Player Matchup

Hercules
Hercules
IceKnife1995
Hercules
Level 64
God Stats
4W - 7L
1,292 SR
Queue Stats
502W - 574L
1,367 Elo+
Party 1
Neith
Neith
Snad-91
Neith
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 87L
1,289 Elo+
Solo
Vulcan
Vulcan
naheglib38
Vulcan
Level 127
God Stats
30W - 20L
1,508 SR
Queue Stats
344W - 359L
1,505 Elo+
Party 1
Team Averages
Level 76
1,433 SR
1,387 Elo+

VS

Team Averages
Level 42
1,544 SR
1,298 Elo+
Agni
Agni
Akalbo47
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
993 Elo+
Party 2
Vamana
Vamana
Me24hHrs
Vamana
Level 62
God Stats
3W - 1L
1,675 SR
Queue Stats
130W - 131L
1,498 Elo+
Solo
Mulan
Mulan
erik-jano1999
Mulan
Level 59
God Stats
58W - 46L
1,457 SR
Queue Stats
147W - 150L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IceKnife1995
Hercules
15
1 / 1 / 7
8,259
751
6,942
11,159
8,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Snad-91
Neith
15
5 / 2 / 4
9,622
875
8,809
6,312
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
naheglib38
Vulcan
16
3 / 1 / 6
9,332
848
16,152
5,350
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 4 / 2
7,115
647
3,368
7,465
2,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Me24hHrs
Vamana
14
2 / 2 / 2
8,198
745
8,079
15,190
10,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 3 / 1
8,680
789
7,412
15,359
8,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
4
4
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
0
4
2
0.25
W
Hercules
IceKnife1995
Hercules
1
1
7
4.5
L
Vamana
Me24hHrs
Vamana
2
2
2
1.5
W
Neith
Snad-91
Neith
5
2
4
3.5
L
2
3
1
0.83
W
Vulcan
naheglib38
Vulcan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,903
Damage
18,859
22,821
Taken
38,014
12,901
Mitigated
20,746
7,100
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
3,368
292
0
160
7,465
2,020
0
3,196
4,251
10,793
0
W
Hercules
IceKnife1995
Hercules
6,942
2,541
290
4,286
11,159
8,147
192
2,480
8,674
0
15,881
L
Vamana
Me24hHrs
Vamana
8,079
3,807
0
3,150
15,190
10,113
0
5,548
9,633
0
24,502
W
Neith
Snad-91
Neith
8,809
2,587
96
990
6,312
2,572
47
671
5,636
0
28,997
L
7,412
534
0
4,171
15,359
8,613
0
7,293
8,066
115
31,843
W
Vulcan
naheglib38
Vulcan
16,152
887
0
1,438
5,350
2,182
366
332
5,013
51,580
459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,213
Gold Earned
23,993
145
Minions Killed
89
0
Camps Cleared
0
639,117
Distance Traveled
630,725
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,115
647
20
2
0
199,087
0
W
Hercules
8,259
751
23
2
0
219,379
0
L
Vamana
8,198
745
28
3
0
225,535
0
W
Neith
9,622
875
45
4
0
186,603
0
L
Mulan
8,680
789
41
4
0
206,103
0
W
Vulcan
9,332
848
77
7
0
233,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role