Player Matchup

Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AJGutz
Neith
Level 109
God Stats
2W - 0L
1,557 SR
Queue Stats
7W - 5L
1,626 Elo+
Party 1
Artio
Artio
PartysOverr
Artio
Level 192
God Stats
5W - 2L
1,654 SR
Queue Stats
156W - 142L
1,610 Elo+
Solo
Bastet
Bastet
The5 StarShark
Bastet
Level 129
God Stats
7W - 3L
1,683 SR
Queue Stats
95W - 93L
1,529 Elo+
Party 1
Raijin
Raijin
chepothefrog
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,551 Elo+
Party 1
Team Averages
Level 143
1,579 SR
1,563 Elo+

VS

Team Averages
Level 133
1,575 SR
1,547 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MildlyMadMax
Janus
Level 169
God Stats
6W - 5L
1,618 SR
Queue Stats
84W - 57L
1,657 Elo+
Solo
Anhur
Anhur
Niravroh
Anhur
Level 156
God Stats
3W - 3L
1,760 SR
Queue Stats
122W - 96L
1,609 Elo+
Solo
Bellona
Bellona
Punk_Xolo
Bellona
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,392 Elo+
Solo
Anubis
Anubis
SaucyTacoBite
Anubis
Level 88
God Stats
6W - 7L
1,495 SR
Queue Stats
150W - 131L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 0 / 3
5,157
1,031
1,218
2,213
904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
AJGutz
Neith
10
2 / 0 / 1
5,422
1,084
1,800
1,249
335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
5,116
1,023
691
4,665
2,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
3 / 0 / 1
5,513
1,103
3,369
2,785
684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
10
2 / 0 / 3
5,242
1,048
3,420
1,724
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 2 / 1
4,967
993
3,365
3,597
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
5,350
1,070
2,780
1,243
343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Niravroh
Anhur
10
0 / 1 / 0
4,879
976
1,657
4,944
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Punk_Xolo
Bellona
7
0 / 1 / 0
4,295
859
306
770
428
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 1
4,844
969
678
2,445
578
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
2
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
3
1.5
L
Tsukuyomi
 
Tsukuyomi
1
2
1
0.75
W
Neith
AJGutz
Neith
2
0
1
2.5
L
1
1
0
1
L
Anhur
Niravroh
Anhur
0
1
0
0
W
0
2
2
0.5
L
Bellona
Punk_Xolo
Bellona
0
1
0
0
L
0
2
1
0.25
W
3
0
1
3.5
W
Raijin
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,498
Damage
8,786
12,636
Taken
12,999
5,140
Mitigated
3,624
3,023
Healing
1,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,218
40
0
196
2,213
904
0
58
2,155
0
10,886
L
Tsukuyomi
 
Tsukuyomi
3,365
465
0
514
3,597
1,024
0
521
3,026
0
9,836
W
Neith
AJGutz
Neith
1,800
345
0
435
1,249
335
0
0
1,249
0
13,012
L
2,780
72
0
0
1,243
343
0
54
1,135
16,683
300
L
Anhur
Niravroh
Anhur
1,657
662
0
989
4,944
1,251
0
1,633
3,007
0
11,328
W
691
68
60
1,320
4,665
2,753
0
1,488
3,021
7,401
529
L
Bellona
Punk_Xolo
Bellona
306
54
0
0
770
428
0
324
361
0
306
L
678
0
0
286
2,445
578
0
1,119
1,220
8,589
212
W
3,369
506
0
538
2,785
684
0
899
1,764
0
10,990
W
Raijin
3,420
322
0
474
1,724
464
76
546
1,114
11,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,450
Gold Earned
24,335
112
Minions Killed
117
0
Camps Cleared
0
549,587
Distance Traveled
418,487
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,157
1,031
23
5
0
122,469
2
L
Tsukuyomi
4,967
993
16
3
0
91,876
0
W
Neith
5,422
1,084
29
6
0
100,257
0
L
Janus
5,350
1,070
47
9
0
111,460
0
L
Anhur
4,879
976
29
6
0
103,007
0
W
Artio
5,116
1,023
18
4
0
109,996
0
L
Bellona
4,295
859
0
0
0
15,241
0
L
Anubis
4,844
969
25
5
0
96,903
0
W
Bastet
5,513
1,103
18
4
0
120,236
0
W
Raijin
5,242
1,048
24
5
0
96,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role