Player Matchup

Thanatos
Thanatos
HardBrawl
Thanatos
Level 125
God Stats
11W - 9L
1,695 SR
Queue Stats
214W - 201L
1,552 Elo+
Solo
Hachiman
Hachiman
Insytd
Hachiman
Level 168
God Stats
2W - 1L
1,530 SR
Queue Stats
38W - 41L
1,537 Elo+
Party 2
Hades
Hades
NickoMode
Hades
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 62L
1,533 Elo+
Party 2
Discordia
Discordia
PlausiblyPie
Discordia
Level 108
God Stats
5W - 1L
1,695 SR
Queue Stats
543W - 535L
1,583 Elo+
Solo
Sylvanus
Sylvanus
aSquirrelOnTree
Sylvanus
Level 130
God Stats
2W - 1L
1,270 SR
Queue Stats
289W - 287L
1,543 Elo+
Solo
Team Averages
Level 138
1,538 SR
1,550 Elo+

VS

Team Averages
Level 99
1,522 SR
1,560 Elo+
Terra
Terra
Harizzment
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,721 Elo+
Party 1
Hercules
Hercules
KawaiiAnimeQueen
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,543 Elo+
Party 1
Hades
Hades
Thooran
Hades
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,517 Elo+
Party 1
He Bo
He Bo
nameove
He Bo
Level 83
God Stats
1W - 1L
1,512 SR
Queue Stats
68W - 52L
1,568 Elo+
Solo
Fenrir
Fenrir
yusuque7
Fenrir
Level 157
God Stats
3W - 3L
1,599 SR
Queue Stats
217W - 222L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HardBrawl
Thanatos
13
2 / 2 / 15
8,156
816
6,830
8,690
4,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Insytd
Hachiman
17
16 / 3 / 13
11,024
1,102
23,181
15,068
7,511
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
NickoMode
Hades
15
4 / 2 / 22
9,146
915
16,893
9,636
6,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
PlausiblyPie
Discordia
15
4 / 2 / 17
8,630
863
13,308
6,248
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
16
4 / 2 / 24
9,627
963
8,736
13,247
14,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
0 / 5 / 6
7,363
736
10,006
19,014
13,610
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
3 / 4 / 8
8,273
827
12,922
22,785
17,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Thooran
Hades
12
2 / 9 / 5
7,460
746
5,191
13,456
6,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

He Bo
nameove
He Bo
14
3 / 6 / 4
8,399
840
5,848
7,851
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
yusuque7
Fenrir
13
3 / 6 / 6
7,861
786
6,202
14,171
13,119
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
40
30
Kills
11
11
Deaths
30
91
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
HardBrawl
Thanatos
2
2
15
4.75
L
Terra
0
5
6
0.6
W
Hachiman
Insytd
Hachiman
16
3
13
7.5
L
3
4
8
1.75
W
Hades
NickoMode
Hades
4
2
22
7.5
W
Discordia
PlausiblyPie
Discordia
4
2
17
6.25
L
Hades
Thooran
Hades
2
9
5
0.5
W
Sylvanus
4
2
24
8
L
He Bo
nameove
He Bo
3
6
4
0.83
L
Fenrir
yusuque7
Fenrir
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,948
Damage
40,169
52,889
Taken
77,277
36,858
Mitigated
53,331
33,697
Healing
27,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
HardBrawl
Thanatos
6,830
72
1,135
5,077
8,690
4,557
804
3,462
5,028
0
13,945
L
Terra
10,006
659
4,552
6,472
19,014
13,610
0
9,863
8,351
14,876
1,274
W
Hachiman
Insytd
Hachiman
23,181
17,050
0
6,104
15,068
7,511
3,196
5,148
9,769
0
36,655
L
12,922
2,914
1,257
9,267
22,785
17,645
26
8,129
13,871
0
22,187
W
Hades
NickoMode
Hades
16,893
1,138
1,645
2,411
9,636
6,995
1,323
3,390
6,121
22,853
2,336
W
Discordia
PlausiblyPie
Discordia
13,308
1,021
2,449
932
6,248
2,845
836
2,589
3,579
21,197
0
L
Hades
Thooran
Hades
5,191
980
590
637
13,456
6,246
0
6,302
6,640
11,261
0
W
Sylvanus
8,736
2,003
8,756
5,188
13,247
14,950
314
5,172
7,944
13,136
0
L
He Bo
nameove
He Bo
5,848
333
0
114
7,851
2,711
0
2,593
4,717
17,812
0
L
Fenrir
yusuque7
Fenrir
6,202
1,292
1,254
3,095
14,171
13,119
0
7,061
6,149
0
9,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,583
Gold Earned
39,356
98
Minions Killed
81
0
Camps Cleared
0
951,793
Distance Traveled
881,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,156
816
20
2
0
215,637
0
L
Terra
7,363
736
13
1
0
213,887
0
W
Hachiman
11,024
1,102
27
3
0
163,610
0
L
Hercules
8,273
827
14
1
0
200,750
0
W
Hades
9,146
915
31
3
0
204,303
0
W
Discordia
8,630
863
14
1
0
197,790
0
L
Hades
7,460
746
9
1
0
145,641
0
W
Sylvanus
9,627
963
6
1
0
170,453
0
L
He Bo
8,399
840
33
3
0
168,737
0
L
Fenrir
7,861
786
12
1
0
152,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role