Player Matchup

Thor
Thor
Silver III
 
Thor
Silver III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
Exo_Fire123
Cu Chulainn
Gold V
Level 145
God Stats
0W - 1L
1,718 SR
Queue Stats
20W - 16L
1,558 MMR
Solo
Janus
Janus
Gold V
Nicocrack23
Janus
Gold V
Level 86
God Stats
1W - 5L
1,345 SR
Queue Stats
74W - 77L
1,354 MMR
Solo
Medusa
Medusa
Gold V
SilverCrow809
Medusa
Gold V
Level 122
God Stats
7W - 5L
1,410 SR
Queue Stats
284W - 310L
1,287 MMR
Solo
Bacchus
Bacchus
Silver II
temp-40075136720
Bacchus
Silver II
Level 86
God Stats
21W - 17L
1,603 SR
Queue Stats
104W - 122L
1,051 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,515 SR
1,350 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,564 SR
1,224 MMR
Neith
Neith
Bronze III
Guts04
Neith
Bronze III
Level 127
God Stats
1W - 0L
1,700 SR
Queue Stats
21W - 15L
1,374 MMR
Party 1
Artemis
Artemis
Silver I
PaulZCerebral
Artemis
Silver I
Level 141
God Stats
18W - 10L
1,612 SR
Queue Stats
76W - 71L
1,157 MMR
Solo
He Bo
He Bo
Silver IV
hollowh3art
He Bo
Silver IV
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,373 MMR
Party 1
Ra
Ra
Silver I
starving-sun33
Ra
Silver I
Level 126
God Stats
16W - 12L
1,593 SR
Queue Stats
398W - 425L
1,275 MMR
Solo
Cthulhu
Cthulhu
Silver III
tombrochill17
Cthulhu
Silver III
Level 145
God Stats
17W - 12L
1,416 SR
Queue Stats
214W - 233L
938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 6 / 1
5,779
525
3,348
11,225
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Exo_Fire123
Cu Chulainn
10
1 / 3 / 1
6,491
590
7,123
12,277
8,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 1 / 0
6,799
618
4,078
4,575
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 0
5,646
513
5,277
8,770
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 3 / 1
5,482
498
1,988
11,085
7,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
ThanatosJormungandrAres

VS

Bans
DanzaburouThothFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Guts04
Neith
11
2 / 0 / 5
6,445
586
4,073
4,515
1,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
13
6 / 1 / 3
8,035
730
8,242
6,894
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
5 / 2 / 5
6,359
578
4,331
7,917
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 9
6,889
626
6,107
7,395
3,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cthulhu
12
4 / 2 / 3
6,846
622
8,043
9,780
7,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
19
19
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
6
1
0.42
L
Cu Chulainn
Exo_Fire123
Cu Chulainn
1
3
1
0.5
W
Neith
Guts04
Neith
2
0
5
4.5
L
0
1
0
0
W
Artemis
6
1
3
7.5
L
1
6
0
0.17
W
5
2
5
3.75
W
2
1
9
6.5
L
1
3
1
0.5
W
Cthulhu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,814
Damage
30,796
47,932
Taken
36,501
22,788
Mitigated
16,417
11,765
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,348
732
0
3,890
11,225
3,284
0
3,472
7,701
0
24,876
L
Cu Chulainn
Exo_Fire123
Cu Chulainn
7,123
969
0
2,760
12,277
8,144
4
6,909
5,368
3,181
41,083
W
Neith
Guts04
Neith
4,073
925
0
1,881
4,515
1,295
159
1,364
3,015
0
44,715
L
4,078
76
0
1,629
4,575
1,413
0
815
3,760
53,513
1,186
W
Artemis
8,242
3,921
0
4,172
6,894
2,054
108
692
6,170
0
56,337
L
5,277
1,389
0
1,056
8,770
2,180
0
2,345
6,386
0
36,583
W
4,331
493
0
3,404
7,917
1,915
0
1,436
6,371
35,089
0
W
6,107
601
512
3,539
7,395
3,783
14
1,809
5,494
38,267
1,434
L
1,988
142
0
2,430
11,085
7,767
8
4,315
6,572
12,686
0
W
Cthulhu
8,043
508
0
2,530
9,780
7,370
0
1,072
8,708
41,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,197
Gold Earned
34,574
334
Minions Killed
372
0
Camps Cleared
0
1,193,842
Distance Traveled
1,205,706
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,779
525
43
4
0
251,203
0
L
Cu Chulainn
6,491
590
79
7
0
227,202
1
W
Neith
6,445
586
75
7
0
242,141
1
L
Janus
6,799
618
135
12
0
265,471
4
W
Artemis
8,035
730
95
9
0
227,216
2
L
Medusa
5,646
513
63
6
0
223,490
0
W
He Bo
6,359
578
63
6
0
253,537
2
W
Ra
6,889
626
61
6
0
235,200
0
L
Bacchus
5,482
498
14
1
0
226,476
2
W
Cthulhu
6,846
622
78
7
0
247,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role