Player Matchup

Medusa
Medusa
Foukeuh3
Medusa
Level 27
God Stats
10W - 15L
1,167 SR
Queue Stats
15W - 31L
1,189 Elo+
Party 1
Sun Wukong
Sun Wukong
JHC97
Sun Wukong
Level 108
God Stats
11W - 9L
1,576 SR
Queue Stats
23W - 26L
1,415 Elo+
Solo
Bellona
Bellona
Mushroombeard
Bellona
Level 48
God Stats
22W - 18L
1,548 SR
Queue Stats
58W - 64L
1,356 Elo+
Party 1
Ymir
Ymir
benybax
Ymir
Level 24
God Stats
10W - 9L
1,461 SR
Queue Stats
23W - 34L
1,280 Elo+
Party 1
Chang'e
Chang'e
haannaa
Chang'e
Level 145
God Stats
41W - 34L
1,502 SR
Queue Stats
102W - 94L
1,470 Elo+
Solo
Team Averages
Level 70
1,451 SR
1,342 Elo+

VS

Team Averages
Level 117
1,462 SR
1,534 Elo+
Bastet
Bastet
Angmar248
Bastet
Level 149
God Stats
0W - 3L
1,205 SR
Queue Stats
53W - 63L
1,463 Elo+
Solo
Cernunnos
Cernunnos
Egoba223
Cernunnos
Level 32
God Stats
0W - 2L
1,726 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Guizma
Hou Yi
Level 188
God Stats
0W - 2L
1,355 SR
Queue Stats
513W - 520L
1,472 Elo+
Solo
Ymir
Ymir
SINGO12
Ymir
Level 94
God Stats
16W - 19L
1,555 SR
Queue Stats
91W - 90L
1,770 Elo+
Solo
Scylla
Scylla
TBS x SwiFTy
Scylla
Level 124
God Stats
38W - 53L
1,467 SR
Queue Stats
382W - 381L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Foukeuh3
Medusa
8
3 / 1 / 1
5,058
632
5,207
4,877
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
JHC97
Sun Wukong
9
1 / 0 / 3
5,246
656
2,089
5,162
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bellona
10
4 / 1 / 0
5,995
749
3,384
5,786
4,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
benybax
Ymir
8
1 / 2 / 2
4,910
614
1,985
5,985
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
haannaa
Chang'e
10
3 / 0 / 1
6,025
753
3,231
4,007
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Angmar248
Bastet
8
3 / 1 / 0
4,899
612
2,388
5,062
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Egoba223
Cernunnos
6
0 / 4 / 0
4,075
509
1,676
4,302
982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hou Yi
Guizma
Hou Yi
6
1 / 2 / 0
3,982
498
2,258
4,119
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
SINGO12
Ymir
7
0 / 2 / 1
4,316
540
2,531
6,792
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
9
0 / 3 / 0
4,744
593
1,114
4,569
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
12
Kills
4
4
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
Angmar248
Bastet
3
1
0
3
L
Cernunnos
Egoba223
Cernunnos
0
4
0
0
W
Medusa
Foukeuh3
Medusa
3
1
1
3.5
L
Hou Yi
Guizma
Hou Yi
1
2
0
0.5
W
Sun Wukong
JHC97
Sun Wukong
1
0
3
2.5
W
Bellona
4
1
0
4
L
Ymir
SINGO12
Ymir
0
2
1
0.25
L
Scylla
0
3
0
0
W
Ymir
benybax
Ymir
1
2
2
1
W
Chang'e
haannaa
Chang'e
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,896
Damage
9,967
25,817
Taken
24,844
12,566
Mitigated
8,338
8,528
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Angmar248
Bastet
2,388
841
0
912
5,062
1,507
0
513
4,549
0
20,219
L
Cernunnos
Egoba223
Cernunnos
1,676
912
0
802
4,302
982
0
0
3,962
0
13,099
W
Medusa
Foukeuh3
Medusa
5,207
1,776
0
1,203
4,877
1,328
285
980
3,897
0
31,276
L
Hou Yi
Guizma
Hou Yi
2,258
1,212
0
1,572
4,119
1,262
0
832
3,287
0
14,870
W
Sun Wukong
JHC97
Sun Wukong
2,089
666
0
1,144
5,162
2,092
0
614
4,495
0
29,325
W
Bellona
3,384
816
0
2,290
5,786
4,864
20
0
5,786
0
31,952
L
Ymir
SINGO12
Ymir
2,531
83
0
1,312
6,792
3,306
0
1,093
5,699
12,073
0
L
Scylla
1,114
157
0
615
4,569
1,281
0
2,703
1,866
26,686
0
W
Ymir
benybax
Ymir
1,985
569
0
1,179
5,985
3,202
193
1,238
4,747
10,739
0
W
Chang'e
haannaa
Chang'e
3,231
401
240
2,472
4,007
1,080
0
640
3,247
37,366
547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,234
Gold Earned
22,016
242
Minions Killed
168
0
Camps Cleared
0
774,609
Distance Traveled
748,347
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,899
612
30
4
0
205,087
0
L
Cernunnos
4,075
509
24
3
0
118,726
0
W
Medusa
5,058
632
39
5
0
148,650
0
L
Hou Yi
3,982
498
27
3
0
99,414
0
W
Sun Wukong
5,246
656
51
6
0
163,716
0
W
Bellona
5,995
749
53
7
0
148,977
0
L
Ymir
4,316
540
17
2
0
154,738
0
L
Scylla
4,744
593
70
9
0
170,382
0
W
Ymir
4,910
614
23
3
0
151,613
0
W
Chang'e
6,025
753
76
10
0
161,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role