Player Matchup

Eset
Eset
EÎsenSkrt
Eset
Level 109
God Stats
4W - 3L
1,550 SR
Queue Stats
608W - 478L
1,580 Elo+
Party 2
Hachiman
Hachiman
NeıthUltedJFK
Hachiman
Level 60
God Stats
2W - 0L
1,754 SR
Queue Stats
18W - 12L
1,645 Elo+
Party 2
Chang'e
Chang'e
NiceGuyBobby
Chang'e
Level 116
God Stats
3W - 1L
1,650 SR
Queue Stats
654W - 617L
1,533 Elo+
Party 2
Tyr
Tyr
Parovka
Tyr
Level 220
God Stats
8W - 5L
1,418 SR
Queue Stats
1,501W - 1,292L
1,602 Elo+
Party 2
Pele
Pele
xKamiii
Pele
Level 157
God Stats
3W - 3L
1,666 SR
Queue Stats
232W - 153L
1,684 Elo+
Party 2
Team Averages
Level 132
1,608 SR
1,609 Elo+

VS

Team Averages
Level 160
1,578 SR
1,608 Elo+
Apollo
Apollo
 
Apollo
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
GodCham3leon
Anubis
Level 109
God Stats
1W - 2L
1,506 SR
Queue Stats
80W - 59L
1,534 Elo+
Solo
Nemesis
Nemesis
GreedDotExe
Nemesis
Level 202
God Stats
4W - 3L
1,784 SR
Queue Stats
104W - 106L
1,687 Elo+
Party 1
Scylla
Scylla
Hood1eCrow
Scylla
Level 203
God Stats
6W - 7L
1,587 SR
Queue Stats
156W - 153L
1,661 Elo+
Party 1
Fafnir
Fafnir
Symeoner
Fafnir
Level 156
God Stats
2W - 5L
1,513 SR
Queue Stats
74W - 90L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,682
724
5,992
10,563
4,117
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
12
0 / 4 / 1
6,547
546
6,618
10,028
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
NiceGuyBobby
Chang'e
12
3 / 3 / 4
6,645
554
5,791
6,025
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
10
0 / 3 / 4
5,387
449
2,839
9,409
3,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
xKamiii
Pele
13
4 / 2 / 5
7,175
598
6,421
9,310
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 1 / 2
6,782
565
6,298
8,935
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
7
1 / 4 / 1
5,080
423
2,778
4,689
1,681
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
GreedDotExe
Nemesis
11
6 / 4 / 3
6,406
534
11,663
11,955
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Hood1eCrow
Scylla
12
3 / 2 / 2
6,529
544
2,983
5,822
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Symeoner
Fafnir
10
1 / 2 / 6
6,377
531
3,796
9,731
8,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
13
Kills
13
13
Deaths
13
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
1
2
3
W
6
1
3
7.5
L
Anubis
1
4
1
0.38
L
Nemesis
GreedDotExe
Nemesis
6
4
3
1.88
L
Scylla
Hood1eCrow
Scylla
3
2
2
2
W
Hachiman
0
4
1
0.13
W
Chang'e
NiceGuyBobby
Chang'e
3
3
4
1.67
W
Tyr
0
3
4
0.67
L
Fafnir
Symeoner
Fafnir
1
2
6
2
W
Pele
xKamiii
Pele
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,661
Damage
27,518
45,335
Taken
41,132
15,045
Mitigated
19,297
16,727
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,298
3,983
0
2,481
8,935
2,829
0
0
8,935
0
56,816
W
5,992
701
0
4,871
10,563
4,117
18
3,572
6,991
54,465
1,666
L
Anubis
2,778
38
0
1,537
4,689
1,681
0
3,257
1,371
18,858
0
L
Nemesis
GreedDotExe
Nemesis
11,663
5,792
0
1,791
11,955
4,649
0
2,674
9,111
0
39,475
L
Scylla
Hood1eCrow
Scylla
2,983
364
0
500
5,822
1,473
0
2,510
3,106
41,032
818
W
Hachiman
6,618
5,224
0
4,677
10,028
2,652
0
593
9,435
0
56,113
W
Chang'e
NiceGuyBobby
Chang'e
5,791
763
498
1,768
6,025
1,728
0
1,834
4,191
41,767
1,042
W
Tyr
2,839
334
0
1,511
9,409
3,391
0
1,450
7,959
0
19,612
L
Fafnir
Symeoner
Fafnir
3,796
1,111
223
2,666
9,731
8,665
0
2,541
7,107
14,959
0
W
Pele
xKamiii
Pele
6,421
1,491
0
3,402
9,310
3,157
0
1,966
7,344
0
53,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,436
Gold Earned
31,174
433
Minions Killed
307
0
Camps Cleared
0
1,237,170
Distance Traveled
1,121,925
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,782
565
105
9
0
239,109
0
W
Eset
8,682
724
117
10
0
242,594
2
L
Anubis
5,080
423
35
3
0
108,363
0
L
Nemesis
6,406
534
51
4
0
286,135
0
L
Scylla
6,529
544
90
8
0
229,205
4
W
Hachiman
6,547
546
105
9
0
197,454
0
W
Chang'e
6,645
554
85
7
0
247,706
1
W
Tyr
5,387
449
31
3
0
268,116
0
L
Fafnir
6,377
531
26
2
0
259,113
4
W
Pele
7,175
598
95
8
0
281,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role