Player Matchup

Nu Wa
Nu Wa
LQUINNO
Nu Wa
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 228L
1,510 Elo+
Solo
Janus
Janus
Patty_My_G88
Janus
Level 89
God Stats
3W - 6L
1,591 SR
Queue Stats
184W - 174L
1,562 Elo+
Solo
Eset
Eset
PixelGuardian
Eset
Level 89
God Stats
3W - 3L
1,659 SR
Queue Stats
57W - 48L
1,553 Elo+
Party 2
Anubis
Anubis
SkindianaBones
Anubis
Level 121
God Stats
1W - 1L
1,740 SR
Queue Stats
109W - 116L
1,568 Elo+
Solo
Odin
Odin
tiantrieshard
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 32L
1,623 Elo+
Party 2
Team Averages
Level 100
1,598 SR
1,563 Elo+

VS

Team Averages
Level 83
1,461 SR
1,562 Elo+
Agni
Agni
Ashgarn
Agni
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,592 Elo+
Party 1
Arachne
Arachne
EdgardLedouillet
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MIKOWA
Baron Samedi
Level 109
God Stats
1W - 2L
1,749 SR
Queue Stats
320W - 304L
1,589 Elo+
Solo
Zhong Kui
Zhong Kui
spikeoklm13
Zhong Kui
Level 89
God Stats
1W - 0L
1,277 SR
Queue Stats
7W - 7L
1,554 Elo+
Party 1
Jing Wei
Jing Wei
sweepie
Jing Wei
Level 124
God Stats
1W - 1L
1,281 SR
Queue Stats
42W - 32L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LQUINNO
Nu Wa
14
3 / 4 / 8
7,715
772
8,054
6,418
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

6
0 / 1 / 1
5,782
578
816
1,253
687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 11
8,186
819
8,684
9,511
5,094
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
4 / 4 / 11
8,752
875
7,200
8,130
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 3 / 9
9,338
934
11,482
12,540
11,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ashgarn
Agni
14
2 / 4 / 6
7,864
786
5,892
8,309
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 8
8,194
819
5,206
8,193
2,996
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MIKOWA
Baron Samedi
15
1 / 1 / 12
8,213
821
6,962
7,234
7,756
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zhong Kui
spikeoklm13
Zhong Kui
17
7 / 3 / 9
9,979
998
8,913
10,927
9,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jing Wei
sweepie
Jing Wei
16
5 / 3 / 7
9,375
938
6,836
8,811
2,956
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
59
15
Kills
17
17
Deaths
15
40
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Agni
Ashgarn
Agni
2
4
6
1.25
W
2
4
8
1.5
L
Nu Wa
LQUINNO
Nu Wa
3
4
8
1.75
W
Baron Samedi
MIKOWA
Baron Samedi
1
1
12
7
L
0
1
1
0.5
L
2
5
11
1.5
L
4
4
11
2.38
W
Zhong Kui
spikeoklm13
Zhong Kui
7
3
9
3.83
W
Jing Wei
sweepie
Jing Wei
5
3
7
2.83
L
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,236
Damage
33,809
37,852
Taken
43,474
24,177
Mitigated
25,784
8,980
Healing
19,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Ashgarn
Agni
5,892
347
178
1,098
8,309
2,513
0
4,350
3,959
16,865
0
W
5,206
2,363
712
2,041
8,193
2,996
0
4,871
3,322
0
9,267
L
Nu Wa
LQUINNO
Nu Wa
8,054
1,557
441
95
6,418
2,689
64
5,117
1,265
18,165
320
W
Baron Samedi
MIKOWA
Baron Samedi
6,962
279
4,592
4,013
7,234
7,756
254
5,124
2,110
18,538
0
L
816
36
39
101
1,253
687
0
1,083
170
1,626
62
L
8,684
520
1,368
986
9,511
5,094
18
5,514
3,980
20,135
0
L
7,200
0
0
2,074
8,130
4,403
15
5,023
3,043
22,345
0
W
Zhong Kui
spikeoklm13
Zhong Kui
8,913
434
889
3,593
10,927
9,563
619
6,732
4,195
20,557
1,388
W
Jing Wei
sweepie
Jing Wei
6,836
5,552
348
1,601
8,811
2,956
1,464
4,208
4,603
0
28,171
L
11,482
2,230
298
3,578
12,540
11,304
0
4,811
7,699
691
16,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,773
Gold Earned
43,625
111
Minions Killed
136
0
Camps Cleared
0
805,823
Distance Traveled
891,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,864
786
23
2
0
181,109
0
W
Arachne
8,194
819
13
1
0
203,792
0
L
Nu Wa
7,715
772
26
3
0
193,602
0
W
Baron Samedi
8,213
821
15
2
0
183,751
0
L
Janus
5,782
578
4
0
0
31,404
0
L
Eset
8,186
819
30
3
0
189,432
0
L
Anubis
8,752
875
30
3
0
185,272
0
W
Zhong Kui
9,979
998
23
2
0
166,370
0
W
Jing Wei
9,375
938
62
6
0
156,328
0
L
Odin
9,338
934
21
2
0
206,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role