Charybdis
4,962
2,692
0
2,363
6,939
1,658
0
2,339
4,589
0
36,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,705
Gold Earned
30,944
308
Minions Killed
337
0
Camps Cleared
0
1,032,719
Distance Traveled
1,025,019
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,717
472
43
4
0
209,865
1
W
Discordia
6,467
647
89
9
0
198,592
0
L
Shiva
5,308
531
26
3
0
225,552
1
W
Sun Wukong
5,768
577
58
6
0
223,781
2
L
Nox
5,821
582
91
9
0
212,542
0
W
Hou Yi
5,916
592
101
10
0
180,411
0
W
Ganesha
6,116
612
4
0
0
195,475
0
W
Hercules
6,677
668
85
9
0
226,760
2
L
Jormungandr
5,774
577
82
8
0
202,249
0
L
Charybdis
5,085
509
66
7
0
182,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role