Player Matchup

Serqet
Serqet
Gold IV
BlackNinja607
Serqet
Gold IV
Level 107
God Stats
14W - 20L
1,434 SR
Queue Stats
90W - 100L
1,527 MMR
Solo
Nu Wa
Nu Wa
Bronze III
ElSeveen
Nu Wa
Bronze III
Level 106
God Stats
0W - 1L
1,110 SR
Queue Stats
1W - 2L
1,499 MMR
Solo
Ne Zha
Ne Zha
Gold III
RetainKobe
Ne Zha
Gold III
Level 199
God Stats
1W - 3L
1,532 SR
Queue Stats
82W - 83L
1,498 MMR
Solo
Freya
Freya
Gold III
Sikked-
Freya
Gold III
Level 146
God Stats
5W - 4L
1,551 SR
Queue Stats
392W - 402L
1,493 MMR
Solo
Rama
Rama
Silver I
SkipperD01
Rama
Silver I
Level 151
God Stats
0W - 1L
1,742 SR
Queue Stats
8W - 9L
1,532 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,474 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,516 SR
1,527 MMR
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Gold I
Lucid Blinx
Surtr
Gold I
Level 162
God Stats
22W - 15L
1,608 SR
Queue Stats
279W - 274L
1,648 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
OnePunchLuffy-
Cthulhu
Gold IV
Level 157
God Stats
7W - 3L
1,613 SR
Queue Stats
32W - 33L
1,483 MMR
Solo
Scylla
Scylla
Gold II
jorippakilla
Scylla
Gold II
Level 125
God Stats
6W - 8L
1,538 SR
Queue Stats
117W - 112L
1,503 MMR
Solo
Cerberus
Cerberus
Bronze III
prisma_excesivo6
Cerberus
Bronze III
Level 86
God Stats
4W - 0L
1,320 SR
Queue Stats
89W - 114L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,878
488
2,950
8,202
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
ElSeveen
Nu Wa
9
1 / 2 / 1
5,103
510
4,625
4,500
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
RetainKobe
Ne Zha
8
0 / 4 / 3
4,939
494
4,710
8,336
3,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Freya
Sikked-
Freya
8
0 / 6 / 0
4,715
472
2,898
7,933
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
4 / 2 / 1
5,758
576
5,076
7,651
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bans
King ArthurZhong KuiChang'eKali

VS

Bans
MulanThothBake KujiraMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 1 / 4
5,870
587
6,220
7,269
2,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 1 / 3
6,993
699
6,598
8,918
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 0 / 2
7,584
758
4,965
8,116
5,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Scylla
12
2 / 0 / 0
6,510
651
2,998
2,516
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 5
6,234
623
3,228
9,374
3,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
18
18
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
4
4
L
0
4
0
0
L
Nu Wa
ElSeveen
Nu Wa
1
2
1
0.75
W
7
1
3
8.5
W
5
0
2
6
L
Ne Zha
RetainKobe
Ne Zha
0
4
3
0.38
L
Freya
Sikked-
Freya
0
6
0
0
L
4
2
1
2.25
W
Scylla
2
0
0
2
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,259
Damage
24,009
36,622
Taken
36,193
10,962
Mitigated
15,884
7,558
Healing
14,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,220
3,391
0
3,189
7,269
2,441
369
640
6,629
0
34,959
L
2,950
852
0
954
8,202
2,518
0
1,403
6,763
0
33,326
L
Nu Wa
ElSeveen
Nu Wa
4,625
1,532
0
219
4,500
1,159
0
2,477
1,767
26,731
0
W
6,598
2,867
0
4,118
8,918
3,949
422
1,241
7,487
1,936
41,785
W
4,965
132
0
2,381
8,116
5,035
0
2,491
4,901
45,694
3,012
L
Ne Zha
RetainKobe
Ne Zha
4,710
1,448
0
1,325
8,336
3,208
0
2,141
6,036
0
21,585
L
Freya
Sikked-
Freya
2,898
870
0
1,929
7,933
2,274
0
4,502
3,431
21,791
0
L
5,076
4,105
0
3,131
7,651
1,803
0
836
6,475
0
23,854
W
Scylla
2,998
310
0
1,366
2,516
595
0
1,691
680
39,042
1,093
W
3,228
310
35
3,117
9,374
3,864
108
1,106
8,268
20,027
706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
33,191
227
Minions Killed
358
0
Camps Cleared
0
1,003,602
Distance Traveled
1,048,123
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,870
587
44
4
0
207,933
4
L
Serqet
4,878
488
57
6
0
236,992
2
L
Nu Wa
5,103
510
49
5
0
198,791
2
W
Surtr
6,993
699
78
8
0
235,903
0
W
Cthulhu
7,584
758
91
9
0
179,690
0
L
Ne Zha
4,939
494
31
3
0
227,428
1
L
Freya
4,715
472
45
5
0
170,479
0
L
Rama
5,758
576
45
5
0
169,912
2
W
Scylla
6,510
651
80
8
0
213,333
4
W
Cerberus
6,234
623
65
7
0
211,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role