Player Matchup

Chang'e
Chang'e
Gold I
Chef Chungus
Chang'e
Gold I
Level 154
God Stats
1W - 1L
1,517 SR
Queue Stats
232W - 229L
1,707 MMR
Solo
Apollo
Apollo
Gold II
CikNuner
Apollo
Gold II
Level 44
God Stats
3W - 0L
1,699 SR
Queue Stats
49W - 42L
1,637 MMR
Solo
Fenrir
Fenrir
Platinum II
LDDonno
Fenrir
Platinum II
Level 144
God Stats
2W - 3L
1,409 SR
Queue Stats
91W - 83L
1,640 MMR
Solo
Bacchus
Bacchus
Gold II
TrixSadistik
Bacchus
Gold II
Level 138
God Stats
8W - 10L
1,571 SR
Queue Stats
255W - 252L
1,607 MMR
Solo
Rama
Rama
Gold II
mem0ux
Rama
Gold II
Level 147
God Stats
12W - 9L
1,773 SR
Queue Stats
109W - 98L
1,710 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,594 SR
1,660 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,655 SR
1,659 MMR
Scylla
Scylla
Gold IV
AG_Antonious
Scylla
Gold IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,741 MMR
Party 1
Guan Yu
Guan Yu
Silver I
AGdrewbaby
Guan Yu
Silver I
Level 156
God Stats
1W - 1L
1,703 SR
Queue Stats
26W - 15L
1,643 MMR
Party 1
Poseidon
Poseidon
Bronze III
KawaiiOskar
Poseidon
Bronze III
Level 137
God Stats
10W - 11L
1,703 SR
Queue Stats
112W - 100L
1,589 MMR
Solo
Artemis
Artemis
Gold V
ohcooks
Artemis
Gold V
Level 117
God Stats
2W - 1L
1,772 SR
Queue Stats
11W - 15L
1,627 MMR
Solo
Horus
Horus
Platinum V
xHealz4l1fex
Horus
Platinum V
Level 124
God Stats
31W - 22L
1,595 SR
Queue Stats
39W - 31L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chef Chungus
Chang'e
15
0 / 1 / 1
8,082
577
2,336
7,661
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
CikNuner
Apollo
15
1 / 0 / 0
9,258
661
12,377
13,234
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
LDDonno
Fenrir
13
2 / 4 / 4
7,614
544
6,070
11,136
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
TrixSadistik
Bacchus
12
2 / 2 / 3
7,466
533
2,726
9,799
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
mem0ux
Rama
16
6 / 3 / 3
9,685
692
12,037
11,283
4,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
FreyaCamazotzAthenaKing Arthur

VS

Bans
NeithErlang ShenMulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 0 / 2
8,727
623
5,802
5,046
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
AGdrewbaby
Guan Yu
14
0 / 1 / 2
8,015
573
10,434
18,036
19,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
KawaiiOskar
Poseidon
15
3 / 2 / 4
7,767
555
4,400
5,991
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ohcooks
Artemis
12
1 / 7 / 1
6,424
459
6,358
12,768
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 3
6,823
487
5,321
9,235
3,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
11
Kills
10
10
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
0
2
4
L
Guan Yu
AGdrewbaby
Guan Yu
0
1
2
1
W
Chang'e
Chef Chungus
Chang'e
0
1
1
0.5
W
Apollo
CikNuner
Apollo
1
0
0
1
L
Poseidon
KawaiiOskar
Poseidon
3
2
4
2.5
W
Fenrir
LDDonno
Fenrir
2
4
4
1
W
Bacchus
TrixSadistik
Bacchus
2
2
3
1.75
W
Rama
mem0ux
Rama
6
3
3
2.5
L
Artemis
ohcooks
Artemis
1
7
1
0.21
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,546
Damage
32,315
53,113
Taken
51,076
21,717
Mitigated
29,342
21,599
Healing
16,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,802
885
0
798
5,046
1,297
0
1,346
3,612
57,006
1,830
L
Guan Yu
AGdrewbaby
Guan Yu
10,434
867
228
6,574
18,036
19,183
0
555
17,481
0
63,967
W
Chang'e
Chef Chungus
Chang'e
2,336
64
158
4,492
7,661
1,858
236
2,097
5,328
60,346
1,163
W
Apollo
CikNuner
Apollo
12,377
8,249
0
9,136
13,234
3,817
37
616
12,562
0
84,336
L
Poseidon
KawaiiOskar
Poseidon
4,400
614
0
610
5,991
1,612
279
410
5,501
48,544
0
W
Fenrir
LDDonno
Fenrir
6,070
1,649
0
1,085
11,136
4,846
0
3,607
7,177
0
53,050
W
Bacchus
TrixSadistik
Bacchus
2,726
416
0
1,947
9,799
7,045
0
2,069
7,569
22,439
0
W
Rama
mem0ux
Rama
12,037
9,403
0
4,781
11,283
4,151
2,875
1,019
10,112
0
80,135
L
Artemis
ohcooks
Artemis
6,358
2,820
0
2,874
12,768
3,901
0
987
11,781
0
37,025
L
5,321
2,620
1,753
3,339
9,235
3,349
0
1,467
7,639
0
18,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,105
Gold Earned
37,756
555
Minions Killed
380
0
Camps Cleared
0
1,414,259
Distance Traveled
1,373,936
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,727
623
109
8
0
323,698
1
L
Guan Yu
8,015
573
113
8
0
290,725
0
W
Chang'e
8,082
577
145
10
0
283,335
1
W
Apollo
9,258
661
160
11
0
260,058
2
L
Poseidon
7,767
555
94
7
0
331,599
0
W
Fenrir
7,614
544
81
6
0
331,382
0
W
Bacchus
7,466
533
30
2
0
303,924
9
W
Rama
9,685
692
139
10
0
235,560
0
L
Artemis
6,424
459
43
3
0
223,687
3
L
Horus
6,823
487
21
2
0
204,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role