Player Matchup

Cthulhu
Cthulhu
Gold III
ActiveSlaking
Cthulhu
Gold III
Level 159
God Stats
2W - 0L
1,571 SR
Queue Stats
18W - 12L
1,632 MMR
Party 1
Cliodhna
Cliodhna
Silver I
Saraxyia
Cliodhna
Silver I
Level 159
God Stats
8W - 4L
1,697 SR
Queue Stats
12W - 9L
1,558 MMR
Party 1
Medusa
Medusa
Silver I
ShyBoyJakeyTTV
Medusa
Silver I
Level 100
God Stats
3W - 1L
1,916 SR
Queue Stats
6W - 2L
1,635 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,728 SR
1,608 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,550 SR
1,616 MMR
Apollo
Apollo
Gold II
Cannonbolt-_-88
Apollo
Gold II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,522 MMR
Solo
Geb
Geb
Gold IV
mrrnewton
Geb
Gold IV
Level 151
God Stats
2W - 4L
1,507 SR
Queue Stats
31W - 50L
1,623 MMR
Solo
Persephone
Persephone
Gold I
thtboijoe
Persephone
Gold I
Level 161
God Stats
17W - 23L
1,644 SR
Queue Stats
356W - 433L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 1 / 10
10,038
837
8,554
14,538
14,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cliodhna
Saraxyia
Cliodhna
16
4 / 2 / 7
10,231
853
10,093
15,269
12,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

17
6 / 0 / 5
10,999
917
10,331
10,022
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AresAchillesBacchusSerqetMulan

VS

Bans
BastetAh Muzen CabOdinDanzaburouCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
9,024
752
8,309
12,026
4,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 1
7,919
660
7,766
12,385
9,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
thtboijoe
Persephone
15
2 / 2 / 1
9,592
799
12,780
7,528
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
1
10
7
L
1
7
2
0.29
W
Cliodhna
Saraxyia
Cliodhna
4
2
7
3.75
W
6
0
5
8.5
L
0
3
1
0.17
L
Persephone
thtboijoe
Persephone
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,978
Damage
28,855
39,829
Taken
31,939
30,186
Mitigated
17,037
15,024
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,554
366
1,083
4,371
14,538
14,181
118
6,427
7,574
26,697
0
L
8,309
5,157
0
1,681
12,026
4,854
0
2,152
9,470
0
29,534
W
Cliodhna
Saraxyia
Cliodhna
10,093
991
0
6,900
15,269
12,500
595
7,820
6,001
0
27,131
W
10,331
4,670
0
2,670
10,022
3,505
2,237
2,978
6,730
0
55,679
L
7,766
455
0
0
12,385
9,654
0
4,001
7,740
15,162
3,201
L
Persephone
thtboijoe
Persephone
12,780
905
0
3,073
7,528
2,529
0
1,708
5,562
33,066
759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,268
Gold Earned
26,535
152
Minions Killed
124
0
Camps Cleared
0
659,953
Distance Traveled
646,630
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,038
837
46
4
0
215,364
0
L
Apollo
9,024
752
61
5
0
191,436
0
W
Cliodhna
10,231
853
44
4
0
217,894
2
W
Medusa
10,999
917
62
5
0
226,695
0
L
Geb
7,919
660
12
1
0
243,438
0
L
Persephone
9,592
799
51
4
0
211,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role