Player Matchup

Zeus
Zeus
Hubadub22
Zeus
Level 84
God Stats
3W - 5L
1,333 SR
Queue Stats
235W - 217L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
KingSKE
Nu Wa
Level 38
God Stats
1W - 2L
1,323 SR
Queue Stats
4W - 7L
1,240 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThvtzBruno
Cu Chulainn
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
57W - 57L
1,405 Elo+
Party 1
Team Averages
Level 46
1,385 SR
1,367 Elo+

VS

Team Averages
Level 37
1,388 SR
1,409 Elo+
Artio
Artio
Heartless3940
Artio
Level 59
God Stats
122W - 131L
1,510 SR
Queue Stats
389W - 418L
1,431 Elo+
Party 2
Janus
Janus
MickeyDsINda251
Janus
Level 35
God Stats
17W - 32L
1,179 SR
Queue Stats
50W - 76L
1,295 Elo+
Solo
Ao Kuang
Ao Kuang
O Kami Winter O
Ao Kuang
Level 17
God Stats
3W - 13L
1,474 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
9 / 0 / 5
11,216
935
13,469
7,074
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
KingSKE
Nu Wa
14
3 / 3 / 8
9,652
804
9,455
9,035
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ThvtzBruno
Cu Chulainn
16
3 / 0 / 11
9,899
825
6,450
8,798
5,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,853
654
4,339
16,337
11,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 4 / 1
8,860
738
9,156
6,808
1,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
14
2 / 6 / 0
8,776
731
5,838
10,614
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
15
Kills
3
3
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Zeus
9
0
5
11.5
W
Nu Wa
KingSKE
Nu Wa
3
3
8
2.33
L
1
4
1
0.38
L
Ao Kuang
2
6
0
0.33
W
Cu Chulainn
ThvtzBruno
Cu Chulainn
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,374
Damage
19,333
24,907
Taken
33,759
10,100
Mitigated
17,255
3,450
Healing
3,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,339
388
179
1,085
16,337
11,849
0
11,001
5,241
21,066
0
W
Zeus
13,469
1,730
0
1,000
7,074
2,438
869
5,682
1,348
53,730
1,326
W
Nu Wa
KingSKE
Nu Wa
9,455
3,415
0
1,720
9,035
2,375
2,157
7,782
1,231
23,232
22
L
9,156
147
0
0
6,808
1,885
0
4,747
2,034
42,517
0
L
Ao Kuang
5,838
1,059
0
1,978
10,614
3,521
0
6,994
3,598
19,080
1,745
W
Cu Chulainn
ThvtzBruno
Cu Chulainn
6,450
1,507
0
730
8,798
5,287
397
5,354
3,378
0
17,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,767
Gold Earned
25,489
153
Minions Killed
143
0
Camps Cleared
0
645,198
Distance Traveled
617,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,853
654
28
2
0
200,286
0
W
Zeus
11,216
935
110
9
0
241,814
0
W
Nu Wa
9,652
804
23
2
0
190,522
0
L
Janus
8,860
738
76
6
0
204,248
0
L
Ao Kuang
8,776
731
39
3
0
212,991
0
W
Cu Chulainn
9,899
825
20
2
0
212,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role