Player Matchup

Guan Yu
Guan Yu
Haven5
Guan Yu
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
12W - 21L
1,258 Elo+
Party 1
Nox
Nox
Xaruga
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,138 Elo+
Party 1
Xbalanque
Xbalanque
reduxsss
Xbalanque
Level 61
God Stats
10W - 13L
1,500 SR
Queue Stats
165W - 217L
1,195 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,197 Elo+

VS

Team Averages
Level 49
1,460 SR
1,441 Elo+
Sol
Sol
Daemoncorrupt
Sol
Level 46
God Stats
15W - 13L
1,401 SR
Queue Stats
74W - 102L
1,378 Elo+
Party 2
Rama
Rama
GameLow
Rama
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,566 Elo+
Solo
Guan Yu
Guan Yu
X9NightBringer
Guan Yu
Level 62
God Stats
10W - 12L
1,478 SR
Queue Stats
63W - 85L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Haven5
Guan Yu
17
2 / 3 / 1
10,841
723
6,766
18,511
17,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nox
Xaruga
Nox
17
1 / 5 / 2
10,149
677
5,041
9,582
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
reduxsss
Xbalanque
15
0 / 9 / 3
9,553
637
8,291
15,863
5,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 8
11,794
786
6,477
11,385
3,765
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
GameLow
Rama
20
15 / 1 / 2
13,927
928
19,906
10,876
4,196
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 1 / 13
12,516
834
10,042
12,788
13,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
17
17
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
W
Rama
GameLow
Rama
15
1
2
16
L
Guan Yu
Haven5
Guan Yu
2
3
1
0.83
W
2
1
13
8.5
L
Nox
Xaruga
Nox
1
5
2
0.4
L
Xbalanque
reduxsss
Xbalanque
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,098
Damage
36,425
43,956
Taken
35,049
25,744
Mitigated
21,380
8,678
Healing
13,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,477
1,968
87
5,142
11,385
3,765
1,830
981
10,404
70,103
329
W
Rama
GameLow
Rama
19,906
14,468
33
3,981
10,876
4,196
2,691
2,488
8,388
0
60,481
L
Guan Yu
Haven5
Guan Yu
6,766
484
1,749
5,531
18,511
17,071
0
3,408
15,093
95
27,569
W
10,042
426
1,606
2,976
12,788
13,419
169
1,767
11,021
1,204
24,659
L
Nox
Xaruga
Nox
5,041
874
0
230
9,582
3,336
0
1,921
7,655
36,945
0
L
Xbalanque
reduxsss
Xbalanque
8,291
3,849
0
1,168
15,863
5,337
85
2,028
13,813
0
28,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,543
Gold Earned
38,237
126
Minions Killed
190
0
Camps Cleared
0
774,559
Distance Traveled
789,710
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,794
786
75
5
0
247,195
1
W
Rama
13,927
928
77
5
0
238,221
0
L
Guan Yu
10,841
723
38
3
0
307,805
0
W
Guan Yu
12,516
834
38
3
0
304,294
0
L
Nox
10,149
677
43
3
0
244,218
0
L
Xbalanque
9,553
637
45
3
0
222,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role