Player Matchup

Kukulkan
Kukulkan
Gold I
 
Kukulkan
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold I
McClappin
Chaac
Gold I
Level 44
God Stats
0W - 1L
1,741 SR
Queue Stats
31W - 24L
1,756 MMR
Solo
Bacchus
Bacchus
Platinum III
oSpyC
Bacchus
Platinum III
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 56L
1,748 MMR
Solo
Awilix
Awilix
Platinum III
shwindled
Awilix
Platinum III
Level 117
God Stats
3W - 4L
1,709 SR
Queue Stats
233W - 216L
1,752 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,590 SR
1,651 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 96
1,499 SR
1,688 MMR
Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
AlphaKeep
Hercules
Platinum V
Level 112
God Stats
1W - 1L
1,318 SR
Queue Stats
88W - 86L
1,785 MMR
Solo
Da Ji
Da Ji
Platinum IV
CheezWizBiz
Da Ji
Platinum IV
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 85L
1,743 MMR
Solo
Eset
Eset
Gold III
UrRealBadLuI
Eset
Gold III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,677 MMR
Solo
Geb
Geb
Platinum IV
WardeArr
Geb
Platinum IV
Level 108
God Stats
12W - 9L
1,677 SR
Queue Stats
764W - 801L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 5 / 1
5,139
514
942
5,228
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
 
Danzaburou
9
0 / 5 / 0
5,012
501
4,217
6,016
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
McClappin
Chaac
9
3 / 2 / 1
5,752
575
5,926
9,472
5,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
oSpyC
Bacchus
9
3 / 2 / 1
5,821
582
3,437
6,641
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
shwindled
Awilix
10
1 / 1 / 4
5,369
537
4,734
7,136
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
LancelotNu WaSusanoAres

VS

Bans
MedusaFreyaMulanChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
4 / 0 / 1
6,669
667
4,432
6,804
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
AlphaKeep
Hercules
9
1 / 4 / 1
5,683
568
4,825
8,216
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 0 / 4
5,919
592
4,323
8,473
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
7 / 2 / 2
6,543
654
9,775
6,279
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 2
4,974
497
2,448
4,426
2,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
15
15
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
1
0.1
L
Danzaburou
 
Danzaburou
0
5
0
0
W
Hou Yi
 
Hou Yi
4
0
1
4.5
W
Hercules
AlphaKeep
Hercules
1
4
1
0.38
W
2
0
4
4
L
Chaac
McClappin
Chaac
3
2
1
1.75
W
7
2
2
4
W
1
1
2
2
L
Bacchus
oSpyC
Bacchus
3
2
1
1.75
L
Awilix
shwindled
Awilix
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,256
Damage
25,803
34,493
Taken
34,198
16,367
Mitigated
16,025
6,087
Healing
17,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
942
107
0
305
5,228
2,301
0
2,513
2,395
23,984
1,035
L
Danzaburou
 
Danzaburou
4,217
886
0
331
6,016
1,655
0
210
5,806
0
32,389
W
Hou Yi
 
Hou Yi
4,432
2,447
0
3,962
6,804
2,242
0
388
6,416
0
56,022
W
Hercules
AlphaKeep
Hercules
4,825
1,429
0
3,232
8,216
6,663
0
683
7,533
0
31,331
W
4,323
1,141
0
5,079
8,473
2,921
0
964
7,509
0
45,025
L
Chaac
McClappin
Chaac
5,926
1,143
0
2,852
9,472
5,304
0
2,024
7,049
776
35,422
W
9,775
1,462
194
2,158
6,279
2,020
0
1,460
4,819
37,647
0
W
2,448
307
1,101
1,593
4,426
2,179
0
1,001
3,425
9,643
0
L
Bacchus
oSpyC
Bacchus
3,437
716
0
1,776
6,641
5,034
0
3,418
3,012
9,947
0
L
Awilix
shwindled
Awilix
4,734
2,047
0
823
7,136
2,073
0
3,263
3,531
0
34,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
29,788
227
Minions Killed
315
0
Camps Cleared
0
1,021,662
Distance Traveled
1,067,811
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,139
514
39
4
0
196,141
2
L
Danzaburou
5,012
501
60
6
0
185,830
1
W
Hou Yi
6,669
667
108
11
0
183,754
1
W
Hercules
5,683
568
57
6
0
208,075
0
W
Da Ji
5,919
592
78
8
0
236,183
1
L
Chaac
5,752
575
54
5
0
180,954
2
W
Eset
6,543
654
66
7
0
215,042
0
W
Geb
4,974
497
6
1
0
224,757
7
L
Bacchus
5,821
582
10
1
0
212,868
3
L
Awilix
5,369
537
64
6
0
245,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role