Player Matchup

Bacchus
Bacchus
BreedingMalesxo
Bacchus
Level 36
God Stats
0W - 1L
1,226 SR
Queue Stats
94W - 101L
1,483 Elo+
Party 1
Vulcan
Vulcan
ChowLowMane
Vulcan
Level 203
God Stats
33W - 34L
1,630 SR
Queue Stats
352W - 337L
1,523 Elo+
Solo
Awilix
Awilix
DealerofGame
Awilix
Level 148
God Stats
1W - 2L
1,547 SR
Queue Stats
421W - 372L
1,551 Elo+
Party 2
Cupid
Cupid
Iongstroke
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,393 Elo+
Party 1
Vamana
Vamana
JacobTrixx
Vamana
Level 105
God Stats
7W - 2L
1,885 SR
Queue Stats
269W - 259L
1,515 Elo+
Party 2
Team Averages
Level 102
1,557 SR
1,493 Elo+

VS

Team Averages
Level 125
1,503 SR
1,512 Elo+
King Arthur
King Arthur
 
King Arthur
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
That1classyGuy
Kukulkan
Level 120
God Stats
29W - 36L
1,520 SR
Queue Stats
89W - 87L
1,473 Elo+
Solo
Cthulhu
Cthulhu
machadodahuntres
Cthulhu
Level 146
God Stats
28W - 9L
1,676 SR
Queue Stats
200W - 201L
1,537 Elo+
Party 3
Apollo
Apollo
xParisxo
Apollo
Level 128
God Stats
1W - 1L
1,319 SR
Queue Stats
33W - 31L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,672
477
5,894
9,029
8,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
12
1 / 2 / 0
7,107
508
5,991
4,841
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
11
1 / 3 / 0
6,116
437
3,281
11,026
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cupid
11
0 / 2 / 1
6,512
465
929
4,628
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vamana
JacobTrixx
Vamana
11
0 / 5 / 0
6,236
445
5,200
10,444
8,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
9 / 0 / 0
9,594
685
8,304
11,675
8,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thor
 
Thor
12
0 / 0 / 7
6,755
483
3,683
8,784
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
13
0 / 1 / 0
7,304
522
1,199
5,473
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 5
7,005
500
5,429
7,537
4,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Apollo
xParisxo
Apollo
13
3 / 2 / 2
7,917
566
3,850
7,312
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
13
13
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
0
0
9
W
Thor
 
Thor
0
0
7
3.5
L
1
1
1
1.5
L
Vulcan
1
2
0
0.5
L
Awilix
1
3
0
0.33
L
Cupid
0
2
1
0.25
L
Vamana
JacobTrixx
Vamana
0
5
0
0
W
Kukulkan
0
1
0
0
W
1
0
5
3.5
W
Apollo
xParisxo
Apollo
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,295
Damage
22,465
39,968
Taken
40,781
24,082
Mitigated
20,534
10,069
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,304
1,126
0
3,235
11,675
8,440
152
1,139
10,003
1,564
56,672
W
Thor
 
Thor
3,683
1,152
0
1,644
8,784
3,254
96
1,804
6,940
0
47,288
L
5,894
764
0
3,663
9,029
8,084
0
2,462
6,567
22,908
3,618
L
Vulcan
5,991
143
0
828
4,841
1,877
0
1,416
3,425
50,171
1,143
L
Awilix
3,281
1,107
0
1,387
11,026
4,248
0
1,560
9,466
0
53,579
L
Cupid
929
754
506
2,179
4,628
1,295
0
603
4,025
0
40,501
L
Vamana
JacobTrixx
Vamana
5,200
2,076
0
1,506
10,444
8,578
0
759
9,685
0
40,863
W
Kukulkan
1,199
55
0
605
5,473
1,423
0
3,402
1,989
50,761
0
W
5,429
232
310
2,644
7,537
4,920
151
2,467
5,042
27,221
737
W
Apollo
xParisxo
Apollo
3,850
1,507
0
1,496
7,312
2,497
664
3,051
4,261
0
51,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,643
Gold Earned
38,575
373
Minions Killed
414
0
Camps Cleared
0
1,419,967
Distance Traveled
1,486,479
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,594
685
98
7
0
287,309
1
W
Thor
6,755
483
70
5
0
287,534
0
L
Bacchus
6,672
477
28
2
0
289,900
3
L
Vulcan
7,107
508
102
7
0
253,239
3
L
Awilix
6,116
437
82
6
0
329,260
1
L
Cupid
6,512
465
94
7
0
269,321
2
L
Vamana
6,236
445
67
5
0
278,247
0
W
Kukulkan
7,304
522
104
7
0
302,782
0
W
Cthulhu
7,005
500
30
2
0
310,774
5
W
Apollo
7,917
566
112
8
0
298,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role